Author Topic: Explosions that Look Good  (Read 13823 times)

0 Members and 1 Guest are viewing this topic.

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Explosions that Look Good
« Reply #15 on: July 26, 2011, 08:49:51 pm »
Hey, cuberunner/space dash explosion routine does more than random data explosions ;) It uses sprites in the mono layer and random data in the gray layer ;)

I like particle explosions best but sprite explosions are easier in most cases :P

Offline leafy

  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1554
  • Rating: +475/-97
  • Seizon senryakuuuu!
    • View Profile
    • keff.me
Re: Explosions that Look Good
« Reply #16 on: July 26, 2011, 09:13:16 pm »
I kinda upgraded the particle explosion in Graviter for Tag - in Tag there's more particles and they interact with the environment more fluidly. I must say I'm partial to particle explosions (of course) but seeing the kind of explosions builder and darl pulled off really had me going wow.
In-progress: Graviter (...)

Offline turiqwalrus

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 840
  • Rating: +51/-2
  • Wheeeeeee~!
    • View Profile
Re: Explosions that Look Good
« Reply #17 on: July 27, 2011, 12:09:58 am »
oh, my...
this is a rather one-sided vote :P
* turiqwalrus waits for someone to vote for a different option just to prove him wrong
anyway, Graviter has truly great explosions :D

Offline mrmprog

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 559
  • Rating: +35/-1
    • View Profile
Re: Explosions that Look Good
« Reply #18 on: July 27, 2011, 12:17:39 am »
I like watching the particles from Tag fly around. Somehow, it makes dying not as bad.

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Explosions that Look Good
« Reply #19 on: July 27, 2011, 06:46:46 pm »
PM me the hacked version

It's only worth it if you also start with like 10,000+ points XD
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline fb39ca4

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1749
  • Rating: +60/-3
    • View Profile
Re: Explosions that Look Good
« Reply #20 on: July 27, 2011, 08:36:58 pm »
Real explosions are the best >:D

Offline Juju

  • Incredibly sexy mare
  • Coder Of Tomorrow
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 5730
  • Rating: +500/-19
  • Weird programmer
    • View Profile
    • juju2143's shed
Re: Explosions that Look Good
« Reply #21 on: July 27, 2011, 08:58:35 pm »
Real explosions are the best >:D
Yeah, they are the only ones that goes BOOM!
The TI-83+ versions lack the BOOM!.
« Last Edit: July 27, 2011, 08:59:01 pm by Juju »

Remember the day the walrus started to fly...

I finally cleared my sig after 4 years you're happy now?
THEGAME
This signature is ridiculously large you've been warned.

The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on Facebook and Tumblr.

Offline ralphdspam

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 841
  • Rating: +38/-1
  • My name is actually Matt.
    • View Profile
Re: Explosions that Look Good
« Reply #22 on: July 28, 2011, 12:22:03 am »
I like sprite explosions, but most of them are implosions.  :P
ld a, 0
ld a, a

Offline fb39ca4

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1749
  • Rating: +60/-3
    • View Profile
Re: Explosions that Look Good
« Reply #23 on: July 28, 2011, 10:27:46 am »
I only like sprite explosions when they are made well - high framerate and fluid motion.