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Offline C0deH4cker

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Re: Portal Prelude
« Reply #885 on: November 07, 2011, 02:37:36 pm »
I have discovered a glitch or two, but I cant post a screenie now. I will post it later.

Btw, can you send us the level editor? That would be appreciated, as we could better test the engine, and we could also make more levels for you.

Offline Builderboy

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Re: Portal Prelude
« Reply #886 on: November 07, 2011, 02:53:22 pm »
The level editor isn't finished yet, it will be released when the final game is released, as well as to a couple users to help make some more levels.

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Re: Portal Prelude
« Reply #887 on: November 07, 2011, 07:12:44 pm »
alright. ill try to post a screenie in a minute.

Offline C0deH4cker

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Re: Portal Prelude
« Reply #888 on: November 07, 2011, 08:10:59 pm »
heres a screenie. same method as last one (old version).

Offline Builderboy

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Re: Portal Prelude
« Reply #889 on: November 07, 2011, 08:16:41 pm »
Yeah that has been discovered already, although I am unsure if you achieved the portal under the door in the same way since you didn't include that part in the screenshot.  Really, it's only the method that you get the portal under the door that is a glitch, everything after that is working fine XD.  But yeah, I need to touch up the portal bumping code because this keeps happening x.x

Offline DJ Omnimaga

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Re: Portal Prelude
« Reply #890 on: November 07, 2011, 08:40:56 pm »
Wow just saw the new screenshots and this is absolutely epic. I especially like the transition between levels. One thing I noticed, though, is that falling speed seems limited, right?

I can't wait for public release. :)

Offline Builderboy

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Re: Portal Prelude
« Reply #891 on: November 07, 2011, 08:46:35 pm »
Falling speed is definitely limited XD If it wasn't you could just get in an infinite loop and build up over 9000 velocity D:

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Re: Portal Prelude
« Reply #892 on: November 08, 2011, 03:40:15 pm »
The portal under door glitch can occur like i did previously, or by having the door open then placing a portal there. It doesnt disappear when the door closes.

I found 3 more glitches, but cant post screenies now, so ill try to explain them.

1: On any level that has the block (27), if you pick it up and throw it against the entrance to the level so that it falls in the bottom-left corner, you cannot pick it up again.

2: On level 29, in the first room that you spawn in, if you jump and shoot a portal up-right, the portal will spawn in the wall.

3: If you have two portals that are basically touching each other on the left wall (not the right one) in the top-left corner, and you go left into the bottom one and hold down the jump button, you will go partially into the ceiling. Not a big glitch, but a glitch nonetheless.

Hope this helps!

Offline aeTIos

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Re: Portal Prelude
« Reply #893 on: November 09, 2011, 05:16:14 am »
Where should I post levels I drew up?
I'm not a nerd but I pretend:

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Re: Portal Prelude
« Reply #894 on: November 09, 2011, 05:20:10 am »
You can PM them to me ^^

Offline aeTIos

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Re: Portal Prelude
« Reply #895 on: November 09, 2011, 05:21:54 am »
okay. Uh, spikes: are they in all 4 directions or just facing up?
(also maybe cool suggestion: rotate the sprite when he comes out a portal)
I'm not a nerd but I pretend:

Offline Deep Toaster

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Re: Portal Prelude
« Reply #896 on: November 09, 2011, 11:50:53 pm »
There are spikes? I didn't see any in the levels ???

By the way, is level 27 even possible? I've tried for several days and that's the one level I can't get past -- and qazwsx988, who's usually really good at that sort of puzzle stuff, can't figure it out either.




Offline leafy

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Re: Portal Prelude
« Reply #897 on: November 10, 2011, 12:40:14 am »
Yes, it's very possible ^^ Requires a bit of hackish grabbing and jumping however :P
In-progress: Graviter (...)

Offline Builderboy

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Re: Portal Prelude
« Reply #898 on: November 10, 2011, 01:25:06 am »
It requires no hacking whatsoever!  There is no tricky skill shots involved, just out of the box thinking :)

Offline aeTIos

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Re: Portal Prelude
« Reply #899 on: November 10, 2011, 07:02:46 am »
What do you think of my levels?
I'm not a nerd but I pretend: