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Messages - 123outerme

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211
TI Z80 / Re: Calcopoly!
« on: October 07, 2014, 06:24:04 pm »
I think it would be only fair if you add yourself as a color as well :)

212
TI Z80 / Re: [CSE BASIC] Dragonsglid
« on: October 07, 2014, 05:51:22 pm »
You can also edit them from the DCS (8 only?) menu, which is what I do.

Anyway, I got all of my stuff back, and even did a little more work such as making the first enemies weaker, optimizations, etc.


213
TI Z80 / Re: [CSE BASIC] PainTI
« on: October 02, 2014, 05:08:03 pm »
Ok thanks for the info. For the cursor you could try to make it so that it blinks between different colors when you are selecting the second line point so it's easier to distinguish. Something I wonder though is how you will work out the issue about stuff being erased when you move the cursor over it? Recalling the picture would fix it but that's slow.
I can make it a circle when it's selecting the second point, and I'll work on it.
As for the stuff being erased, you can turn on no-erasing-cursor mode (freeform drawing, for now) and go through the line like that. I'll see if there's anything I can do to minimize cursor erasing.

Speaking of that, I have done a few things:
*Saving and loading
*Freeform drawing
*Other miscellaneous things
I will upload a screenshot when I have time.

Edit: Added the different cursor. It now blinks between circle and solid, but I don't slow down a lot so you can see it.

214
TI Z80 / Re: [CSE BASIC] Dragonsglid
« on: October 02, 2014, 05:03:29 pm »
Thanks DJ :) I have everything archived, and since I use DCSE (who doesn't), I can still run and edit them.

215
TI Z80 / Re: [CSE BASIC] PainTI
« on: October 01, 2014, 09:47:19 pm »
Interesting. What I am curious about is how lines work since it doesn't look like there is a different cursor for when you are starting to draw a line. To save drawings you would need to store them into picture files.

You just hit 2nd at the first point, hit 2nd at the second point, and the. it draws a line. I plan on adding the different cursors later. As for storing them into picture files, Kerm suggested that and I'm working on it :)

216
TI Z80 / Re: [CSE BASIC] Dragonsglid
« on: October 01, 2014, 09:08:26 pm »
An unfortunately-timed freeze forced me to start over. However, there was an older backup, so I worked off of that. I have completely caught up to where I was before, except for a few minor bugs.

217
TI Z80 / [CSE BASIC] PainTI
« on: October 01, 2014, 04:38:36 pm »
Just for the lulz, I decided to make a paint program in TI-Basic. It only draws in lines and boxes, currently, but you can choose your color and swap colors in the middle of your paint session, or even save and come back to your picture at another time! I plan to add more features like advanced drawing methods.
In my latest version, I have freeform drawing and saving your work. I plan to add even more, though!

Here's what I have so far:

I did implement saving, but either Wabbit doesn't support Pic saving or it got corrupted a bit when I transferred it.

218
TI 68K / Re: Dodge 68k
« on: September 27, 2014, 09:00:14 pm »
A cheat code which sets your starting points to 1337(cheat code is...123outerme)
:3 Thanks, even though I did mostly nothing on Dodge :P

219
TI Z80 / Re: [CSE BASIC] Dragonsglid
« on: September 27, 2014, 11:41:08 am »
Well, I managed to fix it for the fire dungeon as well, but for some reason I have to do this if I want the test to work and not skip around:
Code: [Select]
If L=6:"M->Str1
If Ans:50->V
If Ans:11->T
That's all right, though. I also added an orange battle border and changed the yellow diagonal line to brown (trust me, it looks good). Screenies soon!

220
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: September 27, 2014, 11:37:14 am »
It really looks like the SSB 3DS menus (or the demo, since it's not out in NA, Europe, Australia, etc :P ). I can hear the Melee menu playing, or at least a menu theme playing :)

221
TI Z80 / Re: [CSE BASIC] Dragonsglid
« on: September 25, 2014, 12:24:43 pm »
Spoiler For Old News:
I'm experiencing a strange bug in which this line of code does random things including jump to random places in the code:
Quote
If L=6:Then:"M->Str1:11->T:50->V:End
Even if the code inside the If:Then conditional isn't run, it still is screwing with something. I have DCSE installed, but I disabled Hybrid BASIC libraries, just in case that was screwing with the code. Once I removed that line of code (well, just changed the store arrows and the quote in front of the M, and put it in a string), the program worked like normal.

Edit: It was fixed by MateoConLechuga on Cemetech, who told me to put the code on seperate lines. Somehow, that worked, even though it's pretty much the same thing, but I can continue.

In other news, I got the fire dungeon started, with fire enemy #1 and the fire dungeon's walls colored, which I will get a screenie of soon.

Edit 2: Now, it doesn't work only when at the fire dungeon, which is a little strange. I'll see what I can do.

222
TI Z80 / Re: [CSE BASIC] Dragonsglid
« on: September 23, 2014, 08:14:15 am »
Not bad so far, although they kinda look different for some reasons ???
That's because I didn't use as many Line( commands and not as many colors.
I've got a lot of the dungeons planned out, which I doubt all of them will be implemented.

223
TI Z80 / Re: [CSE BASIC] Dragonsglid
« on: September 22, 2014, 05:06:29 pm »
I'll work on the battle border, which will probably be orange to go with the yellow line, or I could change the line.
This is what I came up with first for the dungeon border (obviously switching colors out for different dungeons), I'll see if I can do anything more, and if it'll look better.


Edit: Progress has been stopped due to a strange bug with the battle. I tried disabling Hybrid BASIC libraries, and it still persists, so I'm not even sure what's happening.

224
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: September 22, 2014, 04:45:44 pm »
Quote
[4:43:03 PM]   123outerme   what the...
[4:43:10 PM]   123outerme   ffffun?
[4:43:29 PM]   123outerme   So, this person (that I'm pretty sure is a spambot, btw)
[4:43:56 PM]   123outerme   just messaged me on skype basically inviting me to a "live" webchat service that I've never even heard of
[4:44:15 PM]   123outerme   And basically saying a bunch of sexual stuff

225
TI Z80 / Re: [CSE BASIC] Dragonsglid
« on: September 22, 2014, 08:29:46 am »
Cool to hear. I wonder if they are fast enough for your needs? From what I saw in the Zelda Sacred Pearls menu I made a while ago (the game never got past that) it didn't seem too bad but that wasn't full screen, so maybe full screen is slower. But I think it's worth the addition :D
It's not too slow, in fact I kind of enjoy the drawing animation. When I get home, I'll upload the gif of it, so you know what I mean.

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