Ok, so I had a copy of The Reign Of Legends 4 menu sitting on my computer and my file host for years, and I figured I would release what I have right now so people see what I was planning in general in 2007 before I ditched the project and it would suck if bad luck happened and I lost everything.
I think the strong point this game was gonna have was the menu system. I haven't checked the code in a long while, but basically, the dynamic menu engine it had reduced file size a lot. I swear if I didn't have this the menu would be over 9000 bytes to itself, with all the options it had. Basically, you stored a string of the menu elements and a list for the amount that shows in a column and row, the box size and its position, then all you had to do is run the menu engine program, which did the selection and stuff for you. Upon selection, it returned the menu element ID. It detected empty menu slots or unuseable items for example (for unuseable stuff, they had a space before the name, which was almost unnoticeable. The menu treated them as empty slots).
The entire menu engine is done and all healing spells were enabled in it. The battles were in very early stages and never got far and only a few animations were done I believe. The text engine is also included I believe. The zip file in the downloads section includes all game files including the temporary data, so you can mess around with the stuff. It doesn't include the job/magic doc/plan, though, in case
in 13 years I would decide to finish the game
Note: this used xLIB, altough it wasn't included. The game doesn't work fine with Celtic III