Author Topic: [PP] Progress, Starting in '07  (Read 88527 times)

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Offline tifreak

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[PP] Progress, Starting in '07
« Reply #135 on: May 20, 2007, 05:56:00 pm »

 THE POST 13163278
Weregoose had some splendid ideas, one of them being unintentional. The unintentional one was adding an exclamation mark next to a box that had low hp or has a status effect.

The other you can see in these screenshots:

First revision of the screen:

user posted image

Then adding an extra space between the boxes, removing the extra space that was added above the hp bar:

user posted image

And then adding another space inbetween the boxes from the last one:

user posted image


Just kinda lookin for opinions on them, so far it is unanimous to go with the middle pic...  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline trevmeister66

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« Reply #136 on: May 21, 2007, 07:03:00 am »

 THE POST 13164337
hmm, yeah i'd have to agree, the middle one is my fav mostly because there is too much  "space" in the last one.  

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Offline dinhotheone

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« Reply #137 on: May 21, 2007, 08:31:00 am »

 THE POST 13164547
if you are worried about 2 much space, you could always put a small xp bar, like say... this

user posted image  


Offline trevmeister66

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« Reply #138 on: May 21, 2007, 08:35:00 am »

 THE POST 13164559
well yeah you could, but basic pics can't acces that bottom row :/confused.gif

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[PP] Progress, Starting in '07
« Reply #139 on: May 21, 2007, 08:39:00 am »

 THE POST 13164573
user posted image

Changed mine a bit, the first pokemon has now status too.  


 THE POST    

Offline trevmeister66

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« Reply #140 on: May 21, 2007, 08:42:00 am »

 THE POST 13164582
hmm yeah, it is nice, but there is so much unused space in yours (doesn't make it a bad thing though). It's just somewhat plain i guess. great work though  :thumbup:google.gif

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Offline dinhotheone

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« Reply #141 on: May 21, 2007, 08:47:00 am »

 THE POST 13164586
QuoteBegin
-->
QUOTE
well yeah you could, but basic pics can't acces that bottom row

well you could just shift it up one row  


Offline tifreak

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« Reply #142 on: May 21, 2007, 09:35:00 am »

 THE POST 13164672
While the idea is good, it makes the right side look cramped compared to the left side. I have most of the coding done to display the middle screenshot above, just have to add in the possible status effects.

Anyone want to take a crack at making a static image I can use for the 2 or 3 pages that are used to deal with the pokemon in detail?? I won't be doing the location they can be found at, at least not yet.

Oh, and currently the program takes up 337 bytes in RAM to create the boxes and display the text and fill the boxes. :)smile.gif It shouldn't take much more to make the status displays come up.  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline trevmeister66

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« Reply #143 on: May 21, 2007, 09:54:00 am »

 THE POST 13164707
yeah i'll take a crack at it, gimme a sec (or a couple minutes :)smile.gif)

WOOT 400 posts!

EDIT:

Ok here we go:
user posted image

This is basicly what it looks like in the game. The top left empty space is for the picture (obviously :)smile.gif).  

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Liazon

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« Reply #144 on: May 21, 2007, 10:58:00 am »

 THE POST 13164853
last one looks the best imho.  


Offline tifreak

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« Reply #145 on: May 22, 2007, 08:33:00 am »

 THE POST 13166981
Well, see, I won't be putting in the worthless info, and if memory serves, that is the POKEDEX, not the status info page :Ptongue.gif

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline trevmeister66

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« Reply #146 on: May 23, 2007, 07:12:00 am »

 THE POST 13169352
o my bad  :ninja:ninja.gif I saw "info page" so i looked there (only info page i know of :/confused.gif)  

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Offline tifreak

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« Reply #147 on: May 23, 2007, 10:08:00 am »

 THE POST 13169882
lol, its ok, I am gonna see what the original looks like, and if it has borders/lines, add in the borders that I am currently using.

oh, and depending on how fast I can get back tonight, I will see about getting an animated screenie posted. :Ptongue.gif

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Halifax

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« Reply #148 on: May 23, 2007, 12:30:00 pm »

 THE POST 13170226
Oh my gosh you should make an engine out of this code because Pokemon Purple definetly seems like something BASIC programmers would like to take control of in there own games. It would be sweet I know that.  

There are 10 types of people in this world-- those that can read binary, and those that can't.

Offline tifreak

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« Reply #149 on: May 23, 2007, 03:41:00 pm »

 THE POST 13170709
Well, here they are, I made 3 to show how, just by manipulating the PRTY list, you can set up the pokemon in the order you want. Of course, that will work within the game, I just have to program that. ;)wink.gif

user posted imageuser posted imageuser posted image


Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%