Author Topic: Pokemon Sprites  (Read 48273 times)

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Offline tifreak

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« on: July 09, 2006, 03:00:00 pm »
Well, I dont have many screenshots for the Pokemon, yet. I will of course create a page for them, when I get around to it. As of right now, however, I thought I would go ahead and let you know about progress that is being made on it.

I have Pokemon #1-10 complete, and getting ready to start on the next one. Progress on the sprites have increased because of a handy program I made called Sprite2Hex (http://omnimaga.dyndns.org/index.php?showtopic=385&st=0&#last) (http://www.calcgames.org/cgi-bin/files/files.cgi?ID=1172)

This took the nearly 50 minutes (usually 40) for Pokemon converting, and took it down to roughly 10 minutes to create a sprite. Hopefully, I will be able to make all the sprites in a very short time. :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline kalan_vod

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« Reply #1 on: July 09, 2006, 03:13:00 pm »
Very nice, I am happy to see this moving along each day. I hope you find time to judge the contest entriees and finish this :Ptongue.gif.

Offline tifreak

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« Reply #2 on: July 09, 2006, 05:02:00 pm »
heh, I should be well on my way to a demo, or have one out already, before I need to judge them entries. Besides, I might even just shoot to have it done, before next summer... :D

Pokemon #13 (Weedle) has been completed. More to be completed tommorrow.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #3 on: July 10, 2006, 12:35:00 pm »
cool, I cant wait to try next demo

Offline tifreak

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« Reply #4 on: July 11, 2006, 01:20:00 am »
Got 3 more Pokemon finished. I have decided that once I get to Pokemon #30, I will take a small break and finish up the items system, at least as far as I can get until I get all the Pokemon data and pics put in.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #5 on: July 11, 2006, 01:22:00 am »
sound cool, do you have a somewhat working battle system so far?

Offline tifreak

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« Reply #6 on: July 12, 2006, 04:28:00 pm »
oh, heck no. lol, I am FAR from a battle system. :(sad.gif

Here is another image though: user posted image

This image is of one of the pokemon. Once I get time, I am going to post a page with all the Pokemon images posted up. Until then, this should be a good enough preview of what I am doing. And yes, that is an image of it being worked on in Sprite2Hex. :)smile.gif

Edit: New screenie:

user posted image
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #7 on: July 13, 2006, 01:14:00 pm »
I LUV PIKACHU!

nice sprites so far

Offline Spellshaper

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« Reply #8 on: July 13, 2006, 01:17:00 pm »
^^ *Spellshaper

Offline tifreak

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« Reply #9 on: July 14, 2006, 09:46:00 am »
user posted image

:)smile.gif How bout that one? :D
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #10 on: July 14, 2006, 09:54:00 am »
*shock* brrrrz...

I smell me skin... burned by ur awesome spritin' powers o.oblink.gif

Offline DJ Omnimaga

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« Reply #11 on: July 15, 2006, 09:43:00 am »
is that raichu?

Liazon

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« Reply #12 on: July 15, 2006, 11:26:00 am »
i think so.

Offline mdjenkins86

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« Reply #13 on: July 19, 2006, 02:32:00 am »
Nice work.  But there is one thing I don't understand, 83 Basic Programmers:

How do you store sprites that you programs are going to use?  Do You store them in lists, or Pic1-9 files.  

Offline DJ Omnimaga

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« Reply #14 on: July 19, 2006, 02:40:00 am »
i think he store them in hexadecimal in strings, not the fastest but small. Some ppl uses lines and pixel commands tho, much faster but it can become very very huge. That applies to pure basic programmers tho as xlib programmers can use xlib to recall sprites from pictures

oh and some ppl use two ASCII character together to make sprites as well like in war of mmruda (what happened to this RPG?)