Author Topic: Splut  (Read 12812 times)

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Offline Ikkerens

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Splut
« on: September 30, 2010, 09:44:00 pm »
Splut



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=577

The game that combines tetris/blockdude and smileys. To save your people, it is your task to obtain flags. Which are used to feed your tribe. But, the evil block god tries to stop you by throwing blocks at you. Use those blocks to get to your goal and save your people.
Features:
-4lv grayscale
-Game can be played without grayscale as well.
-Several difficulty levels
-Several hours of gameplay, for those boring math classes.



Also on: http://www.ticalc.org/archives/files/fileinfo/431/43132.html

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline DJ Omnimaga

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Re: Splut
« Reply #1 on: September 30, 2010, 09:45:37 pm »
I see you fixed the speed issue, according to the readme. That shall go on my calc soon :)

Offline MRide

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Re: Splut
« Reply #2 on: September 30, 2010, 10:27:51 pm »
Wow, looks nice!  Interesting concept, too.  Definitely looks like a worthwhile download.

Offline ztrumpet

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Re: Splut
« Reply #3 on: September 30, 2010, 11:08:48 pm »
This is an awesome game that's well worth the download.  Nice job Ikkerens! ;D

Offline Ikkerens

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Re: Splut
« Reply #4 on: October 01, 2010, 01:19:49 am »
Lol, only just found out Its also posted here.
Anyway, the only known bug (splut duplication) only ruins the win/loss screen a bit.
Shouldn't take that long to fix.
Edit: 123th post
« Last Edit: October 01, 2010, 02:10:42 am by Ikkerens »

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline DJ Omnimaga

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Re: Splut
« Reply #5 on: October 01, 2010, 02:09:16 am »
Yeah, when you upload a program in the downloads section, it automatically creates a new forum topic about it :)

Offline Ikkerens

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Re: Splut
« Reply #6 on: October 01, 2010, 02:12:39 am »
Btw, what would be a valid location for me to upload xlib Splut?
Just make another download in the puzzle/section? Or post it here?

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline DJ Omnimaga

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Re: Splut
« Reply #7 on: October 01, 2010, 02:15:20 am »
ANother copy in the puzzles section. Maybe just call it Splut Original xLIB version.

Offline FMölle

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Re: Splut
« Reply #8 on: October 10, 2010, 11:00:23 am »
Has this game also been creating using Axe Parser?

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Re: Splut
« Reply #9 on: October 10, 2010, 11:17:25 am »
I believe so.  It looks great.  I posted a great review for it on Ticalc about 2 weeks ago, but they have not updated it yet...

Offline ztrumpet

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Re: Splut
« Reply #10 on: October 10, 2010, 12:12:16 pm »
Has this game also been creating using Axe Parser?
Yes, the links in the first post here are for the Axe version.  There's also an xLib (enhanced Basic) version in the Omnimaga download section too. :)
Welcome to Omnimaga FMölle. ;D

Offline DJ Omnimaga

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Re: Splut
« Reply #11 on: October 10, 2010, 02:28:10 pm »
Welcome to Omni FMölle. Yeah it was created with Axe Parser :D

The xLIB version looks very close but it's a bit slower and doesn't have grayscale.

Offline Ikkerens

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Re: Splut
« Reply #12 on: October 11, 2010, 04:27:49 am »
A little example on how levels are created using Splut.
Basically, Jeroen first draws the entire level, then notes the coordinates, and then calculates it to axe-compatible numbers.

This is the new released level 18.
But no, you won't find the solution in it.
« Last Edit: October 11, 2010, 04:28:36 am by Ikkerens »

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline Jonius7

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Re: Splut
« Reply #13 on: October 11, 2010, 05:12:51 am »
Wow this looks very nice, well done on creating such a great game!
I am currently trying this program...

EDIT: I've tried it and i have to say it is excellent! What a great blend of blockdude and tetris. I just love the puzzle theme to the game!
« Last Edit: October 12, 2010, 01:33:13 am by jhgenius01 »
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Re: Splut
« Reply #14 on: October 11, 2010, 08:16:12 am »
A little example on how levels are created using Splut.
Basically, Jeroen first draws the entire level, then notes the coordinates, and then calculates it to axe-compatible numbers.

This is the new released level 18.
But no, you won't find the solution in it.

looks very simular to what I do when I make games like this one.

I just downloaded splut, and I have to say it is superb.  Nice job on it!