Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Major Community Projects
»
Completed
»
Portal X
(Moderator:
Builderboy
) »
Portal X (Prelude) Bugs
« previous
next »
Print
Pages:
1
2
[
3
]
4
5
Go Down
Author
Topic: Portal X (Prelude) Bugs (Read 39136 times)
0 Members and 3 Guests are viewing this topic.
Builderboy
Physics Guru
Project Author
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Portal X (Prelude) Bugs
«
Reply #30 on:
December 06, 2012, 07:23:50 pm »
The first bug probably is just leftover from level 24 being silly. If you can reproduce the bug after starting level 25 directly without going through level 24 make sure to let me know.
The second bug is with the level editor, not Portal. Portal has a certain max number of objects it can support, and the editor doesn't respect this value. There are plenty of ways using the editor to make the game messed up or crash though, so my best answer for right now is to not do that
Logged
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: Portal X (Prelude) Bugs
«
Reply #31 on:
December 06, 2012, 07:24:57 pm »
then modify the editor
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
Builderboy
Physics Guru
Project Author
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Portal X (Prelude) Bugs
«
Reply #32 on:
December 06, 2012, 07:36:40 pm »
There are a large number of things that you can do to create a buggy level, and I am already near the execution limit in terms of size. Until I get a large amount of free time to optimize the editor significantly, there really isn't much I can do. I definitely don't want to make it an app, as that would be wasting 8K of extra space.
Logged
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: Portal X (Prelude) Bugs
«
Reply #33 on:
December 06, 2012, 09:22:22 pm »
Ok, made now scrienies, and i forgot to report another bug: in that different dialog sometimes you can't hit 2nd to contine:
and now the one where the box vanishs:
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
Rhombicuboctahedron
LV6
Super Member (Next: 500)
Posts: 437
Rating: +41/-6
Re: Portal X (Prelude) Bugs
«
Reply #34 on:
December 07, 2012, 04:37:01 pm »
That level 24 glitch is actually pretty bad. I did it again, and upon exiting portal, I got some weird symbols on the screen, and couldn’t use it or even turn it off. I took all the batteries out, put them in again, and it still was frozen.
Anyway, I left the batteries out while I was at school today and it worked again, but that glitch is pretty bad.
Logged
stevon8ter
LV7
Elite (Next: 700)
Posts: 663
Rating: +10/-0
Re: Portal X (Prelude) Bugs
«
Reply #35 on:
December 07, 2012, 04:39:19 pm »
Yeah that's the main glitch he has to work out of it... Beside that glitch, there are only a few non-bothering glitches so i guess he's mainly focussing on removing the lvl 24 glitch (maybe just place a roof on it builderboy? So they can't shoot out of the level?)
Logged
None of my posts are meant offending... I you feel hurt by one of my posts, tell me ... So i can appoligise me and/or explain why i posted it
Hi there, I'm the allmighty (read as: stupid, weak...) STEVON8TER
Xeda112358
they/them
Moderator
LV12
Extreme Poster (Next: 5000)
Posts: 4704
Rating: +719/-6
Calc-u-lator, do doo doo do do do.
Re: Portal X (Prelude) Bugs
«
Reply #36 on:
December 07, 2012, 04:40:31 pm »
If he puts a roof over it, that will make the level super easy
(I still haven't gotten past it o.o)
Logged
My pastebin
|
Pokémon Amber
|
Grammer Programming Language
|
BatLib Library
|
Jade Simulator
|
Zeda's Hex Opcodes
|
FileSyst Library
|
CopyProg
|
TPROG
|
GroupRead
|
Lbl Read/Write
|
Z80 Floating Point Routines
(
z80float on GitHub
)|
Z80 Optimized Routines Repository
stevon8ter
LV7
Elite (Next: 700)
Posts: 663
Rating: +10/-0
Re: Portal X (Prelude) Bugs
«
Reply #37 on:
December 07, 2012, 04:41:30 pm »
Me neither, but if he puts a "you can't shoot a portal here" roof over it...?
