Author Topic: [PP] Progress '10  (Read 124696 times)

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Offline FinaleTI

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Re: [PP] Progress '10
« Reply #360 on: August 06, 2010, 02:07:26 pm »
Looks great! I wish I was this far on my Pokemon game...


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My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

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Offline meishe91

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Re: [PP] Progress '10
« Reply #361 on: August 06, 2010, 02:17:48 pm »
Watch the screenshot. I go through status on the first one, Kingler. Then I move him to Ditto's position. After it clears and redraws those boxes, look at the PSN and SLP in the boxes compared to the one on the bottom. They don't line up.

Oh, ok. Now I see what you meant. Was it hard to fix?
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Offline tifreak

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Re: [PP] Progress '10
« Reply #362 on: August 06, 2010, 02:18:04 pm »
lol

It only took me.. 5 years to get this far XD

But I am on a roll so I hope to get this playable soon. :] Just a few things to finish up with this menu and I can begin working on the battle system.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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Re: [PP] Progress '10
« Reply #363 on: August 06, 2010, 02:19:11 pm »
Awesome TiFreak, I wish I had as much dedication as you :)  Are all the maps and such done yet?

Offline tifreak

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Re: [PP] Progress '10
« Reply #364 on: August 06, 2010, 02:25:48 pm »
No, maps are done up to Viridian I think it was. I stopped because it didn't make much sense to go map making when you couldn't even play the game fully. Once I get a battle system in place and the ability to catch pokemon going, I will see about adding more maps.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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Re: [PP] Progress '10
« Reply #365 on: August 06, 2010, 02:29:28 pm »
Cool, I wouldn't mind helping out.  I'll have to brush up on making good text sprites however.

Offline meishe91

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Re: [PP] Progress '10
« Reply #366 on: August 06, 2010, 02:36:58 pm »
Cool, I wouldn't mind helping out.  I'll have to brush up on making good text sprites however.

I think all the moving is done on the homescreen. (Unless I'm wrong, which could be.)
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Re: [PP] Progress '10
« Reply #367 on: August 06, 2010, 02:38:02 pm »
hmm?  If you mean the maps, they are just padded strings iirc.

Offline meishe91

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Re: [PP] Progress '10
« Reply #368 on: August 06, 2010, 02:40:47 pm »
I'm so confused now. Because when you said text sprites I thought you meant about helping creating the maps to move on. Which if all the moving is on the homescreen there is no need for text sprites. I'm not sure what we're talking about now though.
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Re: [PP] Progress '10
« Reply #369 on: August 06, 2010, 02:42:55 pm »
Oh, when I said text sprites I meant like: using Y or similar for a tree, or a lowercase o for a rock or something like that.  Sorry for the confusion.  I meant just good characters to use.

Offline meishe91

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Re: [PP] Progress '10
« Reply #370 on: August 06, 2010, 02:46:09 pm »
Ah ok. It's fine. Just since there are actual sprites called text sprites its easy to get confused. ASCII sprites I think is a more appropriate name for this game. As for what is being used, I'm going to guess tifreak already has a bunch laid out for certain things.
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Re: [PP] Progress '10
« Reply #371 on: August 06, 2010, 02:48:08 pm »
Yeah, I'd assume so.

Offline ztrumpet

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Re: [PP] Progress '10
« Reply #372 on: August 06, 2010, 03:11:25 pm »
Lookin' good tifreak! ;D

Offline tifreak

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Re: [PP] Progress '10
« Reply #373 on: August 06, 2010, 06:30:43 pm »
Thanks ztrumpet ^ ^

as to the map making, I did that all on large graph paper so I could more easily keep track of what symbols/ascii went where. It also allows me to make borders where needed so I know how much 'padding' to add past the borders before I go typing in all that text.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #374 on: August 06, 2010, 09:46:32 pm »
Very nice updates again. I hope you can manage to finish this within the next year or close ^^