Author Topic: Pokemon Purple  (Read 137946 times)

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Offline tifreak

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Re: Pokemon Purple
« Reply #135 on: December 21, 2008, 07:37:23 pm »
Well, I cannot restart just that part of it, I just need to get these variables under better management first. Once I get that fixed, instead of just throwing variables around, hoping I don't mess things up, then I will be able to get this problem fixed. :P
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #136 on: December 21, 2008, 07:46:31 pm »
Christmas Demo?

Offline tifreak

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Re: Pokemon Purple
« Reply #137 on: December 21, 2008, 08:11:35 pm »
I could easily post current progress thus far, but it would be.. less.. than enjoyable, since you wouldn't be able to do much. You would be even more limited in what you can do, since I have started in on this event system. Which is another thing that I need to look at, to make sure things are correct with it.. So much to do.. -_-
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #138 on: December 21, 2008, 08:23:00 pm »
i was j/k :P take your time :)

Offline tifreak

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Re: Pokemon Purple
« Reply #139 on: December 26, 2008, 01:31:06 pm »
Still working on writing out the code. Takes a bit of time, but it is worth it. I have been spying tiny optimizations that can be done as I go, so I have been doing that as well. I have 5 of the programs written out so far.. Still trucking along with it though.. :)
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #140 on: December 27, 2008, 12:02:45 am »
AAh ok, still nice to see some progress :)

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Re: Pokemon Purple
« Reply #141 on: February 05, 2009, 02:14:52 am »
I am curious if there have been new progress since holidays?

Offline tifreak

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Re: Pokemon Purple
« Reply #142 on: February 13, 2009, 10:23:49 pm »
Not a whole lot. Still scratchin away at writing out the code. Kinda got discouraged with doing alot of things, have been beyond exhausted at the end of the day, that hasn't been helping.

As of right now tho, got my motivation back and am working on writing that code back out again, and cleaning up the code little by little. =]
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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Re: Pokemon Purple
« Reply #143 on: February 14, 2009, 12:24:00 am »
yays! no hard feelings about our little debate, ja?

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Re: Pokemon Purple
« Reply #144 on: February 14, 2009, 09:49:21 am »
I'm glad to hear this is not dead, I was worried since there were no more progress on this since December, not even AOD, TI-City and any of your other projects, even the TIFW site x.x

Offline tifreak

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Re: Pokemon Purple
« Reply #145 on: February 14, 2009, 07:14:45 pm »
yeah, like I said, complete lack of motivation. =/

Still got the hammer and chisel out, crackin at the code. ;]
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline kalan_vod

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Re: Pokemon Purple
« Reply #146 on: February 15, 2009, 02:03:00 pm »
I am just glad to see you around buddy! Hope things are going well for you irl.

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Re: Pokemon Purple
« Reply #147 on: February 15, 2009, 03:15:48 pm »
chisel? you should take a sledgehammer to it for teh lulz :D

Offline tifreak

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Re: Pokemon Purple
« Reply #148 on: February 15, 2009, 11:47:50 pm »
Thanks Kalan, I am definitely still around. ^_^

@meta: It was a joke, using a hammer, chisel and stone tablets to take notes, making a joke of how long I have been working on this.. XD

Anyways, writing continues, finding things that should have been fixed before hand that weren't.. =S
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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Re: Pokemon Purple
« Reply #149 on: February 15, 2009, 11:50:53 pm »
i hope there aren't too much nasty bugs