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Omnimaga
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UnSS Contest
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Topic: UnSS Contest (Read 17418 times)
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Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: UnSS Contest
«
Reply #15 on:
May 25, 2009, 12:31:01 pm »
So Portal II is too big of a game, so I am switching to a smaller and simpler puzzle game.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: UnSS Contest
«
Reply #16 on:
May 25, 2009, 01:00:23 pm »
well,
like Omnimaga contest, I think your game doesnt need to be finished if you submit it for UnSS contest. You can release bigger versions later afterward. I do hope everyone won't switch to UnSS contest, leaving us with no entry in August, tho, because it will be the last time Omnimaga ever organize a contest again.
This is not to mention the lack of respect toward us the two times we had programming contests started or in the planning, people tried to steal all our entries by starting their own contest or even steal our ideas right before or right after ours was gonna start
Else, if Omnimaga staff absolutely want to organize a contest in 2010 even if the current one got all its members/entries stolen, then I will add a new forum rules stating that members are no longer allowed to advertise a contest from another forum anymore.
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skuller972
LV6
Super Member (Next: 500)
Posts: 335
Rating: +11/-4
BEAST MODE
Re: UnSS Contest
«
Reply #17 on:
May 25, 2009, 01:12:13 pm »
well the omnimaga contest is a platformer one, and i think the UnSS is a puzzle one, so i think that certain programmers like just one of those, so they'll pick the one they like
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Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: UnSS Contest
«
Reply #18 on:
May 25, 2009, 04:01:11 pm »
I really don't like releasing half baked games, especialy because I would have to rush through finishing even half of it to get an incomplete version in.
And I am still doing the Platformer Contest. Its due in August, so I have plenty of time to work on that one.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: UnSS Contest
«
Reply #19 on:
May 25, 2009, 04:41:08 pm »
aah ok I was worried
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Eeems
Mr. Dictator
Administrator
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Posts: 6268
Rating: +318/-36
little oof
Re: UnSS Contest
«
Reply #20 on:
May 25, 2009, 05:02:49 pm »
well if you enter portal II into the contest unfinished we wont release it untill you want us to. I wouldn't start a new program to enter if I were you we don't have that many days left (1 week on wednesday). You could just release a teaser game with different levels then the final one will have if you want.
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/e
Eeems
Mr. Dictator
Administrator
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Extreme Addict (Next: 9001)
Posts: 6268
Rating: +318/-36
little oof
Re: UnSS Contest
«
Reply #21 on:
May 28, 2009, 03:43:18 pm »
ok, as of yesterday there is one week left in the contest, so get your programs finished people, and now is not the time to redo them all (not that I feel like anybody would)
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/e
Ti-newb
LV4
Regular (Next: 200)
Posts: 180
Rating: +3/-0
Re: UnSS Contest
«
Reply #22 on:
May 30, 2009, 09:31:17 pm »
What do u mean. Contests Stolen?
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: UnSS Contest
«
Reply #23 on:
May 30, 2009, 09:36:07 pm »
Well if you meant UnSS it was more because only like 3 days after Omnimaga contest started, other contests started pouring in the community, the main other one being UnSS so I thought it would drain Omnimaga contest from most of its contestants (since people could turn their platformer into a puzzle game or an hybrid of platformer/puzzle
As for stolen contest idea I meant more TI-Freakware in 2006, as their contest started like the day after ours was about to start and was pretty much an exact copy of ours except we had no prizes, so it killed our contest. Back then some TI-FW admins were Omnimaga staff and had direct access to our ideas in the staff forum but I think at that time TI-Freakware was not very active so they were trying to get more members. I am unsure if there were bad intentions behind this but I didn't took it very lightly so I didn't organized a contest on Omnimaga until Noahbaby decided to do one recently
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Ti-newb
LV4
Regular (Next: 200)
Posts: 180
Rating: +3/-0
Re: UnSS Contest
«
Reply #24 on:
May 30, 2009, 09:40:37 pm »
I see... Well don't worry. I'm just gonna use Omnimaga and United-TI
«
Last Edit: June 19, 2009, 12:13:36 am by Eeems
»
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: UnSS Contest
«
Reply #25 on:
May 30, 2009, 09:44:12 pm »
Fortunately the fact ticalc posted a news about ours might help a bit in some ways to get more contestants. UnSS might get more last minute entries as well, as UnSS contest is advertised on Omnimaga, which is linked from ticalc.org directly on their front page. My only worry is that people might not have enough time to finish their entries
.
