Author Topic: TI-Concours, a french programming contest for 68k/z80  (Read 74420 times)

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Offline aeTIos

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #165 on: March 19, 2012, 05:38:28 am »
How much does the size count to the score? Since my game is 7108 bytes (with a ton of features)
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Offline Xeda112358

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #166 on: March 19, 2012, 07:18:40 am »
Looking at the instructions, as long as it does not exceed 5000 bytes (for the Axe one) the size does not matter :)

Offline aeTIos

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #167 on: March 19, 2012, 07:45:24 am »
WTF!??! :\ D:
Where is that said?
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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #168 on: March 19, 2012, 08:00:39 am »
In the subject, look again at your mail.

Offline kindermoumoute

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #169 on: March 19, 2012, 09:18:28 am »
@aeTIos : you can use an appvar.
Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%

Offline Deep Toaster

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #170 on: March 19, 2012, 09:39:47 am »
WTF!??! :\ D:
Where is that said?
You should have received an email from noelthebest a week ago containing five PDF attachments, which are the rules for each section in the contest in both French and English.




Offline aeTIos

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #171 on: March 19, 2012, 10:15:58 am »
I have but in the english one there is "the program should be under (000 bytes".
Could cut it down though :P
had to remove some less important stuff. Now the program is 4999 bytes (That is on purpose XD)
Only thing left to do is creating some moar maps. Then I'm done. \o/
I'm not a nerd but I pretend:

Offline Xeda112358

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #172 on: March 19, 2012, 10:25:07 am »
Nice XD I thought (000 was 9000, but then I looked at the french one and it said 5000. I am going to have just one map and probably come in at under 3000.

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #173 on: March 19, 2012, 10:26:25 am »
I have 15 maps XD
Aaand a title screen and highscores and 2 different modes and 11 different speeds.
I'm not a nerd but I pretend:

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #174 on: March 19, 2012, 10:27:30 am »
I have 15 maps XD
Aaand a title screen and highscores and 2 different modes and 11 different speeds.
I have 1 map, 1 mode, no highscore yet, and 4 speeds XD

Offline aeTIos

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #175 on: March 19, 2012, 11:34:02 am »
Ok I've sent it. I hope the name SNAKE[personal_code].zip is OK..... :-\
« Last Edit: March 19, 2012, 11:34:25 am by aeTIos »
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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #176 on: March 19, 2012, 11:41:50 am »
noelthebest, I think I may have sent you the wrong Tic-Tac-Toe program, but I'm not sure.

If the program in the ZIP file I uploaded is 3,007 bytes instead of 2,992, can you please use the one I sent you in an email instead?

Sorry about that!




Offline noelthebest

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #177 on: March 19, 2012, 01:04:50 pm »
No problem. ;)
5h51mn left ! Hurry up !

Offline Xeda112358

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #178 on: March 19, 2012, 01:19:10 pm »
D: I am not quite finished, but the adrenalin is helping me focus on the coding >:D

EDIT:
Ack! The website is not working!

Offline aeTIos

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Re: TI-Concours, a french programming contest for 68k/z80
« Reply #179 on: March 19, 2012, 02:51:42 pm »
Hmmm
@noelthebest is my file OK?
I'm not a nerd but I pretend: