Author Topic: Battle (fx9860GII)  (Read 2837 times)

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Offline naib864

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Battle (fx9860GII)
« on: February 02, 2014, 11:24:16 am »
I've programmed a game named Battle in Casio Basic. It's made on my fx9860GII but it will work also on PRIZM.
There are two spaceships, you are one of them and you must destroy the other. At the begin you can choose the shield power of the ships.

Controls:
 Arrows : Move
[EXE] : Missile
[(-)] : Laser
At top of screen you can see your shield power and the shield power of the enemy.
At the Left side you can see the power of the Laser, if the bar is full, the laser is ready to fire.
Screenshots:





Download:
http://naib864.bplaced.net/Battle/Battle.zip



Offline DJ Omnimaga

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Re: Battle (fx9860GII)
« Reply #1 on: February 02, 2014, 11:26:13 am »
Interesting. I don't have batteries in my 9860 right now but I'll check this out when I have some time. I assume that the enemy ship gets progressively harder to shoot and his projectiles harder to avoid, right?

Offline naib864

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Re: Battle (fx9860GII)
« Reply #2 on: February 02, 2014, 11:37:34 am »
Not yet, but I will add this soon.



Offline DJ Omnimaga

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Re: Battle (fx9860GII)
« Reply #3 on: February 05, 2014, 03:17:30 am »
Ok thanks for the info. ALso I see this is written in Casio BASIC, so I guess I'll try on my PRIZM/cg10 for now (I usually prefer using that calc, since it doesn't need FA-124 or any other software to send files).

EDIT: Tried and it's quite fun actually, even if simple. :D
« Last Edit: February 05, 2014, 03:26:17 am by DJ Omnimaga »

Offline naib864

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Re: AW: Battle (fx9860GII)
« Reply #4 on: February 05, 2014, 03:35:12 am »
I'm glad you like it :)