Author Topic: Portal Prelude  (Read 258134 times)

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Offline DJ Omnimaga

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Re: Portal X
« Reply #510 on: September 13, 2010, 11:50:50 pm »
There are some already, some which were included on Youtube in 3 videos. You need to search through previous forum pages for the animated gifs, though.

Offline Builderboy

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Re: Portal X
« Reply #511 on: September 14, 2010, 12:45:41 am »
Or you could visit the screenshot thread :D http://ourl.ca/6315

Offline whitevalkery

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Re: Portal X
« Reply #512 on: September 14, 2010, 04:35:12 pm »
i love the design of the title screen!
to my personal opinion, i think calling it Portal is better then Portal X, since X is way over used in kid based things...

so i think simply calling it portal will keep it authentic and not cause any confusion for people with the "X".



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Offline meishe91

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Re: Portal X
« Reply #513 on: September 14, 2010, 05:36:05 pm »
i love the design of the title screen!
to my personal opinion, i think calling it Portal is better then Portal X, since X is way over used in kid based things...

so i think simply calling it portal will keep it authentic and not cause any confusion for people with the "X".

The only problem with calling it just "Portal" is that Builder already has a game in TI-BASIC called Portal and this, I believe, isn't supposed to be a remake/improved version of that.
Spoiler For Spoiler:



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Offline Builderboy

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Re: Portal X
« Reply #514 on: September 14, 2010, 07:13:11 pm »
Well no matter what, its not going to be Portal X, like i said before, thats just a working title :) And it also is not going to be *just* Portal either.  It has an actual subtitle that separates it from my other Portal games ^^

Offline DJ Omnimaga

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Re: Portal X
« Reply #515 on: September 14, 2010, 10:55:35 pm »
i love the design of the title screen!
to my personal opinion, i think calling it Portal is better then Portal X, since X is way over used in kid based things...

so i think simply calling it portal will keep it authentic and not cause any confusion for people with the "X".

The only problem with calling it just "Portal" is that Builder already has a game in TI-BASIC called Portal and this, I believe, isn't supposed to be a remake/improved version of that.
Yeah, there are some fanboys that will bash the game for not being 3D and the like if he calls it portal I am sure x.x. I saw some people do it with Super Mario 1.2 x.x

I can,t wait to see the new title :)

Offline Builderboy

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Re: Portal X
« Reply #516 on: September 15, 2010, 01:31:45 am »
O.O if i could do Portal3D on the 84 i think i would be hero of the world

Offline meishe91

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Re: Portal X
« Reply #517 on: September 15, 2010, 01:39:37 am »
O.O if i could do Portal3D on the 84 i think i would be hero of the world

Or at least the hero of our world ;)
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Offline DJ Omnimaga

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Re: Portal X
« Reply #518 on: September 15, 2010, 02:38:37 am »
O.O if i could do Portal3D on the 84 i think i would be hero of the world
Maybe for the TI-Nspire ;D

Or maybe Bwang could do that part :P

Offline meishe91

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Re: Portal X
« Reply #519 on: September 15, 2010, 02:40:17 am »
Or maybe once Quigibo implements 3D support :P
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Offline Builderboy

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Re: Portal X
« Reply #520 on: September 15, 2010, 02:41:36 am »
I think the controls for a 3D portal would be a nightmare x.x 3D games without a mouse are already questionable enough.  Especially if its not raycasted, if its full 3D then key controls get even harder.  Then adding in portal shooting and its a disaster... D:

And i dont think even Axe is that powerful :P

Offline meishe91

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Re: Portal X
« Reply #521 on: September 15, 2010, 02:45:36 am »
Well if anyone can do it with Axe it would be you :P

And for controls, it'd just be a knack you'd have to get used to ;)
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Offline DJ Omnimaga

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Re: Portal X
« Reply #522 on: September 15, 2010, 02:53:19 am »
I think the controls for a 3D portal would be a nightmare x.x 3D games without a mouse are already questionable enough.  Especially if its not raycasted, if its full 3D then key controls get even harder.  Then adding in portal shooting and its a disaster... D:

And i dont think even Axe is that powerful :P
Well it depends, What I think is that camera would be like Up=MODE, Down=APPS, Left=ALPHA and Right=Stats, and to shoot you would press XTON or the like. Otherwise, it could be just like Nintendo 64 and very early PS1 shooters before dual joystick controllers were invented, where the camera could only be moved up/down and left/right arrow rotated camera instead of straffing. It wasn't as convenient, but back in the days it did the job it seems. I'm not sure about the Nspire, though... since the dpad is completly centered...

Offline whitevalkery

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Re: Portal X
« Reply #523 on: September 15, 2010, 01:04:44 pm »
hmm...
how about Aperture Science 8x facility?
« Last Edit: September 15, 2010, 01:05:03 pm by whitevalkery »



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Offline Builderboy

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Re: Portal X
« Reply #524 on: September 15, 2010, 01:59:15 pm »
What do you mean?