Author Topic: There are way too many secret TI projects  (Read 7527 times)

0 Members and 2 Guests are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
There are way too many secret TI projects
« on: November 14, 2007, 05:38:00 pm »
I'm sure most of you who visit other TI forums has noticed the drastic decrease in activity in the TI community lately.

Well, some people will say it is probably because people are losing interest in calc stuff or everything has been done. Well, this is not the problem this year. There is effectively lot of activity going on in the TI community at the moment. However we cannot see it anymore, because almost everything in the works is secret now. Since 2007 started there seemed to be a drastic increase in secret calculator projects, especially games, so much that everyone joined the bandwagoon and now I can cound on an hand how many public game projects are still active on each major TI forums (UTI, MC, Omnimaga, TI-Freakware, Revsoft, Cemetech, Calcgames and Detacheds Solution), and this doesn't just include the staff of each forums. On some of those forums they're currently nonexistant.

I don't mean to bash anyone making a secret project, because I understand that some people doesn't want to give false hope to people if they don't finish it, I myself do this with almost all my games until I have something major done. I am just saying that currently there is way too many secret TI projects compared to public ones, so members barely have anymore reason to post on forums. Even MaxCoderz, Revsoft and Cemetech have decreased in activity (altough Cemetech's may be partially due to the recent downtime), Omnimaga forums survives because of the few public projects that are still active and UTI is mostly calc help and support now, same for calcgames and detacheds. And this sucks because the TI community is actually very active atm, even more than last year. Every 2 or 3 days I get greeted via PM on IRC with a new secret project sprite set or screenshot.

I think the 2008 resolution for the TI community should be to have at least 70% of public projects, or at least when the entire engine is coded make the secret project partially public. Just posting updates once per month would alerady help. The other 30% should be surprises. Right now at least 60% of the calc projects I found are secret. If more were public this would give those lurking guests more reason to join, so at least something else than spambots would register now. It would also make a bit more discussion.

Imagine: a monthly update on 10 people projects, and each updates triggering 1-30 pages of discussion and questions/suggestions, that make 10-300 more posts on the forums about calculator programming talk, and considering some people would probably updates their projects more regulary that would make even more discussion, thus, the community would look more active.

Anyway it is just my opinion, I do not force people to abide by my suggestions, and people can keep their stuff secret if they want to, I just mean that in the future we should consider posting a bit more publicly.

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
There are way too many secret TI projects
« Reply #1 on: November 14, 2007, 05:43:00 pm »
Good point :ninja:ninja.gif
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline Halifax

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1334
  • Rating: +2/-1
    • View Profile
    • TI-Freakware
There are way too many secret TI projects
« Reply #2 on: November 14, 2007, 06:06:00 pm »
I generally find that secret projects don't demand as much as public projects. They also don't cause as much stress, or the notion that you have to get something done.

Generally this is due to the fact of trying to keep the public interested, dealing with requests, dealing with doubts, suggestions, updates, etc.

With secret projects I could be working on it every single day, or not have worked on it for a whole month, but I know that I don't need to keep anyone interested, or impress them.

Overall I find secret projects more stimulating when you are tight on time, don't feel like dealing with the public, or for other reasons.

I believe that the status of a project, public or private, should be up to the discretion of a programmer/programming team. Overall I would be glad if I was getting the screenshots/tile sets. ;)wink.gif
There are 10 types of people in this world-- those that can read binary, and those that can't.

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
There are way too many secret TI projects
« Reply #3 on: November 14, 2007, 06:08:00 pm »
This is very true kevin, I have many*many projects in the works here and there and yet I am too lazy to show updates >.<...I rarely back up my projects, and recently I lost a project I was updating...and tonight I stated from scratch (that project) and it is about 60% completed, hah.

*kalan_vod

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
There are way too many secret TI projects
« Reply #4 on: November 14, 2007, 06:18:00 pm »
I understand you point guys. The only problem is if everything is kept secret it make the TI community look dead. Omnimaga is active because the amount of projects in the works here is insane compared to other sites, but on UTI you look the new posts and you rarely see any project updates. Usually I idle on the new post page and close the window then go back refreshing the active topic list here -.-blah.gif

That said, please do not overhelm yourself by posting updates all the time either. You could announce the project once 1/4 of it is done then post a news about it, and only wait until you have major progress before posting updates on the project

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
There are way too many secret TI projects
« Reply #5 on: November 14, 2007, 06:52:00 pm »
I believe it is also that less and less things are amazing or original, so one might see it possible for one to steal ideas :Ptongue.gif

Liazon

  • Guest
There are way too many secret TI projects
« Reply #6 on: November 15, 2007, 03:56:00 pm »
i kinda agree w/ Halifax, though it's nice reveal some details to ask for sprites/get suggestions

Offline JonimusPrime

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 389
  • Rating: +25/-5
    • View Profile
    • Jonimoose.net
There are way too many secret TI projects
« Reply #7 on: November 16, 2007, 02:11:00 am »
Well my only secrect project was secrect be cause I didn't want to be embaressed when I found out that it wasn't practical or possible to do.

