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Omnimaga
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Pokémon Purple
(Moderator:
tifreak
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Pokémon Purple
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Topic: Pokémon Purple (Read 74145 times)
0 Members and 2 Guests are viewing this topic.
MathStuf
Guest
Pokémon Purple
«
Reply #195 on:
January 07, 2006, 06:51:00 am »
The only differences between the versions were encounters in the wild. Not much else was different that would greatly impact the game. Some trainers might have been slightly different, but that's not that big of a deal.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Pokémon Purple
«
Reply #196 on:
January 07, 2006, 07:27:00 am »
that's why I would like to see two versions merged together so we can have all 151 pokemons at once
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MathStuf
Guest
Pokémon Purple
«
Reply #197 on:
January 07, 2006, 07:28:00 am »
Don't worry, there will be a way to get all 151 with the versions I'm releasing through trading.
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #198 on:
January 07, 2006, 08:12:00 am »
Well, you will have to play through both versions to get
most
of the pokemon, since some you will have to trade for. I have been thinking about including a cheating system, using my ztext program. That is, if there is any memory left...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
MathStuf
Guest
Pokémon Purple
«
Reply #199 on:
January 07, 2006, 08:14:00 am »
That's what the SuperPC is in my game.
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #200 on:
January 07, 2006, 08:21:00 am »
Ah, very interesting... Maybe another reason to beat both versions?
lol, by the time we complete both of our games, people will be spending months on just our games...
Yay for us! :rofl:
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Pokémon Purple
«
Reply #201 on:
January 07, 2006, 08:24:00 am »
QuoteBegin-tifreak8x+7 January 2006, 20:12-->
QUOTE
(tifreak8x @ 7 January 2006, 20:12)
I have been thinking about including a cheating system, using my ztext program. That is, if there is any memory left...
hm, that
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #202 on:
January 07, 2006, 08:30:00 am »
lol, once I figure out how that stuff will be in there, I will let you know.
I still haven't a clue on how that will all be saved...
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Pokémon Purple
«
Reply #203 on:
January 07, 2006, 08:45:00 am »
Thx
I was thinking about a prgm where u input sth. as string, sth. like
c1-->
CODE
ec1:Input Str1
:If Str1="whosyourdaddy
:then
:Disp "set to?
:Input A
:A->L1(82)
:Endc2
ec2
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #204 on:
January 07, 2006, 10:34:00 am »
I could do that with the superpc, like mathstuf is talkin about, and use one of my text engines for it...
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
MathStuf
Guest
Pokémon Purple
«
Reply #205 on:
January 07, 2006, 12:07:00 pm »
The SuperPC will basically be a modified PokeModr program that will allow the changing of savestate things like moves, stats, and experience. Items will also be able to be spawned. There will be a drawback from using it though.
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tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #206 on:
January 07, 2006, 01:03:00 pm »
I am talkin about using a superpc within the game, like a secret area.
Maybe something attainable after catching the 3 legendary birds, and all of them have to be in the party, only one has to know fly to get to the secret area...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
Pokémon Purple
«
Reply #207 on:
January 07, 2006, 01:27:00 pm »
and you fly to a new island, where you can do anything and catch any pkmn
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One of these days I'll get a sig I'm really proud of.
tifreak
Project Author
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Pokémon Purple
«
Reply #208 on:
January 07, 2006, 01:35:00 pm »
I doubt I would make it that easy, but who knows what this game will hold... I might also make it to where you have to have mew and mewtwo as well as the 3 legendary birds.
Really make you work for the cheat...
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
Pokémon Purple
«
Reply #209 on:
January 07, 2006, 01:42:00 pm »
and a level three jigglypuff in the first position for a real challenge :lol:
Logged
One of these days I'll get a sig I'm really proud of.
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Pokémon Purple
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Pokémon Purple
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