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Ti-newb
LV4
Regular (Next: 200)
Posts: 180
Rating: +3/-0
Re: UnSS Contest
«
Reply #26 on:
May 30, 2009, 10:58:19 pm »
I just noticed. Dj Omnimaga. you almost have all the last/recent posts on almost all topics 0x5! (You practically live on this website
Amazing.) *this is a good thing, I like active people to talk to 0x5
«
Last Edit: June 19, 2009, 12:14:09 am by Eeems
»
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: UnSS Contest
«
Reply #27 on:
May 30, 2009, 11:08:27 pm »
Lol, well I used to be a lot more active, though
On the old Omnimaga forums (that went down at the end of 2007) I had over 11000 posts to myself. Sometimes I had like 20-30 a day, altough this was nothing compared to Kalan_Vod and Spellshaper/Spelli, who had sometimes 70 a day
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Ti-newb
LV4
Regular (Next: 200)
Posts: 180
Rating: +3/-0
Re: UnSS Contest
«
Reply #28 on:
May 30, 2009, 11:13:46 pm »
awwh T_T. sounds like Omnimaga was like.. a legend ... can i ask why it came down at the end of 2007?..
this is what i felt when i never saw Arcane Wizard post... again...T_T ..... very sad.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: UnSS Contest
«
Reply #29 on:
May 30, 2009, 11:44:50 pm »
Well actually Omnimaga reached 55100-55400 posts from what I remember. Here's the most recent archive.org cache that isn't screwed up by the anti-spambot mod we had at the time:
http://web.archive.org/web/20071021214343/omnimaga.org/index.php?act=idx
This is how Omnimaga looked like approximately until its demise on Jan 1st 2008
as for the reason why it shutted down it is explained both
here
and
here
, altough it doesn't really go into every details, such as how before the shut down haters managed to get almost the entire staff on their side, which lead to the site demise.
Afterward a few remaining members kept asking me to not permanently keep Omnimaga closed, so I started a temporarly board and submitted a board restoral request on Invisionfree. However I and most people took the board restoration for granted and since most people didn't want to post on the temp board since the old one would eventually return, they all gave up and we went down to like 1 post a day, sometimes 3 days without any post. Most staff and members stayed active on other boards instead, so it became clear that Omnimaga would not survive so I gave up on the site on March 3rd.
During the time we were on a small temporary board, some people from #tcpa launched spam attacks and 711chan/anon raids on the site and IRC channel. This caused most old staff to finally know what the troublemakers were up to and they returned on my side, but it was not enough to bring back activity on the temp site forever. This is not to mention most people didn't like the software used on the temporary board (Zetaboards) too much, altough it wasn't that bad IMHO, especially the PM system.
We stayed closed for half a year afterward and I had no intention to bring a new site back up. The IRC channel remained open, though, as well as the staff music files. In retaliation to what people did to us (mostly from #tcpa) I also requested my entire ticalc.org profile to be taken down on January 1st 2008. However it took ticalc.org 4 and half a months to awnser my request and they forgot to delete Metroid II Evolution and Illusiat series.
However in August 2008 people started to bug me non stop so I start a fresh new Omnimaga board. At first I was a bit relunctant about the idea, thinking people would give up posting after a month once again, but I finally decided to start a board anyway, but made it clear we were starting from scratch, so people won't think it's a temporary board. We opened in August 25th 2008 and officially told everyone on IRC on September 1st 2008, the day of Omnimaga 7th anniversary. However, we never actually announced the site re-opening to public on any other site afterward
Fortunately now things seems to go pretty well, we rarely ever get trolls and haters and we're active again. Plus, if the site ever closed for any reason again Netham does nightly backups so we can restore the database right away, something that was impossible with the old board, since we used a free forum hosting.
Omnimaga is still hated by some people because we're meant to be a forum free of any hostility. Unlike every other TI sites any provocative remarks or destructive comments on someone or his project can get you suspended in two or three shots. UTI has rules regarding respecting each others, but since about July or August, the moderators has been increasingly more lax so most bad behaviour is left unpunished. There are people who hate us because they see this as dictatorship, while in fact we're just trying to provide at least one environment where users can announce their new game in the works, regardless of if it's BASIC, ASM, 1 or 50 sub-programs, 1 or 500 KB, libs or not. There are several members from other TI forums, including some on United-TI and TI-BASIC Developper, that would probably not last long over here.
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