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Messages - gameblabla

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1
TI-Nspire / Re: SDL ports for Nspire
« on: September 27, 2018, 01:32:55 pm »
Hey guys,
just took the time to update some of my old stuff !

RoQPlayer
Finally took the time to rebase it around the much faster DreamRoQ. If you wanna grab it, it's here :
https://tiplanet.org/forum/archives_voir.php?id=296214
Note that you may have to convert your videos.
Here's how to do so with ffmpeg :
Code: [Select]
ffmpeg -i myvideo.avi -s 320x240 -aspect 320:240 -r 30 -an output.roq
Picodrive
It became broken after OS 3.6 was released... It became unusable since then... until now.
A simple recompile fixed it and i've also fixed support for new screens.
It also does seem to run a hair faster. Grab it here :
https://tiplanet.org/forum/archives_voir.php?id=304358

Oswan
My wonderswan emulator got a minor update : It now supports frameskipping.
Frameskipping should definitely help with slow games on the nspire.
And because there's no sound output, there's no need to worry about scratchy audio.
Grab the new version here : https://tiplanet.org/forum/archives_voir.php?id=219761

That's pretty much it. I may have to take a look at PocketSNES again...

2
TI-Nspire / Re: SDL ports for Nspire
« on: June 12, 2018, 04:32:40 pm »
Here's cannonball for the Nspire CX ! It's a game engine for Outrun so you do need the outrun rom files. Put them in a "roms" folder and put the tns file next to that folder.
It runs fairly slowly so overclocking is recommended :
https://tiplanet.org/forum/archives_voir.php?id=1569330



I also have updated Oswan here, it also seems to run faster !
Hope you enjoy

3
TI-Nspire / Re: SDL ports for Nspire
« on: April 05, 2017, 02:29:55 pm »
Here's Alterego, a simple puzzle-platformer game.

(nspire port does not run as smoothly)

Get it here :
https://github.com/gameblabla/bitbox-alterego-nspire/raw/master/bitbox-alterego-game/alterego.tns

4
TI-Nspire / Re: SDL ports for Nspire
« on: January 21, 2017, 12:58:45 am »
Yeah, i never managed to make the PSX emu work .... :/

I forgot to tell you that i had released a Jaguar emulator (VirtualJaguar) for the TI-Nspire CX.
And no, this is not a drill :P



Here's how the Jaguar version of Worms runs on it :
https://www.youtube.com/watch?v=k4iP9BUpJ4M

You can download it here :
https://tiplanet.org/forum/archives_voir.php?id=776746

Not all games work properly though, i must warn you.
With the nodsp version, Worms is the fastest running game.
Everything else is very slow (Wolfenstein, Cybermorph)

5
TI-Nspire / Re: SDL ports for Nspire
« on: September 28, 2016, 05:55:52 am »
Here's PCSX4All, a psx emulator for the GCW Zero now ported to the nspire !


It is pretty stripped down compared to the zero version but it can run a lot of games, even without a bios.
It is however very slow due to the lack of a JIT recompiler working on the TI Nspire.
(the available arm recompiler require sys_flushcaches, which is only available on Linux)

6
TI-Nspire / Re: SDL ports for Nspire
« on: September 24, 2016, 03:17:53 pm »
Well, I'm afraid it's the today's forum-cracy. You're bound to meet all sort of folks. Some are nice people others not that much. I'd say it's the cost of daring to publish anything. Please do keep it up. ;)
Thanks, i'll try to keep it up as long as possible.

Here's REMiniscene, a Flashback recreation now available for TI Nspire CX !

You need to own the DOS or Amiga game files and put them in a folder called "data".
Then, add the ".tns" extension to all files and place the rs.tns file next to the data folder.
Simply run the game with rs.tns.

7
TI-Nspire / Re: SDL ports for Nspire
« on: September 16, 2016, 08:22:40 pm »
Thanks Spiroh, i see PocketSNES and my other ports are getting lots of download on ticalc.org but no comments so far...
It's sad, i know, i even had people irl doubting my programming skills and saying i'm worthless.

Anyway, just want to let you i have ported another game, Homing Fever.
It's a game by Artur Rojek where you take control of a ship and you have to avoid the incoming missiles.
You'll get a score depending on how long you survived without getting hit.



EDIT: Critor reported some issues with the game, which are now fixed.
Please download it again if you got it prior this update.

8
TI-Nspire / Re: SDL ports for Nspire
« on: June 29, 2016, 12:34:11 pm »
Just so you know, i have updated Temper.
The input code is now native and as a result, it is 1.5x faster than before.

Hey nice to see you drop in and update the thread. :)
Thanks dude

9
TI-Nspire / Re: SDL/n2DLib ports for Nspire
« on: June 27, 2016, 01:34:25 pm »
I have decided to revive this thread because i was embarrased people are still downloading older versions here...
Anyway, i will quickly cover what i did post-omnimaga.

PocketSNES

The speed of PocketSNES has significantly improved since then, especially after i have ported the core of SnesEx 1.39
to PocketSNES.
You have now 4 different files : their core range from being the fatest to the most compatible.
To give you an idea how fast it is (with PocketSNES 1.39 minimal version) :
Super Mario World is so fast, it runs fullspeed on my 266Mhz Nspire with no frameskippign.
Super Mario Kart is much faster than it used to be.

