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Omnimaga
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Pokémon Purple
(Moderator:
tifreak
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Pokémon Purple
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Topic: Pokémon Purple (Read 74221 times)
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #180 on:
January 06, 2006, 05:13:00 am »
That wouldn't be possible, since if you are truly trying to catch all 151 pokemon, you would want access to the entire map at once.
This is just gonna be a huge game that will take a very long time to beat. And make.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Spellshaper
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31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Pokémon Purple
«
Reply #181 on:
January 06, 2006, 06:15:00 am »
QuoteBegin-xlibman+6 January 2006, 15:5-->
QUOTE
(xlibman @ 6 January 2006, 15:50)
do you know if pokemon could be split into different parts like FFTOM? So basically if you need to go to another portion of the map you have to install another part of the game and if you want to come back you reinstall the original part. That would be only for 83+ tho.
I
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Radical Pi
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Posts: 1143
Rating: +5/-2
Pokémon Purple
«
Reply #182 on:
January 06, 2006, 10:57:00 am »
I remember the first time I played pokemon.
I didn't win yet, about 95 hours done so far, and was worried about reaching 100.
For some reason i thought it would delete my saved game.
Now I understand why people took Y2K seriously.
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One of these days I'll get a sig I'm really proud of.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Pokémon Purple
«
Reply #183 on:
January 06, 2006, 11:39:00 am »
at least ticalc.org made it through Y2K as well as calcs
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #184 on:
January 06, 2006, 12:03:00 pm »
lol yup.
Pokemon is up to 69 dls on ticalc...
What a good number... :rofl:
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Pokémon Purple
«
Reply #185 on:
January 06, 2006, 12:30:00 pm »
QuoteBegin-tifreak8x+6 January 2006, 18:03-->
QUOTE
(tifreak8x @ 6 January 2006, 18:03)
69
...
What a good number
indeed
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Liazon
Guest
Pokémon Purple
«
Reply #186 on:
January 06, 2006, 12:42:00 pm »
Yay, lot's of pkmn. But umm... still, nobody knows what an IV is or an EV is. I'm going to assume they aren't in your game, but in my opinion, they were the most ingenious way to compress pokmn stats and leveling up pkmn. Oh well.
Sounds awesome!
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Radical Pi
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Pokémon Purple
«
Reply #187 on:
January 06, 2006, 12:47:00 pm »
effort values and individual (?) values weren't introduced until the second generation of pkmn.
Purple is going to be a mix of the first gen, red and blue.
For some reason I don't think any other pkmn games would fit on a calc.
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One of these days I'll get a sig I'm really proud of.
Liazon
Guest
Pokémon Purple
«
Reply #188 on:
January 06, 2006, 12:51:00 pm »
Oops, sorry, I didn't know. Kinda assumed the original also used them.
Ya, I think it's effort and individual.
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Radical Pi
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Posts: 1143
Rating: +5/-2
Pokémon Purple
«
Reply #189 on:
January 06, 2006, 12:58:00 pm »
Second generation was best; no stupid 256 EV limits.
Even the newer battle engines would probably be beyond a standard calc's capabilities with all the experience factors and stuff, but anyone with a silver who wants to make a battle program, DO IT!
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One of these days I'll get a sig I'm really proud of.
tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #190 on:
January 06, 2006, 01:17:00 pm »
Well, hopefully this game lives up to the standards of the other games.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Radical Pi
LV9
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Posts: 1143
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Pokémon Purple
«
Reply #191 on:
January 06, 2006, 01:43:00 pm »
I'm sure it will be
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One of these days I'll get a sig I'm really proud of.
tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #192 on:
January 06, 2006, 01:56:00 pm »
Thanks for the vote of confidence, I am workin on the rpgsk developer guide right now, so I can get back to the game...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
MathStuf
Guest
Pokémon Purple
«
Reply #193 on:
January 06, 2006, 04:10:00 pm »
DV's were in the first gen of games. Effort values were put into the 3rd gen to help specialize the Pokemon and stop from super domination with certain ones. If anyone wants formulae for any of the first two gen of the games, I have most of them. Also, the first gen games are 1MB while the second gen are 2MB games.
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #194 on:
January 06, 2006, 04:16:00 pm »
lol, and I am tryin to pack two of them games into my 84+...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
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Omnimaga
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Pokémon Purple
(Moderator:
tifreak
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Pokémon Purple