Author Topic: How are we even supposed to beat that? O.O  (Read 8687 times)

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Offline Lionel Debroux

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Re: How are we even supposed to beat that? O.O
« Reply #15 on: June 24, 2013, 01:54:45 am »
@AoC: well, I think that the author does not intend to finish this... From the README:
Quote
This game is far from complete, I've stopped this project half a year ago, because it grew too large in size and I needed to make it a multipage app, which was unfortunately not featured by axe. I've decided to stop developping for the TI by now, so I could concentrate on much more stronger platforms, so I decided to show you all my masterpiece.

There's at least one bug which could make the game unpleasant to use. From the README again:
Quote
Since it is incomplete, there are rooms where you fall in an infinite gap if you enter them.
If this happens, you have to erase your savefile, which is an application variable called EXPLORED, and restart your whole game all over again.

I nevertheless posted a topic about the game, linking this topic, on TI-Planet.
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Offline DJ Omnimaga

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Re: How are we even supposed to beat that? O.O
« Reply #16 on: June 24, 2013, 01:57:59 am »
Yeah my screenshot even demonstrates that bug ;D (although I end up falling in the room below)

That bug and especially the resulting loss of game progress is another reason why I didn't make a news about it here. Too bad, because it had lots of potential.

I wonder if he still has the source code on his hard drive? If someone wants to continue that game badly, maybe he could ask him?

Offline JamesV

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Re: How are we even supposed to beat that? O.O
« Reply #17 on: June 24, 2013, 02:14:42 am »
This game does look great, and has amazing potential! It's a shame the author has moved on to other things!

I wish I had more free time so that I could make a similar style game :( Maybe one day lol

Offline Streetwalrus

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Re: How are we even supposed to beat that? O.O
« Reply #18 on: June 24, 2013, 04:05:18 am »
The source is included in the zip file. ;) Anyone willing to improve can do it.

Offline DJ Omnimaga

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Re: How are we even supposed to beat that? O.O
« Reply #19 on: June 24, 2013, 04:10:57 am »
I thought they were all external game files? ???

Offline Streetwalrus

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Re: How are we even supposed to beat that? O.O
« Reply #20 on: June 24, 2013, 04:13:09 am »
Nope. All source files. I thought that too until I opened them up. Though I don't know which one to compile. :/

Offline DJ Omnimaga

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Re: How are we even supposed to beat that? O.O
« Reply #21 on: June 24, 2013, 04:22:52 am »
Yeah not much info was given in the readme, so I thought this was closed source or something.

Offline Sorunome

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Re: How are we even supposed to beat that? O.O
« Reply #22 on: June 24, 2013, 06:40:48 am »
Wow, that game is looking hard&fun! :D
I should try it out.

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Offline TIfanx1999

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Re: How are we even supposed to beat that? O.O
« Reply #23 on: June 24, 2013, 07:10:37 am »
The source is included in the zip file. ;) Anyone willing to improve can do it.

Ahh, that's good to know. :) I just looked at i briefly, so like DJ, I just thought they were external files.

Offline DJ Omnimaga

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Re: Re: How are we even supposed to beat that? O.O
« Reply #24 on: June 24, 2013, 02:26:34 pm »
I wonder if that game was done around the Axe physics craze times? Maybe it was actually meant for one or another contest here before. I wouldn't be surprised if the author has an account here too. Now if only everyone who moved on to different platforms stayed here anyway (in the non-calc project sub-forums)

Offline DJ Omnimaga

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Re: How are we even supposed to beat that? O.O
« Reply #25 on: June 25, 2013, 10:59:21 pm »
UPDATE! I finally beat the room! Just don't jump the first time, since running will pass over the hole anyway, then make sure to jump over the two moving spike things in time, but do not fall in the right room because it's empty and you fall forever. Just go in the small pit and then you reach another room. Two rooms later, however, it's yet another impossible room. :P