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Asm(DB10CB6F20053E03D310B93E02D310)Disp "clear to exit"Repeat getKey(15)end
For(A,0,9999PauseEnd
1814FEFCFDFAFEF0ED5F07070707E601C630EF0445C921979DE5CD9D9DE17E23D301DB01BE2328022B2B7DFE9D20EAC9
Quote from: DJ Omnimaga on November 30, 2010, 04:34:30 amMhmm now that you mention it, maybe that Sort command won't detect keys held down? I'm not sure anymore. The ON key is actually an interrupt, so most likely it's not that the sort( command can't have interrupts interrupt it for some reason. Not sure, though. I do know the on key is an interrupt.
Mhmm now that you mention it, maybe that Sort command won't detect keys held down? I'm not sure anymore.
Yeah, I'm not shocked at all... Use For(A,0,0 and that might last much longer.EDIT: Here is that code... it is a little on the long side:Code: [Select]1814FEFCFDFAFEF0ED5F07070707E601C630EF0445C921979DE5CD9D9DE17E23D301DB01BE2328022B2B7DFE9D20EAC9It will start spouting off 1's and 0's and to stop it, you must press in this order:-[Down]+-[Enter]+[-]-All of the Arrows
I'll try, not afraid of possible ram clears.
Thank you for that code xeda. Now Imma going to spam this everywhere at school!
No problem Did it work for you? It is a long code, so I may have typed it in incorrectly...
Quote from: Xeda112358 on November 30, 2010, 03:59:36 pmNo problem Did it work for you? It is a long code, so I may have typed it in incorrectly...It works. But I have an idea. What about an unstoppable Rick Roll?
Well, they could pull out the batteries... But otherwise, I could make it say "The Game." over and over. And I could make it require more key presses...