Author Topic: Most anticipated realese of 2007  (Read 5325 times)

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Offline Halifax

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Most anticipated realese of 2007
« on: January 06, 2007, 07:15:00 pm »
Tell me what program you most want to see realesed in the year of 2007 and why?
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Offline Spellshaper

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« Reply #1 on: January 07, 2007, 01:19:00 am »
all of em %)rolleyes2.gif

Even he only shows up randomly, when he does, he throws another bunch of nifty ss and progress to babble and talk about, so I vote for FATE RPG by JFISH.

btw: yay for allcaps! ^_^'

Offline Ranman

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« Reply #2 on: January 07, 2007, 02:05:00 am »
I know of a few other decent games out there. <_<dry.gif
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Offline Spellshaper

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« Reply #3 on: January 07, 2007, 02:24:00 am »
QuoteBegin-Ranman+7 Jan, 2007, 14:05-->
QUOTE (Ranman @ 7 Jan, 2007, 14:05)
I know of a few other decent games out there. <_<dry.gif

 corrected that ^^

Offline DJ Omnimaga

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« Reply #4 on: January 07, 2007, 02:53:00 am »
mhmm well zeromus quitted working on metroid :(sad.gif and since the poll didnt allowed to vote for all then it means I didnt voted metroid because of this. I still hope he reconsiders one day though, maybe i could do it though, not sure, but if it's me who make it may be similar to met 2 and not have much changed :(sad.gif

EDIT: I am adding the option others (please specify below)

Offline Speler

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« Reply #5 on: January 07, 2007, 06:33:00 am »
How about 'The Game', that'll be a classic :)smile.gif (I'm kidding, my work suxxores next to  these guys).  How about xlibmans game.

Offline rivereye

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« Reply #6 on: January 07, 2007, 06:52:00 am »
wait, why does it have to be a game. What about Rivereye CMS
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Offline DJ Omnimaga

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« Reply #7 on: January 07, 2007, 07:13:00 am »
well someone should make a topic for non games

Offline rivereye

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« Reply #8 on: January 07, 2007, 07:37:00 am »
what other staff projects are not games (besides tifreak's tutorials)
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Most anticipated realese of 2007
« Reply #9 on: January 07, 2007, 08:07:00 am »
Hmmm... only one 89 game so I had to choose Ultima (which is personally what I am anticipating). I also know there is Super Mario 68k which is also very close to completion (another awesome game).

Offline necro

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« Reply #10 on: January 07, 2007, 08:27:00 am »
eh, I go with Deolate 2 because desolate 1 was SOOOOO awesome
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Offline Radical Pi

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« Reply #11 on: January 07, 2007, 09:37:00 am »
Maybe a combat game. Hey, I just realized that combat rhymes with WoMbat! ;)wink.gif

Even though it probably wouldn't be finished this year.
I really want to see Fate finished.
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Offline DJ Omnimaga

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« Reply #12 on: January 07, 2007, 10:09:00 am »
lol. Well i heard fighting games and beat them up are getting less and less popular, now ppl play more action games or fps

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Most anticipated realese of 2007
« Reply #13 on: January 07, 2007, 10:14:00 am »
I really can't wait to see all the projects on Omnimaga get released.

Especially The Game, and The Massacre, which were not mentioned surprisingly.

maybe i'll take the new year a bit easier and try to put more time into finishing the projects.  Gundam Wing Tactic's (r/p/s)'s battle system is basically done, might need to adjust the stats of different units, but right now I just need to work on an isometric/hexometric tilemapper.  I'm probably going to have to learn 68k ASM to get it to work for GWT.

For z80, I know some people are still awaiting an RPG (NanoCrisis).  That's coming.  But atm, I think a lot more priorities are on the Smooth Scroll Isometric Tilemapping Engine that'd I'd like to work on.  I think people w/ more time than me would probably benefit from something like that if I got around to making the idea feasible.

off topic: due to an incident w/ nickserv on the IRC channel, I have  decided not to go on IRC anymore until further notice.  Anyone who needs z80 ASM or TIGCC help can contact me by IMing me

Offline Halifax

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« Reply #14 on: January 07, 2007, 10:23:00 am »
@Liazon: Hehe I didnt want to put massacre in cause thats being a little self-absorbed on my side
@everyone: Instead of trying to correct everything about this poll try to make your own!! I was trying to keep selections limited so it wouldn't be such a spread out
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