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Messages - 123outerme

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241
Miscellaneous / Re: What is your avatar?
« on: September 08, 2014, 07:38:21 pm »
all new avatars take getting used to. I feel like the person has changed :P

and a bigger astronaut would be nice :D
I'll work on it, but for the mean time, I gave my current astronaut less-noodly arms.

242
Miscellaneous / Re: What is your avatar?
« on: September 08, 2014, 07:34:34 pm »
O.O That's gonna take some time to get used to.
Edit: Should I make a bigger astronaut?

243
TI Z80 / Re: [TI-Basic] "Wrench" Utility Pack-(8x series)
« on: September 08, 2014, 05:25:29 pm »
I got a few more ideas for Wrench, and only one more needed until my program is filled up (well, really the Menu( command, but I don't want to have to make users pilot through a lot of menus to get to what they want).

244
TI Z80 / Re: [BASIC] TI-Thrash (8x Calcs)
« on: September 08, 2014, 05:01:46 pm »
To get the source code of my game you can just easily open the file in SourceCoder on Cemetech. But keep in mind it's a 4 games in 1 package.

As for your game I like the new animations, but for some reasons the characters seem to flicker. I wonder if you could be able to get rid of it?

There's a few places where I could fix that, and so I'll work on it :)

Edit: V1.0 released!

245
TI Z80 / Re: [BASIC] TI-Thrash (8x Calcs)
« on: September 07, 2014, 11:51:39 am »
Update 09B:

*Added movement (scripted for now, otherwise the game would slow down)
* Fixed things

Edit:
Update 01C (C for Candidate, like a release candidate):

*Added cool things to running intro
*Added scrolly round number input

246
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: September 06, 2014, 08:50:04 pm »
7016: You can't stand to have anything on your clipboard, especially a long string.
7017: You used "string" in the previous sentence.

247
Other / Re: Epic workarounds
« on: September 06, 2014, 05:53:39 pm »
Problem: TI-Thrash slows down.
Solution:
1. Move lots of commands outside of main loop, call with Goto.
2. Get the crap beat out of me for using Goto.

248
TI Z80 / Re: [BASIC] TI-Thrash (8x Calcs)
« on: September 06, 2014, 12:14:29 pm »
Spoiler For Updates:
I added more fighters!
Spoiler For GIF:

Changelog 0.1:
*Fixed some timing
*Redid fist graphics (3 to D, E to C)
*Reworked Super Thrash attack mechanics (now it charges up on your combos)
*Balanced a few things

Edit:
Spoiler For GIF:
Changelog 02B:
*Changed lifebars
*Changed menus to pure homescreen (thanks to JWinslow for helping me!)
*Small fixes 'n' stuff

Edit 2:
(No GIF, since there's minor changes)
Changelog 03B:
*Changed CPU head to "Q" to make differences when you're an "O" clearer

Edit 3:
Spoiler For GIF:
Changelog 04B:
*Added ability to choose rounds (thanks to Hayleia for the idea!)
*Reorganized bars to be more compatible with monochrome calcs
*Added round number at top
*Changed win condition to fit new ability to choose rounds
*Various other things

Edit 4:
(no GIF, just fixes)
Changelog 05B:
*Fixed a few issues

Edit 5:
(still no GIF, more minor fixes)
Changelog 06B:
*Fixed character damage outputs
*Centered some text

Edit 6:
(more fixes)
Changelog 07B:
*Added some input validation when inputting the number of rounds

Edit 7:
(more small stuff)
Changelog 08B:
*Fixed validation input stuff

249
TI Z80 / Re: [Axe] Source Seekers Battle (TI-83+ & up)
« on: September 06, 2014, 12:02:58 pm »
We could always revive it if there's progress :P
There may not be, though. I'm gonna try to work on TI-Kwon Do (that is only a tentative title).
Keep that title or I will be upset. >:D

250
Humour and Jokes / Re: 1337 reasons why you don't stand a chance with girls
« on: September 06, 2014, 10:56:04 am »
85: Because I'm so polite to girls (everyone, really), they think that I'm not interested in them.

251
Miscellaneous / Re: Random YouTube Videos
« on: September 06, 2014, 10:54:40 am »

Even if you don't like Pokemon, it's still got a catchy beat an' stuff.

252
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: September 05, 2014, 10:21:44 pm »
[10:18:46 PM]   123outerme   I exist in this IRC chat now
[10:19:04 PM]   Sorunome   no, you don't

[10:19:06 PM]   Sorunome   you only pretend to

[10:19:18 PM]   123outerme   deeeeep

253
TI Z80 / Re: [BASIC] TI-Thrash (8x Calcs)
« on: September 05, 2014, 08:35:37 pm »
I added combo moves!
.
Currently, the only combos are uppercut (punch twice) and jab (punch, kick). More coming soon!
Also, I fixed a few bugs.

254
TI Z80 / Re: [Axe] Source Seekers Battle (TI-83+ & up)
« on: September 05, 2014, 08:47:36 am »
I thought JWinslow was taking over, but I haven't heard anything about it from him.

255
TI Z80 / Re: [BASIC] TI-Thrash (8x Calcs)
« on: September 04, 2014, 06:37:11 pm »
Update:


*Added super moves, called Super Thrash attacks (no, this name is not final :P) and the corresponding bar
*Changed graphics and dodges drastically.
*Made attacking send you to an internal subprogram with Gotos (don't worry, I made sure no memory would leak, and matches wouldn't last that long anyways). I had to do this so that I could keep a lot of features and still get actual performance.

And DJ Omnimaga: Do you still have the source code? My inner compusiveness is telling me to try to give your game a better framerate :P


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