Author Topic: Pokemon Purple  (Read 136693 times)

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Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #240 on: May 29, 2009, 11:19:06 pm »
NO! HE'S BACK! *hides*

j/k nice work ;)


Btw in ROL2, what I did to tell which character was in battle (since this game has more characters than battles could hold), I had 3 list elements in which the character ID was stored and in battles it loaded these characters stats. Is it something similar that you are doing?

Offline tifreak

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Re: Pokemon Purple
« Reply #241 on: May 29, 2009, 11:42:58 pm »
no, not really. Basically, I just need to know if a battle is going or not, and if it is, is it 1) a wild battle or 2) a trainer battle. because if it is a trainer battle, then you can still use a pokeball, but you can't catch the pokemon, since it is owned by someone else. there are a few items that can only be used during a battle, like status enhancers and pokeballs. outside of battle, there is a whole list of things that can be used, and some of those can be used during battles as well. it is just.. really freaking complicated. I am trying to design this system so that it is extremely dynamic, so it can be used from the ingame menu and from the battle menu.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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Re: Pokemon Purple
« Reply #242 on: June 04, 2009, 12:39:32 pm »
So, pokemon struck a hole. literately. It ended up in a bucket of water. So now.. I have to do some rewriting yet again. v.v

I have all the code for routines and such put down in my note book still, so that -will- help. I am just hoping I have the rest of the data backed up somewhere on a flash drive or on my laptop that will allow me to not have to add in all that again.

And I hope I still have the code somewhere for the random battle stuff. I should have it on my computer for the screenshot.. I hope.. ><
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #243 on: June 04, 2009, 01:41:11 pm »
Do you mean your calc crashed and you lost most stuff? If so that sucks really bad x.x

I hope you didn't lost too much if that's the case (and that the backup is recent enough)

Offline tifreak

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Re: Pokemon Purple
« Reply #244 on: June 04, 2009, 02:10:53 pm »
No, as in it was completely submerged underwater for 30 seconds or so, and that the calc itself is possibly useless. I am going to have to move the project to either my spare 83+SE (which has the french version of stuff on it) or my 84+SE.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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Re: Pokemon Purple
« Reply #245 on: June 04, 2009, 02:58:51 pm »
O.o ouch x.x, did you got flooded or did you just dropped the calc in the water or something?

Offline tifreak

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Re: Pokemon Purple
« Reply #246 on: June 04, 2009, 03:10:03 pm »
It fell out of my laptop bag. I was sooo not happy, trust me. <_<
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Galandros

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Re: Pokemon Purple
« Reply #247 on: June 04, 2009, 03:51:03 pm »
*ugh* Sorry about your calc. I hope that Pokemon Purple is almost intact in a backup.

And I though that sometimes loosing track of what were my updated files, was strange xD
But I hardly loose track of the most recent when it is a project and not just a bunch of random stuff.
Hobbing in calculator projects.

Offline tifreak

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Re: Pokemon Purple
« Reply #248 on: June 04, 2009, 04:27:25 pm »
Well, I have a bunch of backups, so in case I need to find an old old file, I can. My latest backup was Dec 08 I think. >.<

*should* be around the time I was working on changing stuff over. I hope. ><
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #249 on: June 04, 2009, 10:43:44 pm »
ouch tifreak x.x

IIRC you were rather busy after Dec 08, though, I remember you didn't login for almost 2 months once or something over here and TI-Freakware. Hopefully you might have not lost much progress

Offline tifreak

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Re: Pokemon Purple
« Reply #250 on: June 05, 2009, 12:07:30 am »
yeah, me too. >.<

But, we shall see, might take the time to start on that Sunday, if things go well.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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Re: Pokemon Purple
« Reply #251 on: June 06, 2009, 12:11:08 am »
well, the backup that I found, the latest, seems to have been made before going through all the code and writing it down, so this shouldn't set me back too badly. The reason I didn't save it after going through all of it was because I was trying to revamp the items system. Which I also have saved somewhere because I took a screenshot. yay me. XD

So, let the revamp of the code happen again!
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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Re: Pokemon Purple
« Reply #252 on: June 06, 2009, 12:36:01 am »
Good to hear! :)

Offline tifreak

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Re: Pokemon Purple
« Reply #253 on: June 08, 2009, 04:15:31 pm »
the code clean up has restarted, I have completed.. 4 programs, I believe. Shouldn't take too long I guess. *shrugs*
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Eeems

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Re: Pokemon Purple
« Reply #254 on: June 08, 2009, 04:40:49 pm »
YAY! there is still hope!
/e