Omnimaga
Calculator Community => Other Calculators => Topic started by: Keoni29 on June 01, 2011, 03:14:01 pm
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TI jump
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=674
This game is based on the popular jump-games for smartphones. It has been tested for the TI 84 plus. I don't know if it runs smoothly on older calculators.
(http://updo.nl/file/252b7407.bmp)
It is my first compiled game ;D
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Anyone want to record a demo? I want to see this in action but have no TI-Connect or TiLP available.
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Well... It looks like papijump. There is a :) bouncing on platforms. Some of them move.
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Well... It looks like papijump. There is a :) bouncing on platforms. Some of them move.
/me intends on getting this to his 84+SE tonight.
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Wow, this game is great. :D
It's just a bit too hard to change the direction, in my opinion.
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Thanks for the screenie Aichi. :) The game looks great. ++
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What's up with the Score label, did you Fix 5?
Looking good.
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Do you start a topic automatically when you add a file to the archive? (I think so...Locked the other topic)
Wow, this game is great. :D
It's just a bit too hard to change the direction, in my opinion.
It was too easy in the first versions. When you play a jumpgame using the gravity sensor in your smartphone you will oversteer sometime.
You have to release the button before you hover above a platform or slow down by pushing the opposite button.
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Hey, at the beginning of your code type in Fix 5. It'll fix the text flickering problem in-game.
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It does? Yay great :) I used fix 0 in my code. This causes the flickering?
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I forgot what that does but Fix 5 causes text to be drawn to the buffer. Without it, it's drawn to the homescreen, so it looks nasty flickering between buffer and homescreen. It also dramatically slows down the game.
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That's soooo good. My game is about 50% faster now :o
I'll upload the new version.
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Awesome. Just wondering, is there an x-velocity in this game as well as an x-position? That tends to be hard to control in jumping game, just something to keep in mind.
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Yes, there is an x-velocity. The new version runs slightly faster. Try the new version if you want.
Maybe I do some adjustments. I planned the following:
-Less friction
-Faster acceleration
How does that sound?