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Omnimaga
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Pokémon Purple
(Moderator:
tifreak
) »
[PP] Progress, Starting in '07
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Topic: [PP] Progress, Starting in '07 (Read 90887 times)
0 Members and 1 Guest are viewing this topic.
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
[PP] Progress, Starting in '07
«
Reply #315 on:
September 30, 2007, 05:39:00 pm »
THE POST 13447402
True, maybe he will use celtic instead..Btw I think it is resource that he currently uses.
THE POST
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
[PP] Progress, Starting in '07
«
Reply #316 on:
September 30, 2007, 05:41:00 pm »
THE POST 13447406
yeah, but celtic is huge (1 KB of RAM atm and will take more) he may run out of RAM if he does
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #317 on:
October 01, 2007, 01:00:00 pm »
THE POST 13448864
Well, I thought I would present you all with an updated screenie, of everything slowly coming together. I got the new walking engine uploaded to the project calc, and getting things tied in. Next few things to do:
1. convert all the menu boxes to the new dynamic system (didn't I already do this?!
)
2. pray that Iambian can come up with a way for his list to string converter to read decimal values in the list elements, otherwise, a rewrite/rethink of the interior maps is in order
3. optimize
4. more optimizing
After that, I will spend lots of time getting some maps done, probably through pewter. At least the exterior. The problem is going to arise from the fact that for the interiors, I need to play as I build. So for the rest of the interiors, I am going to have to set this up so you can battle and catch pokemon. So the next release is going to be really fun. ^_^
I am using Celtic II for the saving feature, I have no plans, at this time, to upgrade to C3, since that would most likely require me to rewrite things again, and I SO do not look forward to that. >.<
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
[PP] Progress, Starting in '07
«
Reply #318 on:
October 01, 2007, 01:08:00 pm »
THE POST 13448872
Darn Holy crap tifreak!!! This just rule! It's so true to pok
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TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
[PP] Progress, Starting in '07
«
Reply #319 on:
October 01, 2007, 01:15:00 pm »
THE POST 13448891
That looks *VERY* nice, but in my bfrowser it appeares to be slower than previous screen shots. Still... I have to say it looks GREAT :king:
man.
*EDIT* LOL congrats on 10000 posts DJ Omnimaga that's pretty wild! :king:
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #320 on:
October 01, 2007, 01:19:00 pm »
THE POST 13448904
QuoteBegin-DJ Omnimaga+2 Oct, 2007, 0:08
-->
QUOTE
(DJ Omnimaga @ 2 Oct, 2007, 0:08)
Darn Holy crap tifreak!!! This just rule! It's so true to pok
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
[PP] Progress, Starting in '07
«
Reply #321 on:
October 01, 2007, 01:21:00 pm »
THE POST 13448910
Yea, it's IE, I just ment the char movment around the map seems slower than previous shots, not that the screenie itself is slow.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
[PP] Progress, Starting in '07
«
Reply #322 on:
October 01, 2007, 01:21:00 pm »
THE POST 13448911
i see, but I mean is it around 40x40 or if it's more like 200x200?
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #323 on:
October 01, 2007, 01:24:00 pm »
THE POST 13448917
Ah, I see. It is, slightly.
DJ: They will hopefully stay smaller than 40x40. If they get too big, the lag very badly at the end of the string.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
[PP] Progress, Starting in '07
«
Reply #324 on:
October 01, 2007, 03:34:00 pm »
THE POST 13449095
oooh I forgot about this
I had this problem when I did RL1,2 and mana force 2
Logged
Liazon
Guest
[PP] Progress, Starting in '07
«
Reply #325 on:
October 02, 2007, 12:04:00 pm »
THE POST 13450590
wow, that screen looks awesome tifreak8x!
btw, congrats Kevin!
Logged
tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #326 on:
October 05, 2007, 05:50:00 am »
THE POST 13456542
Well, spent some time working on a map maker of sorts, and so far, no luck. I get it to display and scroll. I have been unable to get it to add to the string, yet. (It was midnight when I was working on it, so I will try later today
)
Just thought I would update y'all on this... Angel from tifw has made one, but he loaded it on Cemetech's archive system, and it is not letting me download the file... <.< oh well, hopefully that is remedied soon.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
[PP] Progress, Starting in '07
«
Reply #327 on:
October 05, 2007, 11:05:00 am »
THE POST 13456950
YES! Progress! but why did angel loaded it here? o.o
Does every members have access to file archive system or is it an exploit?
I am dissapointed with Cemetech though, because you posted like 4 updates in a row in a few weeks period and nobody replied, then you posted that you're not posting pokemon progress here anymore and even the admin doesn't even bother replying trying to convince you to stay. It seems to me they don't care at all or don't want Basic games anymore
plus they are the same ones who whined to me that Omnimaga lack project updates and that it was the reason they ddin't posted
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TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
[PP] Progress, Starting in '07
«
Reply #328 on:
October 05, 2007, 12:49:00 pm »
THE POST 13457076
What is it you're trying to do with the strings anyway? Making an addition to a string is simple, what kind of trouble are you having?
Logged
tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
[PP] Progress, Starting in '07
«
Reply #329 on:
October 05, 2007, 12:54:00 pm »
THE POST 13457087
I figured it out, it was a problem with the adding to the first part of the string. Splitting that off was the solution to that. The only problem now is that it is not recognizing the right border and stopping, hopefully something that is remedied tonight
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
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Omnimaga
»
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Pokémon Purple
(Moderator:
tifreak
) »
[PP] Progress, Starting in '07