I edited it out since it said pretty much the same thing but now I see I deleted the link by accident too
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Yeah, my current project is an RPG; i'm planning for it to hopefully be on the scale of the verdante forest. There's going to be huge maps (100x100 tilemaps
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). The battle engine is giving me a headache right now though
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because for some reason reading appvars from archive seems to be extremely buggy...
The name I came up with during swim practice, and I liked it so much that I'm willing to risk it being confused with the famous shootemup. The "main" name of the game will be Ash, though.
I'll start a thread for it once I get something usable: at this point the battle engine is mostly formulas on paper, although the map engine might be worth putting up in a little bit