Hmm.. AODR has died numerous times, and AOD2 was wiped out once while I was at school, losing about 2 hours of work that I had to redo. The latest casualty was pokemon purple, as the calc had been dropped and submerged in water. Thankfully, I had the update of the code before I had done the clean out of junk coding and fixed things, so that is what I am working on now. AODR's death and the set back of AOD2 had the common connection of having calcs that had MOS on them. I still refuse to use that App to this day.