Author Topic: [PP] Progress '10  (Read 126243 times)

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Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #180 on: April 07, 2010, 10:13:07 pm »
ouch. And yeah I remember about the car thing x.x, It must be hectic on holidays with 2x-3x more accidents than on a regular day x.x

I am amazed you still manage to pull off some more progress with such work hours.

Offline tifreak

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Re: [PP] Progress '10
« Reply #181 on: April 08, 2010, 09:58:47 pm »
heh, I started the project, it will eventually get done. One way or another.

Designing/writing code for the pokemon info screen for the pokedex.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #182 on: April 08, 2010, 10:53:10 pm »
glad to hear :)

Offline tifreak

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Re: [PP] Progress '10
« Reply #183 on: April 09, 2010, 09:14:08 am »
Got the start of the pokedex data screen done, kinda looks nifty and loads quickly. Once I get the last of the stuff set up and ready, I will try to get a screenshot posted up.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #184 on: April 09, 2010, 09:25:59 am »
Nice, can't wait for screenshot :)

Offline willrandship

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Re: [PP] Progress '10
« Reply #185 on: April 12, 2010, 11:29:47 pm »
This project looks completely amazing. I don't know if I could put up with coding something for this long straight. Plus, I'll be able to play it when I get my Nspire!!!

Red/Blue didn't run very well on Ti-Boy, did they? I heard they crashed it, but never tried it as Zelda appealed much more to me.

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #186 on: April 12, 2010, 11:46:40 pm »
I think one of them worked fine, but the other had issues.

Offline meishe91

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Re: [PP] Progress '10
« Reply #187 on: April 13, 2010, 12:13:51 am »
I'm pretty sure it was Red Version that ran fine, I haven't checked that document in a long time though.
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Offline tifreak

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Re: [PP] Progress '10
« Reply #188 on: April 14, 2010, 01:57:02 pm »
I have updated the pokedex program I had posted separately to ticalc.org, just waiting for them to get it approved.

Anyways, this new update includes the following:

- added pokemon data text for each of the 151 pokemon
- added height and weight for each of the 151 pokemon
- data viewable only if pokemon is caught, otherwise shows ???

Something to note, is that this program now takes up 36,813 bytes all by itself. I still need to update this one more time with the area finder, however, I have not even started in organizing how I want this done, so that is something that will happen at a later date.

And for the juicy details that most will be waiting for:

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline jsj795

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Re: [PP] Progress '10
« Reply #189 on: April 14, 2010, 02:10:06 pm »
Wow! great job! It seems it loads pretty fast^^ It must have been a pain writing all the data and height -_-;;


Spoiler For funny life mathematics:
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Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
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A man will pay $2 for a $1 item he needs.
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Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #190 on: April 14, 2010, 02:27:53 pm »
Looks really nice, I love the layout and it seems to load quite fast considering all the data you have to fetch from.

Offline tifreak

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Re: [PP] Progress '10
« Reply #191 on: April 14, 2010, 02:31:02 pm »
Thanks gents!

The only real pain was the text for each pokemon, as I had to write up another program to display that all one at a time so I could check and make sure the text would all fit.

Also, there are 2 screenshots of essentially the same because I wanted to show the difference in speed between an 83+ (left) and an 83+SE (right).
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline meishe91

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Re: [PP] Progress '10
« Reply #192 on: April 14, 2010, 07:52:23 pm »
Well I think those speeds are both very acceptable and still pretty close to the same speed. It looks very nice, can't wait for more ;D
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Offline tifreak

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Re: [PP] Progress '10
« Reply #193 on: April 14, 2010, 09:14:27 pm »
lol, the 83+ one is very much slower than the 83+SE one. :p

And it looks like I will have little choice but to dump this info screen routine off into its own program, as I need it for other instances as well. =/
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #194 on: April 14, 2010, 11:36:01 pm »
Is it mostly due to lack of RAM?