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PokePurple, progress
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Omnimaga
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Pokémon Purple
(Moderator:
tifreak
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PokePurple, progress
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Topic: PokePurple, progress (Read 56790 times)
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CureDesu
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PokePurple, progress
«
Reply #105 on:
October 09, 2006, 04:03:00 pm »
tifreak, your work is amazing. It seems like your always working at something, and i'm sure this will turn out great.
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Radical Pi
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Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
PokePurple, progress
«
Reply #106 on:
October 10, 2006, 09:11:00 am »
QuoteBegin-xlibman+6 Oct, 2006, 21:07-->
QUOTE
(xlibman @ 6 Oct, 2006, 21:07)
wow O_O
alerady.
I wonder if the DS version is 3d or just 2d like the original pokemon
2.5D. Look at some screenshots. Still 4-way only walking.
...I guess I'm the only competitive player here? Anyway, I'll love this when its done. :king:
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One of these days I'll get a sig I'm really proud of.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
PokePurple, progress
«
Reply #107 on:
October 10, 2006, 09:17:00 am »
wow I'll check asap!
*
xlibman
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tifreak
Project Author
LV11
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Posts: 2708
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My Kung Fu IS strong...
PokePurple, progress
«
Reply #108 on:
October 11, 2006, 03:54:00 am »
Well, obviously, I totally missed my deadline. I have all of the badges on paper, though only 3 of them are converted to hex. I will try to finish that up during lunch today, and will hopefully have those screenies up tonight, as long as real life stuff doesn't interfere...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Dragon__lance
Guest
PokePurple, progress
«
Reply #109 on:
October 11, 2006, 02:32:00 pm »
cool stuff! Can't wait to see the awesome sprites!
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tifreak
Project Author
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Posts: 2708
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My Kung Fu IS strong...
PokePurple, progress
«
Reply #110 on:
October 11, 2006, 02:54:00 pm »
And here are the screenshots:
This has 3 badges earned:
This has 5 badges earned:
This has all badges earned:
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
bfr
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Posts: 819
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PokePurple, progress
«
Reply #111 on:
October 11, 2006, 03:24:00 pm »
Nice screenies ^_^
Keep up the good work. :thumbup:
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bfr's website -
http://bfr.tifreakware.net
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
PokePurple, progress
«
Reply #112 on:
October 12, 2006, 01:59:00 am »
wow great stuff, looking great as well! Keep up the progress
(I hate deadlines, I never meet them, hence why i never use them anymore
)
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lolje
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PokePurple, progress
«
Reply #113 on:
October 12, 2006, 04:56:00 am »
w0w, I have to say that looks really great! You are definitly able to press out
a LOT out of pure basic...
keep it up! :thumbup:
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83+/84+ xLIB projects
Age of culture II (~89%)
Contact:
lolje@web.de
bfr
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PokePurple, progress
«
Reply #114 on:
November 03, 2006, 12:15:00 pm »
Great progress? Are you kidding me? Have any of you checked tifreak8x's signature?
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bfr's website -
http://bfr.tifreakware.net
Radical Pi
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Posts: 1143
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PokePurple, progress
«
Reply #115 on:
November 03, 2006, 12:39:00 pm »
Yes, it looked just like that before I left in June.
Anyway since I didn't say it before, great work on the Badge sprites! They definitely remind me of the originals.
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One of these days I'll get a sig I'm really proud of.
bfr
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PokePurple, progress
«
Reply #116 on:
November 03, 2006, 12:44:00 pm »
Yeah, the badges do look pretty good. B)
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bfr's website -
http://bfr.tifreakware.net
tifreak
Project Author
LV11
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Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
PokePurple, progress
«
Reply #117 on:
December 03, 2006, 05:06:00 am »
Well, work continues on Pokemon Purple... I have been giving considerable thought to making the text display faster when a key is pressed, and so far, the only thing I have gotten to work totally is making the program think that it is set to "fast" text display until it hits the pause, where it resumes its normal speed.
I am toying with an idea on displaying whole lines at a time, but of course, that is being a pain in my shorts and is not cooperating with me... >.<
I shall continue playing around with it for a while, and if nothing else, will leave it with the newer set up.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
PokePurple, progress
«
Reply #118 on:
December 03, 2006, 05:34:00 am »
hmm interesting, do u have a screenie of this?
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Radical Pi
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Posts: 1143
Rating: +5/-2
PokePurple, progress
«
Reply #119 on:
December 03, 2006, 12:45:00 pm »
Whole lines would be the fastest you can go, unless you switch to Output.
The way it is already is fine. I don't think anyone would have the text on any option other than fast.
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One of these days I'll get a sig I'm really proud of.
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PokePurple, progress
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