Author Topic: Sprite Sizes  (Read 6617 times)

0 Members and 1 Guest are viewing this topic.

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Sprite Sizes
« on: May 04, 2010, 01:09:18 am »
What sized sprites does everyone use? Like for any type of game or anything. The only ones I can think of are 7*7, 8*8, 16*16, and 32*32 but I'm assuming there are more that people use. Thanks :)
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline Quigibo

  • The Executioner
  • CoT Emeritus
  • LV11 Super Veteran (Next: 3000)
  • *
  • Posts: 2031
  • Rating: +1075/-24
  • I wish real life had a "Save" and "Load" button...
    • View Profile
Re: Sprite Sizes
« Reply #1 on: May 04, 2010, 01:13:15 am »
I've used 12*12 before, even though it was really a 16*16 with transparent edges.  8*16 and 16*8 are common as well.
___Axe_Parser___
Today the calculator, tomorrow the world!

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Sprite Sizes
« Reply #2 on: May 04, 2010, 01:52:46 am »
Sweet. Thanks :)
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Sprite Sizes
« Reply #3 on: May 04, 2010, 02:00:57 am »
I only ever used 8x8 except in Reuben, where some were 16x16 or higher in battles.

Add 6x8 to that if we count ASCII, though :P

Also some people use 6x7 like Ztrumpet in Elmgon and Builderboy in Serenity

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2912
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: Sprite Sizes
« Reply #4 on: May 04, 2010, 08:20:35 am »
I use 8xA in Project M, where A can be any height. In F-Zero, there are various sizes.
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Sprite Sizes
« Reply #5 on: May 04, 2010, 11:56:13 am »
usually using tiles where the width is a multiple of 8 is recommended, otherwise you waste a lot of space.

Offline mapar007

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 550
  • Rating: +28/-5
  • The Great Mata Mata
    • View Profile
Re: Sprite Sizes
« Reply #6 on: May 04, 2010, 11:57:08 am »
I've used 8x8 and 16x16, but for some really big stuff I occasionally use 32x32.

SirCmpwn

  • Guest
Re: Sprite Sizes
« Reply #7 on: May 04, 2010, 06:12:20 pm »
I tend to use whatever is best for the particular game.  Secret project uses 8x8 and 16x16.  HL2: OC uses 7x7.  So on and so forth.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Sprite Sizes
« Reply #8 on: May 04, 2010, 06:51:53 pm »
mhmm secret project  ::)

SirCmpwn

  • Guest
Re: Sprite Sizes
« Reply #9 on: May 04, 2010, 06:53:18 pm »
*cough* different secret project *cough*

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Sprite Sizes
« Reply #10 on: May 04, 2010, 06:57:42 pm »
I know about one, but I didn't knew you had a calc one, unless my memory is playing me tricks x.x

SirCmpwn

  • Guest
Re: Sprite Sizes
« Reply #11 on: May 04, 2010, 06:58:30 pm »
;D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Sprite Sizes
« Reply #12 on: May 04, 2010, 07:11:48 pm »

Offline mapar007

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 550
  • Rating: +28/-5
  • The Great Mata Mata
    • View Profile
Re: Sprite Sizes
« Reply #13 on: May 05, 2010, 12:43:02 am »
lol

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Sprite Sizes
« Reply #14 on: May 05, 2010, 12:45:32 am »
I use 8xA in Project M, where A can be any height. In F-Zero, there are various sizes.

What's an example of a sprite you use where A is greater than 8?

Most of the sprites in S.A.D. are 8 x 8, 16 x 16, or 32 x 32.  (Actually, in S.A.D., 32 x 32 is not uncommon)  However, there are a couple of unusual sizes, such as 32 wide by 23 high
« Last Edit: May 05, 2010, 12:52:56 am by Hot_Dog »