Author Topic: Project DreamCalc Revived  (Read 11558 times)

0 Members and 2 Guests are viewing this topic.

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Project DreamCalc Revived
« Reply #30 on: August 26, 2011, 07:32:06 pm »
Hmm...first thing I want to say is that I vote for a reflective screen (ala GBA non-SP and the calcs) and a frontlight if you want it. Transmissives are horrible outside, which is a big factor for calcs. If you want to spring for a transflective (both transmissive and reflective, gives benefits for outdoors while able to have an even backlight) that's fine, but I don't see a need to myself.

Other than that, if it's clamshell you could get away with a widescreen, ala the V200 :D That'd be sweet!

Edit: Ooh, maybe we could go OLED? depends on the pricing I guess.
« Last Edit: August 26, 2011, 09:05:40 pm by willrandship »

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Project DreamCalc Revived
« Reply #31 on: August 26, 2011, 10:37:47 pm »
In any case, try to stick to 16:9, 4:3 or 3:2 for screen ratio.

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: Project DreamCalc Revived
« Reply #32 on: August 26, 2011, 11:22:29 pm »
Hey spyro, have you seen uberspire's project paradise?

I think it is too much computer and not enough calc...there's a certain charm in keeping it a calc, you kno what I mean?
But anyway, I think it should have emulators of all the major calcs, and it should allow people to program in Python, lua, and OpenGL. You'de get some really good games with OpenGL support.



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: Project DreamCalc Revived
« Reply #33 on: August 27, 2011, 01:16:40 pm »
I like the idea of two keypads.  :D

I suggest having one for arrow keys on the top right, and on the top left, something like this:

Code: [Select]
    ^
    +
< x   รท >
    -
    V

It disguises the real need for two keypads.  ;D  (FPSs.  ;))
« Last Edit: August 27, 2011, 01:17:37 pm by yunhua98 »

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Spyro543

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1189
  • Rating: +74/-3
    • View Profile
Re: Project DreamCalc Revived
« Reply #34 on: August 27, 2011, 01:17:16 pm »
Ok, looks nice. :)

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Project DreamCalc Revived
« Reply #35 on: August 27, 2011, 06:12:15 pm »
@FlyingFisch you would need something as powerful as the paradise to emulate the nspire or the prizm x.x the 89 takes significantly less, but still quite a bit.

Emulating the 84+ is pretty easy for pretty much any hardware you get nowadays that isn't microcontroller level. However, it would be illegal to sell the calc with ROMs. Theoretically, though, we could make one emulating a 3rd party OS, like KnightOS or GlassOS, and with a 3rd party boot code, avoiding the copyright issue.

Also, the reflective screen thing....If you want color, go transmissive, or the price gets a lot higher.
« Last Edit: August 27, 2011, 06:13:01 pm by willrandship »

Offline fb39ca4

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1749
  • Rating: +60/-3
    • View Profile
Re: Project DreamCalc Revived
« Reply #36 on: August 27, 2011, 06:59:26 pm »
Yeah, Nspire emulation is a bit much, you would probably need a 1ghz processor for that, based on the 10x rule of thumb. Prizm is more doable if the goal is full speed emulation at the stock clocks on it.
« Last Edit: August 27, 2011, 07:00:08 pm by t0xic_kitt3n »

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: Project DreamCalc Revived
« Reply #37 on: August 27, 2011, 07:27:33 pm »
Good idea. also, I wasn't thinking about emulating the calcs themselves, just making it read TI BASIC and Casio BASIC and all the add-ins that go with them. The add-ins might be too much, though, come to think of it.



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline Spyro543

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1189
  • Rating: +74/-3
    • View Profile
Re: Project DreamCalc Revived
« Reply #38 on: August 27, 2011, 07:38:37 pm »
TI and Casio basic would be cool on this.

Offline runeazn

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 191
  • Rating: +5/-3
    • View Profile
Re: Project DreamCalc Revived
« Reply #39 on: August 27, 2011, 07:40:07 pm »
If you aint going to sell it who will notice ;)

Offline Spyro543

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1189
  • Rating: +74/-3
    • View Profile
Re: Project DreamCalc Revived
« Reply #40 on: August 27, 2011, 07:41:38 pm »
Time to make a Dream-Basic interpreter!

Offline runeazn

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 191
  • Rating: +5/-3
    • View Profile
Re: Project DreamCalc Revived
« Reply #41 on: August 27, 2011, 07:43:03 pm »
I think you might better first decide on the hardware before doing the software.

a psp screen ??
http://www.sparkfun.com/products/8335

i really dont know what for connector you have,
« Last Edit: August 27, 2011, 07:45:21 pm by runeazn »

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Project DreamCalc Revived
« Reply #42 on: August 27, 2011, 07:47:14 pm »
Or (or perhaps 'and), a faster, better version of basic or an implementation of python/some similar interpreted language...:)
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline mrmprog

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 559
  • Rating: +35/-1
    • View Profile
Re: Project DreamCalc Revived
« Reply #43 on: August 27, 2011, 07:55:27 pm »
If we are still on the topic of shape, I think it should definitely have two D pads.

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Project DreamCalc Revived
« Reply #44 on: November 25, 2011, 03:48:04 am »
You could base it around the raspberry pi. Nice and cheap, runs standard linux, has USB, what more could you ask for?

It will also be very programmable. :D