Author Topic: turbo basic  (Read 4957 times)

0 Members and 1 Guest are viewing this topic.

Dragon__lance

  • Guest
turbo basic
« on: July 01, 2006, 05:38:00 am »
well,i was lookin through the archives at ticalc.org, and i found this, http://www.ticalc.org/archives/files/fileinfo/232/23299.html Anyone who knows french wanna check it out, cause the tutorial's in french. I hope this has some potential like BZC  B)cool.gif

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
turbo basic
« Reply #1 on: July 01, 2006, 10:28:00 am »
I missed this one o.oblink.gif I should check it out, having the tutorials in french is one plus for me, since I speak french as native language

CureDesu

  • Guest
turbo basic
« Reply #2 on: July 09, 2006, 01:15:00 pm »
Well...how does it work?


I speak a little French myself  :lol:laugh.gif



By the way, I'm new (I'm from UTI). Whats this "money" thing under my name? Can I buy stuff? Please explain.

Offline bfr

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 819
  • Rating: +4/-0
    • View Profile
    • bfr's website
turbo basic
« Reply #3 on: July 09, 2006, 01:20:00 pm »
Welcome  :)smile.gif .

I don't think you can really do anything with the money.

As for turbo basic, it looks cool  B)cool.gif .

tenniskid493

  • Guest
turbo basic
« Reply #4 on: July 09, 2006, 01:21:00 pm »
The money is just a gimmick to get people to post more.  If I get enough motivation, I might make some form of store to go along with it :)smile.gif

To stay on topic, I think I saw a topic somewhere else about this.  I'll see if I can find it.

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
turbo basic
« Reply #5 on: July 09, 2006, 01:37:00 pm »
http://tbasic.free.fr/en/index.htm

The site has a tutorial in English. This is quite simple code, as it reminds me of java. You can compile it to 86 asm, but it will not compile into a program for me >.<. Once looking at the asm file, it is converted just as asm code. So it works and all, but if you cant compile 86 programs it is useless....unless one can make it compile into z80!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
turbo basic
« Reply #6 on: July 09, 2006, 02:49:00 pm »
sound cool

Liazon

  • Guest
turbo basic
« Reply #7 on: July 10, 2006, 01:19:00 am »
QuoteBegin-kalan_vod+Jul 9 2006, 07:37 PM-->
QUOTE (kalan_vod @ Jul 9 2006, 07:37 PM)
http://tbasic.free.fr/en/index.htm

The site has a tutorial in English. This is quite simple code, as it reminds me of java. You can compile it to 86 asm, but it will not compile into a program for me >.<. Once looking at the asm file, it is converted just as asm code. So it works and all, but if you cant compile 86 programs it is useless....unless one can make it compile into z80!  

 86 ASM is z80 ASM.  For the most part, it's difficult to change something from 86 to 8x+ easily because 86 has a memory mapped screen and different ROMcall addresses.

Actually, the main concern is the memory mapped screen, because on the 8x+s, the lack of a memory mapped screen is why ASM is slowed down.  You have to manually send info to the LCD port, whereas on the 86's memory mapped screen, you write directly to the LCD's buffer which will automatically update the screen by itself.

Basically, the memory mapping means the screen changes if the buffer changes.  That is not the case on the 8x+s  

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
turbo basic
« Reply #8 on: July 10, 2006, 12:09:00 pm »
Sorry, I meant to say 83+/SE/84 line.  

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
turbo basic
« Reply #9 on: July 10, 2006, 12:59:00 pm »
i wish 83+ line had memory mapped lcd, even in basic gs would look better  

Liazon

  • Guest
turbo basic
« Reply #10 on: July 11, 2006, 01:13:00 am »
QuoteBegin-xlibman+Jul 10 2006, 06:59 PM-->
QUOTE (xlibman @ Jul 10 2006, 06:59 PM)
i wish 83+ line had memory mapped lcd, even in basic gs would look better

ya  :rolleyes:rolleyes.gif:(sad.gif

ASM greyscale would look 100x better.  Maybe even 8 level gs, since 83+ series have more space for data.

Athlor

  • Guest
turbo basic
« Reply #11 on: July 11, 2006, 02:18:00 am »
I checked this out too. The basic looks good and the project looks promising. As is it though, it does have a 4k runtime but the author says he plans to tidy it up.

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
turbo basic
« Reply #12 on: July 11, 2006, 08:34:00 am »
Don't count on it, it was released in '02.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
turbo basic
« Reply #13 on: July 11, 2006, 08:52:00 am »
yeah its dead :(sad.gif but i am wondering if its functional, if we can make games with it becase I saw the syntax and unlike most other basic like languages it is similar