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sounds good!Also, some kind of points + highscroe list?
Here are two more ideas:- simple error indicators (that say when a row or column is definitely wrong, for example the no-3-in-a-row or the counting rules are broken)- a tutorial mode, using next-step suggestions with explanation for why that step can be made (I know my own implementation of it doesn't do an especially good job at the explanation, but it's something, and at least it can get you unstuck)The first one is trivial to implement, but might not be as useful.The second is hard to implement, but useful, and when you've implemented it you can build level-select on top of it (by banning hard steps at low levels and by calculating how hard a puzzle is in total so you can "aim" for a certain range of hardness for each level)
about the error thing: yeah for 3 in a row thing i could indicate, but that's about it... like 2 identical rows... should i indicate them as well?