Author Topic: PokePurple, progress  (Read 52651 times)

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Offline bfr

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« Reply #60 on: August 24, 2006, 03:04:00 pm »
 :Ptongue.gif Well, good luck on this.  :)smile.gif  This is looking great so far  :king:king2.gif

Offline tifreak

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« Reply #61 on: August 27, 2006, 02:31:00 pm »
Thanks.

Right now, I am ironing out bugs in the items display system, and if I can get it fixed with in the next short bit, I will see about making a screenshot, and releasing the programs for those that would like to see how it performs on calc.
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Offline DJ Omnimaga

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« Reply #62 on: August 27, 2006, 02:43:00 pm »
I hope you can fix it ;)wink.gif

Offline tifreak

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« Reply #63 on: August 28, 2006, 08:23:00 am »
Well, PTI is being an a**, so here is a link to the actual programs.

http://www.tifreakware.calcgames.org/pokemon/itemsdemo.zip

Enjoy! :)smile.gif
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krazygrenade

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« Reply #64 on: August 28, 2006, 11:49:00 am »
cool :)smile.gif. i will check it out in a sec

Offline DJ Omnimaga

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« Reply #65 on: August 28, 2006, 01:47:00 pm »
oh great demo! I'll try whenI get some time

Offline tifreak

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« Reply #66 on: August 28, 2006, 03:39:00 pm »
It is not a demo for the game, just for the items system. :)smile.gif


Edit:

user posted image

the numbers on the bottom were for debugging purposes, and will be removed from the final version.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Radical Pi

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« Reply #67 on: August 29, 2006, 04:22:00 am »
I'm not trying any demos until its all finished. I'll just look at the screenshots.
So, criticism time!
I suggest not making PokeFlute a Key Item. Instant Awakening whenever you want broke the game. It made your rival's Exxegutor (however it's spelled) near worthless. Or you can just make it work on the Snorlax only.
Exp.All isn't a key item.

Some other things: How will you get trade evolutions to work? Kadabra->Alakazam, Haunter->Gengar? Will you have some NPCs trading those, like Yellow did with that Machoke?

That's all for now, I'll be back with more.
One of these days I'll get a sig I'm really proud of.

Offline DJ Omnimaga

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« Reply #68 on: August 29, 2006, 09:27:00 am »
wow cool! I really cant wait, does it work properly now?

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« Reply #69 on: August 29, 2006, 10:05:00 am »
beautious. is that running on a normal 83+?

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« Reply #70 on: August 29, 2006, 10:27:00 am »
according to the look of the screenshot it seems to be a PTI screenshot scaled up 2x size, and it seems to not be speeded up

Offline kalan_vod

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« Reply #71 on: August 29, 2006, 11:40:00 am »
QuoteBegin-xlibman+29 Aug, 2006, 16:27-->
QUOTE (xlibman @ 29 Aug, 2006, 16:27)
according to the look of the screenshot it seems to be a PTI screenshot scaled up 2x size, and it seems to not be speeded up  

 It looks like it is VTI + Calc Capture, he was having problems with the OS he was using with PTI I guess (1.12 not 1.19)? With the special chars.

Offline DJ Omnimaga

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« Reply #72 on: August 29, 2006, 12:56:00 pm »
no i think its PTI, I can recognise the grid effect PTI has, VTI had no grid effects, neither tilem and flash def***er

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« Reply #73 on: August 29, 2006, 01:55:00 pm »
then if thats normal speed I cant wait to see it on my 84+SE :Dbiggrin.gif

Offline tifreak

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« Reply #74 on: August 30, 2006, 01:44:00 am »
QUOTE
I'm not trying any demos until its all finished. I'll just look at the screenshots.
So, criticism time!
I suggest not making PokeFlute a Key Item. Instant Awakening whenever you want broke the game. It made your rival's Exxegutor (however it's spelled) near worthless. Or you can just make it work on the Snorlax only.
Exp.All isn't a key item.

Some other things: How will you get trade evolutions to work? Kadabra->Alakazam, Haunter->Gengar? Will you have some NPCs trading those, like Yellow did with that Machoke?

That's all for now, I'll be back with more.


Pokeflute: Well it is in the original game, so I will put it on here, besides, you cannot advance if you do not have it so...

Exp All: Oops, oh well, I will just have to leave it where it is at, because it would require a ton of work to move it...

I plan on getting a decent link protocol for it. That way, you can trade with other players. We just have to see how things work out.


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wow cool! I really cant wait, does it work properly now?


Everything besides the selection of the items do.


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beautious. is that running on a normal 83+?


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according to the look of the screenshot it seems to be a PTI screenshot scaled up 2x size, and it seems to not be speeded up


QuoteBegin
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QUOTE
It looks like it is VTI + Calc Capture, he was having problems with the OS he was using with PTI I guess (1.12 not 1.19)? With the special chars.


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no i think its PTI, I can recognise the grid effect PTI has, VTI had no grid effects, neither tilem and flash def***er



Meh, lots of quotes to cover :Ptongue.gif

Yes, this is on PTI, running OS 1.19. OS 1.12 will not handle it, so I guess I will have to make sure I include that in the readme. I also used Calccapture, 1) since I don't like PTI's small screenshots and 2) I made one with PTI and could not locate it. And yes, I checked all folders and everything, it was not there.


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then if thats normal speed I cant wait to see it on my 84+SE


brb...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%