Author Topic: Anyone good with OpenGL?  (Read 6222 times)

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Offline Binder News

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Anyone good with OpenGL?
« on: July 01, 2011, 03:05:21 pm »
Does anyone know how to use OpenGL? I really need help with textures specifically, but any insight would be appreciated.

Thanks,
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Re: Anyone good with OpenGL?
« Reply #1 on: July 01, 2011, 03:12:03 pm »
what exactely do you want to know abouth textures in openGL? How to write shaders to display them?
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Offline fb39ca4

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Re: Anyone good with OpenGL?
« Reply #2 on: July 01, 2011, 03:42:07 pm »
Try these tutorials: http://nehe.gamedev.net/, texture mapping is in the 6th section. I was using them but I only got to #5 :P

Offline Binder News

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Re: Anyone good with OpenGL?
« Reply #3 on: July 01, 2011, 03:50:38 pm »
Try these tutorials: http://nehe.gamedev.net/, texture mapping is in the 6th section. I was using them but I only got to #5 :P
Thanks for the link. I'll check it out.

what exactely do you want to know abouth textures in openGL? How to write shaders to display them?
Specifically, I am trying to load a png file as a texture. However, when I go to display it, it has a black background, not a transparent one.
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Re: Anyone good with OpenGL?
« Reply #4 on: July 01, 2011, 10:51:31 pm »
* HOMER-16 starts hyperventilating

@Binder News, Idk what language you are using, but if it's a 2D texture SFML could be a good choice.

http://www.sfml-dev.org/

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