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Omnimaga
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Pokémon Purple
(Moderator:
tifreak
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[PP] Progress, Starting in '07
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Topic: [PP] Progress, Starting in '07 (Read 91154 times)
0 Members and 3 Guests are viewing this topic.
Harrierfalcon
Guest
[PP] Progress, Starting in '07
«
Reply #120 on:
May 09, 2007, 01:57:00 pm »
THE POST 13135698
It seems my use of CELTIC2 in xPegz has popularized it with hybrid basic programmers. ^_^ Or maybe it's just CELTIC2...
Anyways, good luck tifreak!
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tifreak
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Posts: 2708
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My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #121 on:
May 10, 2007, 01:37:00 am »
THE POST 13136704
Heh, I was convinced by Iambian
Well, I managed to get the "New Lists" program complete, now down to 273 bytes instead of the 800 bytes it used to be. Also saved 150 bytes by getting rid of all the lists and freeing up room in the VAT.
I have also decided that I can have up to 35 pokemon per PC box, though it might be better to just have 30 per box, and have 7 boxes, which would give room for 210 pokemon, plus the 6 party pokemon.
Any thoughts?
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Delnar_Ersike
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[PP] Progress, Starting in '07
«
Reply #122 on:
May 10, 2007, 01:54:00 pm »
THE POST 13138386
Just to keep up the good work! :thumbup:
Wow, you shaved 527 bytes off of a loading program, that is probably going to speed things up!
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tifreak
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Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #123 on:
May 16, 2007, 04:59:00 am »
THE POST 13152807
Well, saving the 6 pokemon party lists, with numbers as triple digits, caused the program to be 744 bytes in size. I still have a few more lists to add in, but this is looking far more encouraging than the 20k the saved data was taking up before...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
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Rating: +82/-3
My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #124 on:
May 19, 2007, 01:18:00 pm »
THE POST 13160603
Well, how about a concept shot of the party screen?
What do you all think?
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Halifax
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[PP] Progress, Starting in '07
«
Reply #125 on:
May 19, 2007, 02:32:00 pm »
THE POST 13160724
Why I like the look of that. That's really clean and polished.
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There are 10 types of people in this world-- those that can read binary, and those that can't.
trevmeister66
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Posts: 1009
Rating: +14/-5
[PP] Progress, Starting in '07
«
Reply #126 on:
May 19, 2007, 03:09:00 pm »
THE POST 13160781
yeah, i have to agreen with Halifax. It's really basic and to the point, but packs everything you need in the smallest possible space. Great work!
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bfr
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Rating: +4/-0
[PP] Progress, Starting in '07
«
Reply #127 on:
May 19, 2007, 04:02:00 pm »
THE POST 13160890
I like it too.
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http://bfr.tifreakware.net
Speler
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Posts: 857
Rating: +6/-2
[PP] Progress, Starting in '07
«
Reply #128 on:
May 19, 2007, 04:14:00 pm »
THE POST 13160902
Mikey likes it!
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dinhotheone
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[PP] Progress, Starting in '07
«
Reply #129 on:
May 20, 2007, 10:06:00 am »
THE POST 13162332
wow that charmander is a beast, other than that, you seem to have a bit of space in the middle, perhaps you could alternate listing pkmn levels, the level is really the only thing lacking in the screenie.
maybe like this or something:
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tifreak
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My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #130 on:
May 20, 2007, 10:37:00 am »
THE POST 13162417
That looks pretty good, but the only thing is, I am going to have the cursor in the middle to select the pokemon. If I do like you have it, I will have no room to put a cursor in.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
dinhotheone
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Posts: 410
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[PP] Progress, Starting in '07
«
Reply #131 on:
May 20, 2007, 11:15:00 am »
THE POST 13162527
i see, that makes sense, i was wondering why there was so mmuch room in the center of the screen
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leofox
Guest
[PP] Progress, Starting in '07
«
Reply #132 on:
May 20, 2007, 12:00:00 pm »
THE POST 13162646
I made this. It's obviously based on the GBA games. The left pokemon has a ton more space (even some left for special conditions), since it is the most important in battle. I included space for the cursor and level, the whole thing takes only 6 Line( Commands to draw.
EDIT: note that in this screenshot, I am selecting both the first and the fourth pokemon. This is because i had to come up with a different method of selection for the left pokemon, there is no room for the cursor anymore. Normally, the bars are all 1px.
THE POST
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trevmeister66
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Posts: 1009
Rating: +14/-5
[PP] Progress, Starting in '07
«
Reply #133 on:
May 20, 2007, 01:00:00 pm »
THE POST 13162746
hmm, that is pretty good, and it does give you the ability to show the lvl and have a cursor. I guess it's all up to tifreak.
I'm also guessing charmander is the longest name out of all the pokemon... just a guess
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tifreak
Project Author
LV11
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Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #134 on:
May 20, 2007, 04:34:00 pm »
THE POST 13163184
I made a comprimise, removing the HP amount, leaving the bar, and replaced it with status effects and lvl.
Charmander is 1 of 10 that have a 10 char name, which is the longest given.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
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Omnimaga
»
Forum
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Calculator Community
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»
Pokémon Purple
(Moderator:
tifreak
) »
[PP] Progress, Starting in '07