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Omnimaga
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Portal X
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Builderboy
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Portal userbar
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Topic: Portal userbar (Read 14196 times)
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Deep Toaster
So much to do, so much time, so little motivation
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Portal userbar
«
on:
November 08, 2011, 07:55:17 pm »
As Builderboy requested on IRC:
Tell me what to put in the bottom-right corner
«
Last Edit: December 18, 2011, 06:10:19 pm by Deep Thought
»
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annoyingcalc
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Found in Eclipse.exe
Re: Portal userbar
«
Reply #1 on:
November 08, 2011, 07:56:04 pm »
That is awesome!
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parserp
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The King Has Returned
Re: Portal userbar
«
Reply #2 on:
November 08, 2011, 08:09:42 pm »
EPIC.
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LincolnB
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By Hackers For Hackers
Re: Portal userbar
«
Reply #3 on:
November 08, 2011, 08:40:09 pm »
freaking awesome! Put a little blurred running guy, blurred in gray because he's running so fast, in the right corner.
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Builderboy
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Would you kindly?
Re: Portal userbar
«
Reply #4 on:
November 08, 2011, 09:30:39 pm »
I suggested he put a dude falling in an infinite loop
Loving your awesome work Deep thought ^^
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LincolnB
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Re: Portal userbar
«
Reply #5 on:
November 08, 2011, 09:41:17 pm »
Yeah, that'd be sweet. I'm excited.
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Re: Portal userbar
«
Reply #6 on:
November 08, 2011, 10:38:27 pm »
Infinite loop dude would be cool
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Deep Toaster
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Re: Portal userbar
«
Reply #7 on:
November 09, 2011, 12:15:12 am »
Quote from: Builderboy on November 08, 2011, 09:30:39 pm
I suggested he put a dude falling in an infinite loop
That's a great idea. Could you whip up a quick animated screenie of a level where the character falls in an infinite loop between two portals separated by a single open tile? In other words, a scene that looks like
_
^
‾
where the lines are the portals, and the character (carat) falls between them. I'm too lazy to do it pixel-by-pixel
«
Last Edit: November 09, 2011, 12:16:42 am by Deep Thought
»
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Builderboy
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Would you kindly?
Re: Portal userbar
«
Reply #8 on:
November 09, 2011, 12:57:39 am »
There you go
I spaced the portals out by 2 tiles or else it gets a bit difficult to see what is happening
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aeTIos
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Re: Portal userbar
«
Reply #9 on:
November 09, 2011, 02:59:23 am »
Wow cool level! are those =:=:=:= lines (but vertical) those blue things?
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Builderboy
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Would you kindly?
Re: Portal userbar
«
Reply #10 on:
November 09, 2011, 03:20:17 am »
Yeah you can't shoot portals through them, and moving through them erases your current portals. They do not, however, destroy objects
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aeTIos
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Re: Portal userbar
«
Reply #11 on:
November 09, 2011, 03:22:00 am »
okay. and the beam in the demo is a red 'wall' isnt it?
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Builderboy
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Would you kindly?
Re: Portal userbar
«
Reply #12 on:
November 09, 2011, 03:22:35 am »
Indeed it is ^^
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LincolnB
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Re: Portal userbar
«
Reply #13 on:
November 09, 2011, 05:04:43 pm »
I still don't get how leafiness solved that level in 20 frikkin seconds. It took me like half an hour!
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C0deH4cker
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Re: Portal userbar
«
Reply #14 on:
November 09, 2011, 06:54:37 pm »
Which level?
Btw, ive been playing this game like CRAZY since ive gotten it (played each level at least 15-20 times), so i can beat all of them on-calc so it looks like it was TASed. The last level is SO hard though. It took me the longest time to beat. It was even hard with the + key trick. Yes, i figured that out as well
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Portal userbar