And as for the 84+ SE running slower, this is only true in 15 mhz mode with interrupts enabled, as the interrupt routine at 0038h does a number of USB functions each time it triggers.
My mistake. It is indeed 97 pages. The top archive page is 69h and the bottom archive page is 08h. 69h-08h=61h=97
Yeah at first I was like "hmm did I do something wrong?" then I recalculated and http://omnimaga.dvrdns.org/index.php?showtopic=818
Yes the link lead to an old Omnimaga April fools joke
Also, when graphing with the 84+(SE) with OS 2.30 or higher, you will not see any of the vertical asymptotes graphed, though graphing is slower as it is always checking for them.
That is I nice feature plus it does the same thing for step graphs.
get an 89ti or V200 if you're upgrading. 89ti if you need it for school. An 83+SE from what I've heard is probably one of the best calcs around. Also really durable too. My friend has one and it's unbelievable how much dropping banging, and soda spilling that thing's survived ^^
Yeah my 83+se has lived through a lot and I bought it used so I have no clue what it went through before I got it.
well, I already have a ti-89 (older one) so it seems to do just fine :) . I just wanted a faster processor for the TI-83 family as it seems to be the most popular platoform for games and such. I am going to be programming for it and it would be nice to have an actual model to test on to see how my programs run on an actual 83+BE vs an 83+ SE or 84+ SE. Also; since both of the SE models have a faster processor decent looking grayscale should be do-able. Thanks for all the input, since the 83+SE and 84+SE have the same mem. and the same processor, Im leaning strongly towards the 83+ SE.
QuoteBegin-TheStorm+6 Oct, 2007, 18:54-->QUOTE (TheStorm @ 6 Oct, 2007, 18:54) | Yeah my 83+se has lived through a lot and I bought it used so I have no clue what it went through before I got it. |
this isn't true for the old 83+SEs tho, there was lot of people complaining about their broken SE back then. the ones made in 2003-2004 seemed to be better though, not breaking after 2 years (usually LCD problems). I'm glad mine (bought in early 2002) didn't got any trouble so far
True but I don't think the one I have is that old. but I was able to get a free 83+ the display is messed up but a getcsc hook should fix it. :)
QuoteBegin-DJ Omnimaga+6 Oct, 2007, 18:25-->QUOTE (DJ Omnimaga @ 6 Oct, 2007, 18:25) | QuoteBegin-TheStorm+6 Oct, 2007, 18:54-->QUOTE (TheStorm @ 6 Oct, 2007, 18:54) | Yeah my 83+se has lived through a lot and I bought it used so I have no clue what it went through before I got it. |
this isn't true for the old 83+SEs tho, there was lot of people complaining about their broken SE back then. the ones made in 2003-2004 seemed to be better though, not breaking after 2 years (usually LCD problems). I'm glad mine (bought in early 2002) didn't got any trouble so far
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lol, LCD driver on 84+(SE) lol
yeah on new ones as well as new 83+ black models old games are distorted on them, they must have replaced them with a crappier LCD driver. Also some grayscale doesn't look as good on it iirc
c1-->CODE | ec11: 2: |- You can use flash drives on the 84+ SE, but not on the 83+ SE. 3: c2 |
ec2
I was gonna post this earlier. I have an 84+ SE and I do love it, I haven't had any major issues with it, it has held up to my fumblings. My only issue is, well we all know about the LCD drivers that are/were rather shotty on some of the older models, I think it is fixed now otherwise Jim e has a program that should fix it.
To be honest mine wasn't nearly as bad and I was able to work with some coders to fix their code that was causing some of the errors. GH for example and zDoom. However there is always a chance that the game wont run properly on the 84+ SE. (I havent had a problem...and maybe it's just me, but I swear the Grayscale looks a lot better than it ever did on my 83+)
I have seen personally 3 83+ SEs that have somehow gotten a rather serious big in them that, I was just unable to get fixed and I have tried everything under the sun. The same thing seemed to have happened on my 83+, that took a full years time off after I removed all the batteries after doing full mem clears and all sorts of forced methods to get it to respond. So it isn't an isolated thing just among the 83+ SEs. However TI sent 3 refurbished ones because they couldnt fix the problem on my original calcs.
This problem has never occured on my 84+ SE. Just food for thought. Oh and the TIConnect software sucks...but eh it gets the job done.
There's a Guitar Hero for the 83+/84+? [ shouting: ] I want that link!
I didn't knew there was one either o.o
If any one cares I have a working fix for my 83+ with a borked LCD , proving that I Know enough asm to get the job done:). I don't know if any of you had the same issue as I did you if you describe it to me I can tell you if my fix will Help or not.
QuoteBegin-Madskillz+7 Oct, 2007, 22:5-->QUOTE (Madskillz @ 7 Oct, 2007, 22:50) | I was gonna post this earlier. I have an 84+ SE and I do love it, I haven't had any major issues with it, it has held up to my fumblings. My only issue is, well we all know about the LCD drivers that are/were rather shotty on some of the older models, I think it is fixed now otherwise Jim e has a program that should fix it.
