Author Topic: ChainFire Pinball Physics Library  (Read 6896 times)

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Offline Builderboy

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ChainFire Pinball Physics Library
« on: May 10, 2011, 03:01:52 am »

Offline AngelFish

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Re: ChainFire Pinball Physics Library
« Reply #1 on: May 10, 2011, 03:03:16 am »
I haven't even looked at it and I already know it's epic enough to get a thumbs up.

EDIT: Not disappointed.
« Last Edit: May 10, 2011, 03:04:03 am by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Munchor

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Re: ChainFire Pinball Physics Library
« Reply #2 on: May 10, 2011, 03:04:00 am »


You made a library out of this, great Builderboy!

Offline Builderboy

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Re: ChainFire Pinball Physics Library
« Reply #3 on: May 10, 2011, 03:08:40 am »
Yep :D I finally decided to wrap this up and release the full library ^^ I even included a basic demo program so you can see it in action, and study the code to see how simple this program makes it to set up pinball physics ;D

Offline DJ Omnimaga

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Re: ChainFire Pinball Physics Library
« Reply #4 on: May 26, 2011, 02:26:13 am »
Wow this is indeed good. Could someone make a Sonic game with this?

Offline leafy

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Re: ChainFire Pinball Physics Library
« Reply #5 on: May 26, 2011, 02:54:38 am »
Builder had another engine that might be more suited to sonic games. I forgot where it is though.
In-progress: Graviter (...)

Offline DJ Omnimaga

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Re: ChainFire Pinball Physics Library
« Reply #6 on: May 26, 2011, 02:58:47 am »
Oh ok, maybe I could ask him if he misses this thread.

Offline jnesselr

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Re: ChainFire Pinball Physics Library
« Reply #7 on: May 26, 2011, 03:31:46 pm »
ChainFire Pinball Physics Library



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=666
I really hate that such an awesome library had to be evil.  Look at the down number in the link. Oh well.  I guess it's epicness >> it's evilness.

<side-note>
evilness is a word, but epicness isn't? What is the world coming to???
</side-note>

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Re: ChainFire Pinball Physics Library
« Reply #8 on: May 26, 2011, 03:37:17 pm »
Builder had another engine that might be more suited to sonic games. I forgot where it is though.

I think what you're thinking of was more of a proof-of-concept that the sonicTI developers at UTI were doing it all wrong, thinking about advanced physics when in reality it was much simpler -- apparently Builderboy's engine wasn't optimized enough or even written in a dynamic way to support a full Sonic game, as he said.  However, if anyone is making a sonic game I sincerely bade you to search for his sonic engine, it was very well done overall.

Offline ztrumpet

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Re: ChainFire Pinball Physics Library
« Reply #9 on: May 26, 2011, 04:11:40 pm »
Here's a link to his Sonic-physics-thing: http://ourl.ca/7764

Yeah, ChainFire is really well done and I hope somebody eventually uses it for something. :)