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Messages - wRieDen

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1
Official Contest / Re: Nspire Game Contest: Who's participating
« on: August 08, 2011, 04:34:22 am »
It's a good thing that we have Lua, as ATM I am the only one using C in my contest entry. (Then again, that would mean I win the contest >:D)
Haha, i thought exactly the same :P

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Official Contest / Re: Nspire Game Contest: Who's participating
« on: July 31, 2011, 06:53:45 am »
Hey, you misspelled my name :<
I still follow the projects section, but my motivation is really low at the moment.
At least, there will be a little contest entry from my side.

3
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: April 23, 2011, 09:00:18 am »
Here's another update for you !
Next piece display added and the randomness of the Tetrimino improved.
The levels are not limited to 10 anymore and the gameplay should be a little faster now.



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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: March 24, 2011, 05:08:05 pm »
Just a tiny update for those, who use the Touchpad. Now you can use it to control the game.
Also i fixed some timer issues.
Nothing else changed, as soon as i get some more free time i'll start working on nTris again.

5
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: March 04, 2011, 10:01:16 am »
I guess he means that feature: http://www.tetrisfriends.com/help/tips_intermediate.php
Well, i have to say that I didn't know about this hold queue before, but it seems to be quite useful.
Maybe i'll add it in further versions.

@DJ_O: I've already included this, but it's more a bug than a feature  8)
Just try to hold one of controls.

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: March 02, 2011, 03:48:35 pm »
Whoops, yes i tested the current version just on the emulator  :-[ , now the timer is retored properly.
The sleep funktion would block the whole controls, at the moment the timer is used for the falling blocks.

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: March 01, 2011, 10:03:37 am »
yes, i updated it  ;)

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: February 26, 2011, 06:27:17 pm »
*update*

- level system included
- some minor bugfixes

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Calculator C / Re: nSpire slow counter?
« on: February 25, 2011, 05:11:08 pm »
Hey, thanks! Now it works fine, thought i tried almost the same before :)

10
Calculator C / nSpire slow counter?
« on: February 25, 2011, 02:22:02 pm »
hi, i hope someone can help me with that.
Basically i search a timer, wich ticks around 1ms.
The second nSpire timer semms to be the right one for me, but i've no idea how to slow it down :banghead:
I allready tried setting 900D0010 to higher/lower values but it changed nothing?


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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: February 19, 2011, 06:22:45 pm »
yes holding buttons would be nice, but at the moment I don't have enough time to work it out.  :-\
Anyway I plan to improve the controls, maybe this month, but I can't ensure it.
The desings are just for aesthetics. :)

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: February 10, 2011, 03:55:19 pm »
updated first post:
Score system included, changed graphics, clickpad users can use the dpad now!

You can report bugs or make feature requests here: http://nspforge.unsads.com/p/ntris/wiki

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: February 10, 2011, 09:24:43 am »
Here you go!
This version also contains a simple score/line counter.
It doesn't look good but i'll update it soon.

14
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: February 09, 2011, 10:04:52 am »
Thanks! I've never worked with Trac before, but tomorrow i've got enough time to figure it out  ;)

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: February 08, 2011, 11:02:26 am »
Thats great squalyl i'll post a request later.
I plan to release the source, so svn is quite useful too :)

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