To be honest mine wasn't nearly as bad and I was able to work with some coders to fix their code that was causing some of the errors. GH for example and zDoom. However there is always a chance that the game wont run properly on the 84+ SE. (I havent had a problem...and maybe it's just me, but I swear the Grayscale looks a lot better than it ever did on my 83+)
I have seen personally 3 83+ SEs that have somehow gotten a rather serious big in them that, I was just unable to get fixed and I have tried everything under the sun. The same thing seemed to have happened on my 83+, that took a full years time off after I removed all the batteries after doing full mem clears and all sorts of forced methods to get it to respond. So it isn't an isolated thing just among the 83+ SEs. However TI sent 3 refurbished ones because they couldnt fix the problem on my original calcs.
This problem has never occured on my 84+ SE. Just food for thought. Oh and the TIConnect software sucks...but eh it gets the job done. |
i thought that's why Jim e wrote LCDfix?
I might have a fix for your 83+/se's if you tell me exactly what the issue with them is.
Alright! I got an 83+SE on ebay for 36$! I'm so happy! :w00t: :thumbup: :police: :lol: :w00t: :thumbup: :police: :lol: :w00t: :thumbup: :police: :lol:
wow nice, i hope it worsk well
I'm getting an 86 for $25 yayz
niiice
cool, do you have a silverlink cable?
I do I just need to find it.
Yeah jim did make the lcd fix, I'm not sure if that was the exact reason, but I know it does seem to fix the lcd problems on the 84s.
My fix is for a different problem (lcd contrast issues) and I am not sure if any has had the same issue that is why I asked they way i did.
nope. actually, the one TI gave me was pretty good though. didn't really need LCD fix :) have it on calc anyways.
It arrived today! I am now the proud owner of a TI-83 plus silver edition! I just have no idea what I'm going to do with 1.5mb of space ! It seems like so much... lol. Geeze im such a nerd, getting excited over a calculator and what not. %)
Now you can create Flash games! or install RPGs like Final Fantasy: Tales of Magic (it's fricken huge)
QUOTE | Now you can create Flash games! |
Yessssss.... goooood ::Flashes evil grin:: :rainbowdevil:  Yea, it is ALOT of freakin space tho, I'm used to the 83+ family having like 28k of ram (My old 83) or the 24k of ram and 160 flash rom. So its ~ 10 times what im used to :king: 
Well have fun oh and do you want to give me the old 83 XD
Sadly I no longer have my Old 83. My brother was using it after I graduated highschool and into the abyss it was swallowed. Never to be heard from again. :*(. Memories, *Sigh* Oh well. The 83 + however I plan to keep for game testing :)
Ok fun I'll just have to convice the guy I work with to give me his for free >:)
I want a TI-81
Why do you want an 81?
Who doesn't want an 81. I'd rather have an 82 though, Robot Wars.
Good point :)
Nostalgia purpose, and I want to mess around with the 81 to see how it looks like. No emu works on XP for this calc
lol, The 81 is less than a calc. :P Not much of a programming language on it. You would be better off getting a TI-73. :P
No apparently the 81 is even more powerful than the TI-80, it has no getkey command but it has some BASIC commands making at least a text based game doable. It is 2.4 MHz while the 80 is not even 1 MHz. The only downside is that it has much less RAM (2.3 KB IIRC)
I've been considering a 73 tho, but Idk yet. Since apparentyl the Nspire 84+ emulation isn't faster much and it doesn't have much more RAM I may wait for it
An 81 geeze, I've only heard rumorsof their existence ! :P Next I plan on getting an 82 and an 85.
I have an 81 :) So, it is not a rumor they exist. :P
So you say :P
ti doesn't put the 86 on their site anymore. does it exist? yes
I have an 86, yes it exists. I don't have an 81 nor have I ever seen one, hmmm.... mabey they're an endangered species . XD
more like extinct ^^
my 86 is one of those very endangered ones. I should get a silver link before they discontinue those as well. I don't have any links for 86.
Aww u kiddin me? As much in love I am with this 83 +SE I still love my 86. This is actually my 2nd 86 as my first one got lost/stolen some time ago when my cousin had it. I really should learn not to loan these things out. <_< *Edit* I still have my original grey graphlink somewhere.
They still have TI-81s for sale on amazon starting from $39.99 (used of course)
Ha! I has 5 Graphlinks. :D Plus a Silverlink.
I too have 2 86s, they are fun calcs. :)
oh i luvvvv 86's :D cept i havent read up enough on the paging of the RAM. its prolly a port, just like archive paging on the 83+ series. AH video memory is a lifesaver!!!
Now that you mention the 86 weren't you working on a 86 port of Tetris as welll? I remember the first screenshots seemed to come from a 86 emu
QUOTE | Ha! I has 5 Graphlinks.
