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Lbl 0ClrText0->DRanInt#(0,1)->RProg "RPGCHAR"R=0=>Prog "RPGSLIME"R=1=>Prog "RPGGIBTL"Lbl 1If Getkey=31Then 1->GProg "RPGCHAR"IfEndLocate 13,7,LIf L=0Then ClrTextLocate 7,4,"YOU WON!"[DISP]ReturnIfEndG=1 And R=0=>Prog "RPGSLIME"G=1 And R=1=>Prog "RPGGIBTL"Locate 2,7,HIf H=0Then ClrTextLocate 8,4,"YOU LOST"[DISP]1->DReturnIfEndGoto 1
Lbl 2G=0=>Goto 0G=1=>Goto 1Lbl 0Locate 1,7,"H"Locate 2,7,HLocate 7,7,"M"Locate 8,7,MLocate 1,6,"---------------------"Locate 3,3," o"Locate 3,4,"-|-"Locate 3,5,"/ \\"ReturnGoto 2Lbl 17->XFor A+1->A To 17Locate X,4,"@"Locate X-1,4," "Frac (A/2)=0=>6+A/2->XNext0->ALocate 14,4," "Locate 13,7," "L>0=>L-RanInt#(2,6)*List 1[3]->LL<0=>0->L1->GReturnGoto 2
G=0=>Goto 0G=1=>Goto 1Lbl 040->L0->PLocate 12,7,"H"Locate 13,7,LLocate 18,7,"M"Locate 19,7,PLocate 7,1,"SLIME LV1"Locate 15,2," ^"Locate 15,3," / \\"Locate 15,4,"/ o \\"Locate 15,5,"\\___/"ReturnLbl 113->XFor A+1->A To 17Locate X,4,"@"Locate X+1,4," "Frac (A/2)=0=>14-A/2->XNext0->ALocate 6,4," "Locate 2,7," "H>0=>H-RanInt#(2,6)x2->HH<0=>0->H0->GReturn
G=0=>Goto 0G=1=>Goto 1Lbl 050->L0->PLocate 12,7,"H"Locate 13,7,LLocate 18,7,"M"Locate 19,7,PLocate 7,1,"GIANT BEETLE LV2"Locate 15,3,"<---\\"Locate 15,4,"|o |"Locate 15,5,"=-=-="ReturnLbl 113->XFor A+1->A To 17Locate X,4,"@"Locate X+1,4," "Frac (A/2)=0=>14-A/2->XNext0->ALocate 6,4," "Locate 2,7," "H>0=>H-RanInt#(2,6)x3->HH<0=>0->H0->GReturn
Lbl A1->BLocate 1,1,"******* ****** ******"Locate 1,2,"****** **** ******"Locate 1,3,"***** *10* *****"Locate 1,4,"*** 3 *** ***"Locate 1,5,"** * *"Locate 1,6," * 6 *"Locate 1,7,"@ *** **"List 1[5]>=3=>Locate 7,4,"@"List 1[5]>=6=>Locate 16,5,"@"List 1[5]>=10=>Locate 11,3,"*@"Lbl 0If D=1Then 0->DList 1[1]->HIfEndIf B=1Then Locate 1,6,"\/"Locate 7,3," "Locate 16,5," "Locate 12,4,"*"IfEndIf B=2 And List 1[5]>=3Then Locate 7,3,"\/"Locate 1,6," "Locate 16,5," "Locate 12,4,"*"IfEndIf B=3 And List 1[5]>=6Then Locate 16,5,"\/"Locate 1,6," "Locate 7,3," "Locate 12,4,"*"IfEndIf B=4 And List 1[5]>=10Then Locate 12,4,"^"Locate 1,6," "Locate 7,3," "Locate 16,5,"*"IfEndGetkey=27 And B=1 And List1[5]>=3=>B+1->BGetkey=27 And B=2 And List1[5]>=6=>B+1->BGetkey=27 And B=3 And List1[5]>=10=>B+1->BGetkey=27 And B=4>=3=>B+1->BGetkey=38 And B=1 And List 1[5]>=10=>B-1->BGetkey=38 And B>2=>B-1->BB>4=>1->BB<1=>4->BGetkey=31 And B=1=>Goto 1Getkey=31 And B=2 And List1[5]>=3=>Goto 2Getkey=31 And B=3 And List1[5]>=6=>Goto 3Getkey=31 And B=4 And List1[5]>=10=>Goto 4Getkey=78=>Goto 5Goto 0Lbl 1Prog "RPGL1"Goto ALbl 2Prog "RPGL2"Goto ALbl 3Prog "RPGL3"Goto ALbl 4Prog "RPGB1"Goto ALbl 5Prog "RPGMENU"D=1=>ReturnGoto A