"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown

"If you've done something right no one will know that you've done anything at all" -Futurama

"Have a nice day, or not, the choice is yours." Tom Steiner

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
There are way too many secret TI projects
« Reply #8 on: November 16, 2007, 06:53:00 am »
QUOTE
I understand you point guys. The only problem is if everything is kept secret it make the TI community look dead. Omnimaga is active because the amount of projects in the works here is insane compared to other sites, but on UTI you look the new posts and you rarely see any project updates.

This is one of the things that drew me to omnimaga when I was getting back into the community because it was so active and always being updated. The other sites... not so much. People do tend to keep things under wraps for the said reason; time constraints, not wanting people to pester you, or the project just not being far enough along to warrant discussion yet. Personally I think once a project is a fair amount done it could be posted. Depends on personal preference when it comes down to it.

Offline Zera

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 737
  • Rating: +82/-7
  • Monochrome Artisan
    • View Profile
There are way too many secret TI projects
« Reply #9 on: November 16, 2007, 07:53:00 am »
Another member and I were supposed to be working on a BASIC / xLib project, but I'm not sure where he wants to go from here. I suggested he create a thread for it so we can update back and forth, but that's the last I heard of it. Oh, well...

Offline lordofthegeeks

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 221
  • Rating: +2/-0
    • View Profile
There are way too many secret TI projects
« Reply #10 on: November 16, 2007, 08:20:00 am »
My next project will be secret. For the 2 days it will take me to finish it :)smile.gif
I plan on making a pure basic game with 3 sprites. i got a sprite in basic to run almost as fast as a xlib one.

Edit: spelled sprite srite :oops:embarassed.gif
Short and sweet. :)

Offline trevmeister66

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1009
  • Rating: +14/-5
    • View Profile
There are way too many secret TI projects
« Reply #11 on: November 16, 2007, 09:45:00 am »
@grendel: Yeah about that. I got kind of busy with fixing my calc after the crash (and I also lost everything I had done on the project <_<dry.gif). So i need to start over with transfering the sprites and making the map engine. I'll let you know when I up to speed agian.
Projects:    nameless RPG: 1.0%  |  Reverse Snake v1.5: 100%  |  Secret Project: 5%  |  DUNGEON: 70%

My MW2 Blog <-- Please visit :)

Offline dinhotheone

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 410
  • Rating: +2/-1
    • View Profile
There are way too many secret TI projects
« Reply #12 on: November 16, 2007, 02:49:00 pm »
QuoteBegin-lordofthegeeks+16 Nov, 2007, 14:2-->
QUOTE (lordofthegeeks @ 16 Nov, 2007, 14:20)
My next project will be secret. For the 2 days it will take me to finish it :)smile.gif
I plan on making a pure basic game with 3 sprites. i got a sprite in basic to run almost as fast as a xlib one.

Edit: spelled sprite srite :oops:embarassed.gif

 i made a sick sprite that does this, except its a dot

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
There are way too many secret TI projects
« Reply #13 on: November 16, 2007, 03:11:00 pm »
QuoteBegin-dinhotheone+16 Nov, 2007, 20:49-->
QUOTE (dinhotheone @ 16 Nov, 2007, 20:49)
QuoteBegin-lordofthegeeks+16 Nov, 2007, 14:2-->
QUOTE (lordofthegeeks @ 16 Nov, 2007, 14:20)
My next project will be secret. For the 2 days it will take me to finish it :)smile.gif
I plan on making a pure basic game with 3 sprites. i got a sprite in basic to run almost as fast as a xlib one.

Edit: spelled sprite srite :oops:embarassed.gif

i made a sick sprite that does this, except its a dot  

:paf:tripaf.gif

Offline Speler

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 857
  • Rating: +6/-2
    • View Profile
There are way too many secret TI projects
« Reply #14 on: November 16, 2007, 03:26:00 pm »
Do I here people make fun of 1x1 sprites?  The Game shows that they can own :Ptongue.gif.