Author Topic: [PP] Progress, Starting in '07  (Read 89675 times)

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Offline tifreak

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[PP] Progress, Starting in '07
« Reply #360 on: October 17, 2007, 07:04:00 am »

 THE POST 13476979
Wait til I get the French Pokedex screenie up please. :)smile.gif

At this moment, only 41 more attack names to get put down... They are still all under 12 chars long. :)smile.gif

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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[PP] Progress, Starting in '07
« Reply #361 on: October 17, 2007, 08:35:00 am »

 THE POST 13477100
Ok I will wait. ^^  


Offline tifreak

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« Reply #362 on: October 17, 2007, 03:30:00 pm »
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #363 on: October 17, 2007, 04:19:00 pm »

 THE POST 13477781
eeew the french pok

Offline tifreak

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« Reply #364 on: October 17, 2007, 04:47:00 pm »

 THE POST 13477815
LOL, Sorry, but that was the way the game was. :Ptongue.gif

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #365 on: October 17, 2007, 04:53:00 pm »

 THE POST 13477823
Yeah I am sending a lawsuit to Ninendo right now


j/k  


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« Reply #366 on: October 18, 2007, 01:52:00 pm »

 THE POST 13479458
QuoteBegin-DJ Omnimaga+17 Oct, 2007, 22:19
-->
QUOTE (DJ Omnimaga @ 17 Oct, 2007, 22:19)
eeew the french pok

Offline tifreak

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« Reply #367 on: October 19, 2007, 10:31:00 am »

 THE POST 13480990
As would I, but if they are translated in the others, I am not gonna deviate from that. :Ptongue.gif

All the attack names were translated and inserted. Now I am going to work on Oaks lab...  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #368 on: October 21, 2007, 12:50:00 am »

 THE POST 13483449
QuoteBegin
-->
QUOTE

and the good people of TI-Bank *coughtamacough* was kind enough to post the errors. They are fixed on calc, but not yet in the zip. Should get that reposted tonight.


:Dbiggrin.gif

This post has been edited by tama on 21 Oct, 2007, 6:51


Offline tifreak

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« Reply #369 on: October 21, 2007, 04:42:00 pm »

 THE POST 13484557
A bit of an update:

Oak's lab is now completed, with NPCs and their associated text.

I have managed to get it so you can examine bookcases (although every single one says the same thing in the game)

Next I need to see about setting some more of the characters as "un-walkable", and then see about workin on being able to check the rest of the stuff that is in Pallet town.

Once that is complete (maybe an hour or two worth of work) I have to see about setting up an event system. I have decided to move the code that examines things to another program, to shrink the primary program back down, and see about optimizing a bit, to make it as small as possible, because it will have to also detect certain events that happen.  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #370 on: October 21, 2007, 05:58:00 pm »

 THE POST 13484636
nice ^^  


Offline trevmeister66

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« Reply #371 on: October 22, 2007, 10:18:00 am »

 THE POST 13485718
very nice. Im glad to see this moving along :)smile.gif

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Offline tifreak

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« Reply #372 on: October 29, 2007, 03:32:00 am »

 THE POST 13495488
Decided to move the misc npcs into a seperate program, to keep the main engine size down. I still have a few things more I want to add, like the Town map, and things like that. Hopefully, I can find that pic that either Weregoose or leofox made. Should be on UTI somewhere...  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Ranman

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« Reply #373 on: October 29, 2007, 03:46:00 am »

 THE POST 13495516
Deciding on where to put things can be tough sometimes.

Keep up the good work! :thumbup:google.gif

Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline tifreak

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« Reply #374 on: October 29, 2007, 06:05:00 am »

 THE POST 13495701
lol, yeah. :Ptongue.gif

Found the images, Leofox's images were the latest ones, that looked the best.

http://www.unitedti.org/index.php?showtopi...=0entry115068

If you has an account, add to the poll. If you don't, sign up! :Ptongue.gif Or just put on here which image you like the best.  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%