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Omnimaga
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I give up
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Topic: I give up (Read 11495 times)
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
I give up
«
on:
June 21, 2006, 04:29:00 am »
I give up on calcs. If I am gonna waste hours and hours of effort and see it deleted every 30 mins or so why would I bother programming anymore? I'm not gonna backup every 15 mins or so (I normally backed up every day or two) in case xLIB wipe out my entire work. I am f***ing tired of this happening
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jons
Guest
I give up
«
Reply #1 on:
June 21, 2006, 04:34:00 am »
You don't need to give up. Just start programing your game straight on a emulator.
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Dragon__lance
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I give up
«
Reply #2 on:
June 21, 2006, 04:35:00 am »
Please don't, every day i see more progress on metroid, and it's a huge inspiration. There's a lot of us here that believe in you, i understand that it's super stressing to get all ur progress deleated, but you gotta hang in there! Dont give up on calcs please....we almost lost you a while back, but not now....
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Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
I give up
«
Reply #3 on:
June 21, 2006, 04:41:00 am »
... Why do I always have a premonition about what's going to happen when Kevin starts speaking in elaborate phrases? j/k
Hey Kevin, don't lose hope. That's what happens with Bm all of the time, too >_<
That's why I have side projects to work on: To get a better grip on xLIb and my BASIC before I get back to the REAL MEAT!
My advice is: keep backupping, especially when you know that you are approaching a probably instable routine. Hell, I have 9 backups of Bm from March, 24th of 2006 :knight:
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g28401
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I give up
«
Reply #4 on:
June 21, 2006, 05:09:00 am »
Just don't give up. I can't really offer any technical help, but I can say just don't give up.
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bfr
LV8
Addict (Next: 1000)
Posts: 819
Rating: +4/-0
I give up
«
Reply #5 on:
June 21, 2006, 05:40:00 am »
Kevin, I think I know how you feel. I quit programming on my TI-86 for a while because of this.
But, you're a great inspiration for everybody. You've made many great programs. You've proved what can be done with TI-BASIC. If you quit, I'd be really disappointed.
If you need a break, that's fine, but...well....all I can pretty much say is that I'd be disappointed if you quit (and I think a lot of other people will be too).
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bfr's website -
http://bfr.tifreakware.net
Liazon
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I give up
«
Reply #6 on:
June 21, 2006, 06:42:00 am »
I didn't know xlib could wipe stuff out. What's up with that?
I like the emulator suggestiong though.
Kevin! don't give up!!!
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Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
I give up
«
Reply #7 on:
June 21, 2006, 07:32:00 am »
Yeah Kevin, you are teh leetest Basic'r out there. Your initials fit perfectly in your dominance here: K.O.
If you can't deal with the calc crashes, wear a seat belt. Seriously, backing up is better. (Especially if the driver under the infuence is in front of you.)
I'm sure you know how quitters never win, winners never quit? To a lot of us you're already a winner.
Whatever you decide, it's your decision. Just keep in mind we all are eagerly awaiting whatever you throw out next.
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One of these days I'll get a sig I'm really proud of.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
I give up
«
Reply #8 on:
June 21, 2006, 08:50:00 am »
look like everyone wants me to finish the game... ok then...
well i just dunno how long it will take, when that happens its not easy to deal with at all, and when you know it might happen again you dont feel like coding anymore. I guess I'll try to finish that game but afterward I dunno if I'll code again for a while, i might wait until xlib has more error checks
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crzyrbl
Guest
I give up
«
Reply #9 on:
June 21, 2006, 11:26:00 am »
QuoteBegin-Liazon+Jun 21 2006, 12:42 PM-->
QUOTE
(Liazon @ Jun 21 2006, 12:42 PM)
I didn't know xlib could wipe stuff out.
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jons
Guest
I give up
«
Reply #10 on:
June 21, 2006, 05:04:00 pm »
Yay metaphors. What fun.
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Liazon
Guest
I give up
«
Reply #11 on:
June 22, 2006, 12:56:00 am »
QuoteBegin-crzyrbl+Jun 21 2006, 05:26 PM-->
QUOTE
(crzyrbl @ Jun 21 2006, 05:26 PM)
unfortunately yes. That's the trade-off for using asm's graphics. play with fire and prepare to be burned! repeatedly! its only natural to wait until it stops stinging. its alot to ask, but in the end you get fireworks everyone can enjoy :lol:
I wonder if tr1p1ea can one day fix that.
Does that mean someone playing the game can all of a sudden have their calculator crash and reset?
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
I give up
«
Reply #12 on:
June 22, 2006, 02:45:00 am »
if someone hack my game it could. Actually its just a missing error checker, xlib has error checking but since there is so many funcitons and arguments there might be some missing one
something that would be cool is a version of xlib for developpers that has error check so its safe to code with it and another version of xlib with absolutely no error check, only to put with our games when finished so they run faster
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crzyrbl
Guest
I give up
«
Reply #13 on:
June 22, 2006, 05:40:00 am »
QuoteBegin-Liazon+Jun 22 2006, 06:56 AM-->
QUOTE
(Liazon @ Jun 22 2006, 06:56 AM)
Does that mean someone playing the game can all of a sudden have their calculator crash and reset?
dont worry, its almost 100% crash proof once the game is done. very little testing is needed to make sure of this.
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Alex
Guest
I give up
«
Reply #14 on:
June 22, 2006, 06:07:00 am »
I'm sorry to hear this man, I know the feeling when you work hard on a game and then it gets wiped out, it happened to me before when I coded in 68k Basic
- Alex
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