Author Topic: IronGate - Random Dungeon Generator  (Read 75914 times)

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Offline Raylin

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IronGate - Random Dungeon Generator
« on: July 01, 2009, 09:03:59 pm »
Possibilities.  :)

Thinking it over in my room, I wondered if there was a way to make a dungeon generator according to the following criteria:

* Make a solvable (with a begin and end) dungeon.
* Customize the actual dungeon shape. (i.e. rectangle, box, circle, cross, long cross)
* Have the option of putting in dead ends and stairs.

Could there be a way? This would help GREATLY in the dead project over at MaxCoderz.
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Offline Drak

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Re: IronGate - Random Dungeon Generator
« Reply #1 on: July 01, 2009, 11:36:40 pm »
Possibilities.  :)

Thinking it over in my room, I wondered if there was a way to make a dungeon generator according to the following criteria:

* Make a solvable (with a begin and end) dungeon.
* Customize the actual dungeon shape. (i.e. rectangle, box, circle, cross, long cross)
* Have the option of putting in dead ends and stairs.

Could there be a way? This would help GREATLY in the dead project over at MaxCoderz.

build it off a maze generator program, and add stairs at the locations to change floors. about the shapes though, you lost me there

Offline DJ Omnimaga

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Re: IronGate - Random Dungeon Generator
« Reply #2 on: July 02, 2009, 12:38:18 am »
mhmm, if it was in ASM maybe it would be possible, but in BASIC it would be extremly slow to generate unless the dungeons were relatively simple (see Illusiat 1  for example)