Logged
None of my posts are meant offending... I you feel hurt by one of my posts, tell me ... So i can appoligise me and/or explain why i posted it
Hi there, I'm the allmighty (read as: stupid, weak...) STEVON8TER
Rhombicuboctahedron
LV6
Super Member (Next: 500)
Posts: 437
Rating: +41/-6
Re: Portal X (Prelude) Bugs
«
Reply #38 on:
December 07, 2012, 04:41:44 pm »
Not if he makes the roof non portal blocks
Logged
squidgetx
Food.
CoT Emeritus
LV10
31337 u53r (Next: 2000)
Posts: 1881
Rating: +503/-17
rawr.
Re: Portal X (Prelude) Bugs
«
Reply #39 on:
December 07, 2012, 04:42:26 pm »
New glitch, that is sort of seriousish; sometimes upon starting the level you can hit downleft portal and a portal will appear on the left side of the block you're standing on, facing the edge of the screen. Warping into this portal wraps you into the rightmost column of the level, allowing you to just skip to the next level hehe. At work atm so no screenie, but it's easy to duplicate. Try it on level 19. It's probably caused by the portal code note bothering to check for shooting offscreen or something (?)
«
Last Edit: December 07, 2012, 04:51:38 pm by squidgetx
»
Logged
Read my webcomic!
|
My SoundCloud
Projects:
[url=http://www.omnimaga.org/index.php?topic=5988.msg117813#msg117813]Check out the demo now!
- Current progress: battle engine and stuff
Proud author of:
Cuberunner
|
SpaceDash
|
The Psyche
|
XXEdit
|
AxeSynth
|
StickNinja
|
Gravity Guy
|
Embers:Phoenix
|
Zombie Gun
Axe: Need help optimizing?
User of Axe | zStart | TokenIDE | CalcGS | MirageOS
Happybobjr
James Oldiges
LV11
Super Veteran (Next: 3000)
Posts: 2325
Rating: +128/-20
Howdy :)
Re: Portal X (Prelude) Bugs
«
Reply #40 on:
December 07, 2012, 05:35:32 pm »
^ Darn. I don't want this fixed. thats how I beat it
Logged
School: East Central High School
Axe: 1.0.0
TI-84 +SE ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire ||| Lent out, and never returned
____________________________________________________________
dinosteven
LV4
Regular (Next: 200)
Posts: 194
Rating: +10/-1
Re: Portal X (Prelude) Bugs
«
Reply #41 on:
December 07, 2012, 07:19:10 pm »
Wish this glitch worked for level 24...
Logged
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: Portal X (Prelude) Bugs
«
Reply #42 on:
December 08, 2012, 02:11:39 am »
I got more now random screens turning off and entering random levels then, but when exiting it didn't crash at all.
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
Rhombicuboctahedron
LV6
Super Member (Next: 500)
Posts: 437
Rating: +41/-6
Re: Portal X (Prelude) Bugs
«
Reply #43 on:
December 14, 2012, 07:45:56 pm »
I don’t know if anyone else found this, but at the end of most levels, if you shoot up, you get a glitch similar to the level 24 glitch, except what happens after it is pretty cool. I think it displays all the code for game, but it looks like that matrix thing you get after clearing a bunch of numbers, but with less work and for much longer.
Logged
leafy
CoT Emeritus
LV10
31337 u53r (Next: 2000)
Posts: 1554
Rating: +475/-97
Seizon senryakuuuu!
Re: Portal X (Prelude) Bugs
«
Reply #44 on:
December 14, 2012, 07:52:53 pm »
Don't worry, it's not the code for the game
It's probably just converting a bunch of junk data to tokens.
Logged
In-progress: Graviter (...)
Print
Pages:
1
2
[
3
]
4
5
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Major Community Projects
»
Completed
»
Portal X
(Moderator:
Builderboy
) »
Portal X (Prelude) Bugs