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Omnimaga
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Portal X
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Builderboy
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Portal Prelude
Portal Prelude
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Topic: Portal Prelude (Read 257981 times)
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Builderboy
Physics Guru
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LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Portal X
«
Reply #330 on:
July 02, 2010, 04:34:08 pm »
The new demo is OUT! Its a single test chamber that is going to be in the game. It utilizes boxes, portal techniques, lazer walls, buttons, and doors. Use the arrow keys to move, up to jump, and 2nd to grab and release a box when you are near it. Get through the door to escape the test chamber! (Although there is no win detection yet) press clear to quit.
Fun Fact: I was able to complete the test chamber in 8 seconds
see if you can beat my score
Ill post a screenie in the TAS thread soon.
Funner Fact: This is version 0.2.3, i just started the 23'd page, and 23 is my favorite number :O
«
Last Edit: July 02, 2010, 04:34:57 pm by Builderboy
»
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Portal X
«
Reply #331 on:
July 02, 2010, 05:01:55 pm »
what do you mean by 23'd page? Is it some sort of book?
ANyway glad to see a new demo out
, I'll play it asap!
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Builderboy
Physics Guru
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Would you kindly?
Re: Portal X
«
Reply #332 on:
July 02, 2010, 05:16:20 pm »
That post started the 23rd page of this thread, and excelent
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DJ Omnimaga
Clacualters are teh gr33t
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Re: Portal X
«
Reply #333 on:
July 02, 2010, 05:35:48 pm »
Oh ok lol
This subforum also has a lot of posts already. I wonder what's the ratio of general calc/non-calc discussion vs projects on Omni, now...
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Raylin
Godslayer
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I am a certifiable squirrel ninja.
Re: Portal X
«
Reply #334 on:
July 02, 2010, 05:42:39 pm »
Flash application has a bad signature.
Wabbitsign can't seem to fix this.
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Bug me about my book.
Sarah:
TI-83 Plus Silver Edition [OS 1.19]
Cassie:
TI-86 [OS 1.XX]
Elizabeth:
TI-81 [OS 1.XX]
Jehuty:
TI-83 Plus Silver Edition [OS 1.19]
Tesla:
CASIO Prizm
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Portal X
«
Reply #335 on:
July 02, 2010, 06:19:30 pm »
I could get it to work in Wabbitemu. Did you get errors on real hardware?
Btw I was bored and made another screenshot
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Builderboy
Physics Guru
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Would you kindly?
Re: Portal X
«
Reply #336 on:
July 02, 2010, 08:16:45 pm »
Whoops i forgot to sign the App, now i need to figure out how to do that... You tried wabbitsign you say?
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Re: Portal X
«
Reply #337 on:
July 02, 2010, 08:56:07 pm »
I heard people suggesting RabbitSign over WabbitSign. I wonder which one is the best?
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Builderboy
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Would you kindly?
Re: Portal X
«
Reply #338 on:
July 02, 2010, 09:07:41 pm »
I wonder, and I'll see if I can figure ou how to use them. Has anybody encountered any bugs yet? You get a blue lobster trophy if you do ^^
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DJ Omnimaga
Clacualters are teh gr33t
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Re: Portal X
«
Reply #339 on:
July 02, 2010, 09:14:15 pm »
Not so far, except I seemed to have an hard time grabbing the boxes and shooting. It seemed like key detection was not as reponsive as the last demo
Again I was playing 5% speed, but in the other demo there was a considerable difference
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Builderboy
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Would you kindly?
Re: Portal X
«
Reply #340 on:
July 02, 2010, 09:20:32 pm »
Hmmm for the boxes you have to be fairly close to them to grab, so that may be he issue. For the shooting, I am still using the reular OS getkey routine, which means that you can't shoot a portal if you are pressing any other keys. I have to get this working with the getkey(#) code to fully fix it.
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DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Re: Portal X
«
Reply #341 on:
July 02, 2010, 09:30:27 pm »
Yeah maybe it's that. It is not too bad when playing at normal speed, though. I guess it could maybe cause issues for extremly hard levels requiring very precise timing and fast reflexes, though
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Quigibo
The Executioner
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I wish real life had a "Save" and "Load" button...
Re: Portal X
«
Reply #342 on:
July 03, 2010, 12:50:21 am »
Kinda funny bug. I'm not even pressing any keys.
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___Axe_Parser___
Today the calculator, tomorrow the world!
Builderboy
Physics Guru
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Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Portal X
«
Reply #343 on:
July 03, 2010, 12:59:35 am »
Oh Damn not that bug again! I thought i had fixed that a long time ago >:| Oh well time to bring out the kinetic energy equations again. Thanks for reporting that! The problem originated because when you teleport the character through a Portal, they are moved 1 pixel up, but their velocity stays the same, which means that they have gained a small amount of total energy. I forgot how i fixed this the first time.... Thanks again though! Lol fail bug.
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DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Re: Portal X
«
Reply #344 on:
July 03, 2010, 01:54:50 am »
Lol good thing in Portal the char won't bounce on walls like in my ball game, else it would become an insane bouncing fest as soon as you would start changing direction while going extremly fast
I hope you find a solution!
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Omnimaga
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Portal X
(Moderator:
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Portal Prelude