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DJ, thanks for finding the bug with the C++ runtime libraries. I've had several people tell me they weren't necessary, but I guess they are.With the microsoft 8 bit pcm, I don't know what other format they could have used. 8 bit seems pretty straight forward to me. One possibility is that my speed test actually finds a glitch in wabbitEmu. The instruction ADC HL,BC runs 4 t-states too fast. WabbitEmu is supposed to run at 15,000,000 Hz which gives a proper sample rate of 15,000,000/696=21,552. But if you say that you had to double the speed, then there's a different problem.So are you saying that an 8 bit song playing at twice the speed was the same size as a 16 bit file playing at the right speed?And finally, wabbitEmu tends to add some really nasty high pitch noises into the song. (It might be the sound card too). So don't think that those are final. But surprisingly, you're song didn't do it DJ, that might be because it was made with a computer.
Travis Evans told you on IRC the other night to not put the link in the file description, so you would probably have to put it in the readme. I think links messes up their description systems. Just put a link in the readme and they'll be fine.
That reminds me, was RealSound ever uploaded to ticalc.org?
Quote from: DJ Omnimaga on November 23, 2010, 11:09:38 pmThat reminds me, was RealSound ever uploaded to ticalc.org?Yeah. I downloaded it from there.