Author Topic: Some CX questions  (Read 9471 times)

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Offline ruler501

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Re: Some CX questions
« Reply #15 on: June 03, 2011, 09:27:54 pm »
It is useful i just prefer more powerful editors. I've used it to write things up many times
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Lionel Debroux

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Re: Some CX questions
« Reply #16 on: June 04, 2011, 02:58:12 am »
Yeah, it's currently impossible for third-party software to edit TNS files that OS 3.0.x (which is provided on the CX) can understand. Third-party software can only read and write clear-binary documents suitable for OS 1.1, understood by OS 1.2-2.1 but not by 3.0.x.
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Offline Spyro543

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Re: Some CX questions
« Reply #17 on: June 04, 2011, 08:15:40 pm »
Well now that I found out about TI's Lua -> TNS scripting tool, I want a CX even more!

Offline ruler501

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Re: Some CX questions
« Reply #18 on: June 04, 2011, 08:16:15 pm »
yeah thats them now letting us program(at least for now)
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline AGVolnutt

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Re: Some CX questions
« Reply #19 on: June 05, 2011, 12:09:03 am »
Since this relates to the CX,

I was wondering if someone with a CX would be allowed to pry open the device to report the internals to us. I've heard that some people arn't allowed to open it, right?

Offline ruler501

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Re: Some CX questions
« Reply #20 on: June 05, 2011, 12:13:23 am »
yeah you have to have bought it the ones TI gave out you aren't allowed to take apart
« Last Edit: June 05, 2011, 12:13:33 am by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline AGVolnutt

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Re: Some CX questions
« Reply #21 on: June 05, 2011, 12:18:09 am »
yeah you have to have bought it the ones TI gave out you aren't allowed to take apart

do they come by your house to check? Or do they stalk you online? It's okay if you can't answer. (NDA. :P)

Offline ruler501

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Re: Some CX questions
« Reply #22 on: June 05, 2011, 12:19:32 am »
I can answer I never got them. I bet they just ask for check ups on them or something especially for some members of the community who like taking things apart(like me)
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Lionel Debroux

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Re: Some CX questions
« Reply #23 on: June 05, 2011, 01:49:29 am »
Chances are that Datamath will post pictures when the CX calcs are publicly sold. They already received prototypes in March or April, but they had to sign a NDA that prohibited taking the prototypes apart...
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Offline Spyro543

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Re: Some CX questions
« Reply #24 on: June 05, 2011, 10:53:20 am »
when the CX calcs are publicly sold

They're already being sold...

Offline Hot_Dog

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Re: Some CX questions
« Reply #25 on: June 05, 2011, 12:10:31 pm »
Does the CX use the same processor used by the original Nspire?  Including processing speed?

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Re: Some CX questions
« Reply #26 on: June 05, 2011, 09:10:03 pm »
Not to be a party crasher, but have you also considered buying a fx CG-10/20 Prizm?  It doesn't have Lua, but it has C (which is actually now pretty intuitive to program in with the fixed GCC package) and SH4 assembly (though Qwerty says you essentially need to write in SH3 assembly, since the SH4 version is pretty watered down).  It has less memory, but we can have more access over it than we do with the CX.  The CX has support for 15 bit color, but the prizm has support for up to 16 bit in C/ASM and is faster to render things with.  The processor for the prizm is much slower and the OS even slows it down further, but C on the Prizm compared to Lua on the highly faster CX is much, much faster.  Math on the Prizm may not be as advanced as on the CX, but most schools won't even allow you to have a CAS version anyways, and it'll be easier to expand upon the Prizm's math capabilities easier with more control over how things work.

Just a few things in case you haven't really considered the Prizm as well ;)

Offline Spyro543

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Re: Some CX questions
« Reply #27 on: June 05, 2011, 09:13:06 pm »
* Spyro543 processes the data above

A Prizm would be cool, but I would still want a CX.