I think he's too impatient for Kerm GCN Calcnet 2 release
just video memory, the AH is just a sigh of relief, heh...
memory mapped screen = awesome.
ya, it's just a port iirc. I guess you'd treat it in similar fashion to switch ROM pages in an app. duno if you'll need that much RAM for tetris though. at least that's a nice compact game :)
The 86s would be awesome if they hard arechive.
I finally started fooling around with the 83+ SE i got a while ago cause my 83+ BE is full. Man, i cant believe how much faster BASIC runs on this thing. The speed difference was immediately noticeable. I really didn't think it would be THAT much of a difference.(Guess a processor speed that's 2.5 times faster will do that... ;) ) Do ASM programs run faster too? At any rate, I am impressed and very happy. :)
It depends on the asm program and the programer some are set to run at the same speed no matter which calc while others are set to ran as fast as possible.
ahh ok, very interesting.
no you have, in ASM you have to manually set it to run at the faster speed. however, that means that if it's running on an 83+BE, you won't be able to activate hypermode. Most people as a result won't use hypermode because of compatibility issues. they'd rather optimize the heck out of everything to make sure the game runs at 6 mhz so everyone can get the same good experience.
Another reason why hyper mode isn't used is because you'll need to put in more wait time between direct keyinput and putting stuff on the LCD. Both of those have a fixed amount of wait time before you can properly access them again. For example, the screen/LCD driver: on normal 6mhz mode, you must wait ~65-75 clock cycles between each byte you send. However, on 15mhz mode, you must wait 2.5 times as many clock cycles because the actual amount of time to perform 1 cycle depends on the cpu speed. if it's running faster, it takes less time for the cpu to 1 cycle. however, the LCD must wait a fixed amount of time, so you must compensate by making the cpu wait more.
actually, this is a huge waste of the 2.5x boost, because you end up spending the same time updating the LCD as if you were in 6mhz. as a result, you actually get less than 2x the juice to do fancy algorithmic stuff. so hypermode is really meh.
you should try the current Lost Legends demo in hypermode on 1pixel scrolling. first set it onto 1 pixel scrolling by pressing F1 and see how slow it is at first. then press 2nd to set it to hypermode. it should be somewhat faster. We won't use hypermode because 1), we want to make this BE compatible, 2) we're not doing much smooth scroll, 3) this won't be more than 2 APP pages hopefully, so we're obligated to keep this BE compatible.
Hope that explanation helped :)
Yes, very much so. Thanks :) . Also; Have you ever consider writing an ASM tutorial?
not really. why, is ASMin28, Iambian's Tutorial, and CoBB's tutorial not good? I think they are very good resources, and for me to write another tutorial would be more like rewording what they said. Not to mention, a lot of information can be obtained from wikiti or z80heaven. taking a moment to read TI's calculator ASM documentation would also be helpful.
I think I'd be of more help by answering specific questions instead of writing a tutorial. After all, there's way too much to talk about when it comes to z80 ASM and the calculator specific stuff. that's why there are 2 wikis for it. Any tutorial I write would probably look too much like existing ones, because I agree almost completely w/ their teaching methods. Besides, I don't think I'd be able to address every question possible.
Like I've said before, if you need help learning ASM, everyone here is more than happy to help :)
i dont think all the current asm tutorials are enough for everyone. Its still too vague for people like me and we need a tutorial as detailed as tifreakware BASIC tutorial, which is more game oriented
Yeah I agree with DJ. I have tried multiple times to learn asm, and to no avail. Mosly because I lose interest after a little while because I can't do anything with what I'm learning. When I learn a new language, I want to be able to make some kind of program, whether a fully graphical arcade style game, or just a mere text displaying thing. Just something that can keep me interested.
@Liazon; I dunno, you just seem to be very good at explaining things, so that was where my train of thought was at. Personally I never think that you can have too many good resources at your disposal. Just my oppinon anyways.
My best way to learn asm would have been that someone (preferably one person only) teach me asm (and that person would need a whole lot of patience because i take lot of time to understand stuff x.x), and that would have had to be back in 2004-2005 maybe
QuoteBegin-DJ Omnimaga+14 Nov, 2007, 19:23-->QUOTE (DJ Omnimaga @ 14 Nov, 2007, 19:23) | My best way to learn asm would have been that someone (preferably one person only) teach me asm (and that person would need a whole lot of patience because i take lot of time to understand stuff x.x), and that would have had to be back in 2004-2005 maybe |
what do you think I've been offering to do these past couple years!?!?!
@Art_of_camelot: maybe, idk, I'll see after I get more experience with LL, LL2, and my personal projects (which may never be finished for 8x+ if there are more LLs to come ^^)
edit: didn't mean to sound mean DJ_Omnimaga sorry
QUOTE | @Art_of_camelot: maybe, idk, I'll see after I get more experience with LL, LL2, and my personal projects (which may never be finished for 8x+ if there are more LLs to come ^^)
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Heh, no kiddin. Hopefully you can find time for your stuff as well... Though from what I've seen so far, more LLs will defintley be coming as the first one has so much anticipation ^_^.
@liazon you werent around when i lost interest in asm x.x
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