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Messages - {AP}

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376
Web Programming and Design / Re: [Web] Removed From Game
« on: January 26, 2010, 12:25:30 pm »
Damn, thanks for trying though, Galandros.
I'm guessing I'll just keep the Magic stuff hidden for now just in case we find someone.

377
Web Programming and Design / Re: [Web] Removed From Game
« on: January 26, 2010, 12:40:10 am »
Thank ya! I figured that the logo would be better than the signature.
I have both available on the site though. (and the userbars)

378
TI Z80 / Re: Hunt z80 port
« on: January 25, 2010, 11:03:21 pm »
Anyway, just tried it out.
Interesting, but actually hurting the thing is difficult... never seems to get hurt while ON him, but only when we go through eachother.

379
TI Z80 / Re: Hunt z80 port
« on: January 25, 2010, 10:57:29 pm »
What in the world is up with that screenshot? O.o
(I'll try it out though.)

380
Web Programming and Design / Re: [Web] Removed From Game
« on: January 25, 2010, 08:28:20 pm »
Yeah, that and... no one wants to watch a 30 minute duel. =P

381
Web Programming and Design / Re: [Web] Removed From Game
« on: January 25, 2010, 08:17:42 pm »
Double post, because I can! =D

Recorded that video. Here's a weird game. Lasted over 30 mins (don't worry, I sped it up to last only 10), had a horrible hand, and I came back with only 200 LP left!

(Left as a link so you can see it the big screen version and/or HD.)


I'll probably actually upload tutorials later.
Also, I'll make an ad for RemovedFromGame.com with this account. Eventually.

382
Web Programming and Design / Re: [Web] Removed From Game
« on: January 25, 2010, 02:53:11 pm »
Yeah, that's the co-admin.
Friend of mine in college who got me into MTG in the first place.
The problem is the "in college" part. =(

I'm gonna start recording matches and, eventually, tutorials.
First match ended up lasting over 30 minutes. Sped it up to just about 10 and working on uploading it then annotating it.

Give me anothers 30 minutes. =P

383
Web Programming and Design / Re: [Web] Removed From Game
« on: January 25, 2010, 02:28:39 pm »
I'm still not sure that I'll keep the MTG portion of the site. (I have it hidden now.)

I know I can't keep track of both games alone and the co-admin that was supposed to work with it seems far too busy with college. (actually haven't heard from him for a week) So, I'm thinking of just getting rid of it unless I find an admin who can take care of it all. No coding will be required, but they need to be up-to-date on everything about MTG, a pretty skilled player, able to organize events, good at general moderation, able to advertise, etc. So it's still not an easy job.

I have an idea of someone who may get into it... I'll call him later today, but if anyone else thinks they can meet all this criteria then feel free to apply for the spot.

384
Web Programming and Design / Re: [Web] Removed From Game
« on: January 24, 2010, 10:15:53 pm »
Yeah, it's SimplePortal so I can't help you there. ^^;

Also, good thought... I do need to make a forum sig/userbar for advertising.
(Oh, and put it in that URL field. Forgot about that.)

EDIT: Got it done. Well, at least a temporary fix.





385
Web Programming and Design / Re: [Web] Removed From Game
« on: January 24, 2010, 10:07:19 pm »
Alrighty, did a bit of an update.
Fixed a graphical glitch, adjusted some settings appropriately, threw in a portal, and customized the portal's code a bit because I didn't like how it displayed some stuff. =)
I love knowing PHP~

I may actually get some writing done tonight.
I'm kinda switching back and forth between this and another project.
Also, still hunting for good Examiners (at LEAST one) and planning some stuff out.
Since I graduated, I do have quite a bit more free time... I'm just having a bit of trouble balancing the free time properly.

386
TI-BASIC / Re: Compare getkey to a list
« on: January 24, 2010, 06:55:30 pm »
Funfact: The convention of using K for getkey started because that was what the example in TI's manual used.

Really? I just used it because to me K = Keypress. I do that with variables a lot. Like Position in a menu = M or any temporary variable = X.
In fact... I never even read the TI manual. =D

Though, you're probably right for the most part. I'm always a weird exception it seems. =P

387
TI-BASIC / Re: Compare getkey to a list
« on: January 24, 2010, 04:09:09 am »
Haha, no problem!

I'm pretty rusty myself.
Had to actually test it on my calc first just to make sure I gave you the right information. ^^

(And I'm not sure that it's the fastest... but it's a hell of a lot faster and smaller than typing out "getKey=#" for each on you want to check. =P )

388
TI-BASIC / Re: Compare getkey to a list
« on: January 24, 2010, 03:56:34 am »
Well, for that, it'd just be...

Repeat sum(getKey={24,25,26,34
End

For example, if getKey was 25 the "getkey={24,25,26,34" part would output "{0,1,0,0}" then the "sum(" would add the elements together to equal "1" or "TRUE".

If it was cumSum then it'd output "{0,1,1,1}" in the end, which isn't a boolean as required by the Repeat function.

389
TI-BASIC / Re: Compare getkey to a list
« on: January 24, 2010, 03:38:41 am »
Hm... I think I know what code you're talking about.
Though, I have to ask you to elaborate a bit. Technically, all you need to compare a keypress to a list is to type "getkey→K:K=<insert a list here>".

So, because of that, I need to know something like what you'll use this for then I can probably give you example code for that and explain it, if need be.

390
Miscellaneous / I have become... man.
« on: January 20, 2010, 05:19:15 pm »
As you may have guessed from this vague title... I just graduated High School.
Graduated one semester early. Because I'm amazing.

That is all. =)

(Oh, and I finally get to see just how mentally screwed up I am written down on paper. In other words, I have to go to a psychiatrist tomorrow.)

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