There's also now a more accurate core that emulates the APU.
Games like Ys V now work.

Temper

Remember Hugo ?
Since then, Exophase released the source code to Temper, a much better PC-Engine emulator.
You can now emulate CD games too, provided you remove the CDDA tracks from the games.
To play games, you need a syscard filed called "syscards3.pce.tns" in the syscards folder created by Temper.

Things will go even faster once i fully switch the input code to native. (sadly not easy in temper's case)

Potator

Potator is a Supervision emulator. It can run all games fullspeed at 266Mhz.
Without overclocking, it runs games at 45 FPS.
This new version is much faster than the previous SDL-based version.

Gameblabla's Oswan

Gameblabla's Oswan is a much improved version of Oswan with greater accuracy and speed.
This new version is faster and crashes much less than the previous one.

Super Methane Brothers

Super Methane Brothers was originally an Amiga game that was remade by rombust.
It's a decent game based on the Bubble Bobble and Mario Bros.

Vecx

Vecx is a vectrex emulator.
It's not amazingly fast but it does have support for overlays.

SMS_Plus

A really fast Master system/Game Gear emulator.
It can emulate a good portion of them and has a good framerate, even when not overclocked.

Wolf4SDL

A port of Wolf4SDL for TI Nspire.
It runs at a decent pace and it is provided with the shareware files.
You can download it here

My original games

Helicopt3rs

A clone of Swing Copt3rs i wrote, originally for 3DO.
I posted in another thread here but this version is much faster. (and smaller too)

KillMinds
A puzzle game based on Quartet.

Where's Derpy
A Where's Waldo-like game where you have to find Derpy and the three muffins in twenty seconds.
You can download it here.

You can download everything i have posted down below.

10
TI-Nspire / Re: SDL ports for Nspire
« on: October 13, 2015, 04:17:39 pm »
Quote
I fail to see how this is relevant to this thread. If this is how dead a ghost town is then I'd have to say that ghost towns are pretty lively.
That's because you are new to this thread, my friend.
I could too not let you know about this too (like this thread was days ago) and then you will all suddently wonder what the hell happened to me and my ports.

Quote
That said, we don't have that many nspire users around anymore. You will find more of them on TI-Planet, but if you don't speak french it can be a little difficult to use that site.
I'm on tiplanet too and when i used to frequenly post my ti nspire ports here and everywhere else, critor often newsed them.
But when i stopped for a while however... critor covered TI-83 CE programs instead.
That pretty much means that i'm alone making ti nspire games/ports... Really sad

11
TI-Nspire / Re: SDL ports for Nspire
« on: October 13, 2015, 03:57:21 pm »
Worship Vector

Worship Vector is a cool 3D Tower Defense game by quasist.
(Yes, the same guy who did that pr0n game)
It surprisingly runs very well on my calculator and it's not overclocked.

Downloads in the attachements below

Warning:
This will probably be my last game i'll post here.
I got no feedback on Hugo and Omnimaga is as dead as a ghost town.
Sadly, more and more people are getting Ti nspires with OS 4.0...
Due to this, i will continue updating my thread at cw.

I enjoyed this little adventure with you guys but
now i think is the time to move on.

12
TI-Nspire / Re: SDL ports for Nspire
« on: September 19, 2015, 02:18:05 pm »
I got Hugo working on my Ti Nspire CX.
Just a warning for you guys, i'll be unavailable starting from 20th September
and this could take days or even weeks.

Hugo

Hugo is a NEC PC-Engine emulator originally by Zeograd.
I ported it to TI Nspire but things are pretty slow...
Anyways, it is working so i'm still releasing it.

CDs are not emulated by the way, only hucards.

13
TI-Nspire / Re: SDL ports for Nspire
« on: September 09, 2015, 05:08:01 pm »
Did a video about picodrive, you can see it running here :
https://www.youtube.com/watch?v=IrADSVXxJq4

I'm showing you Sonic 2 on my overclocked calc.
It actually does not run fullspeed on some intensive games like Sonic 2
with the current frameskip on a non-overclocked Ti Nspire...
It does however on some games like Flicky.

Well, the last version works in both emulators nspire_emu and kArmTI. I've just tested it.
This release looks more stable than the previous one but still the nspire_emu's speed must be slowed down (F9) to about 40% of its normal speed to make the game (Sonic) playable.
When using the Nspire gpSP emulator that doesn't seem to be necessary at all.  Anyway, those are little details that can always be addressed later. ;)
Thanks for report, SpiroH.
I may or may not add the option to set the frameskip in the future.
Nobody plays emulators inside of an emulator so i don't consider it a huge issue but it needs to be done anyways.

14
TI-Nspire / Re: SDL ports for Nspire
« on: September 09, 2015, 10:57:10 am »
Have you tried it with Firebird?
It does this with FireBird emu too.
I guess i should try with the more recent OS...

15
TI-Nspire / Re: SDL ports for Nspire
« on: September 09, 2015, 09:33:48 am »
I re-released another update for PicoDrive.
I'm so sorry, the first version was very broken.
But when something works on your calc and emulators but doesn't work on others calculators,
you can't do really anything...

I removed all the checks, it seems more stable too overall.
You should all upgrade !

PicoDrive
(sorry, no screens. It still doesn't work on my emus)

What emulators have you tried it on?
It seems the same problem as described before and it does this will all the emus.
When i try to load a ROM, it crashes.

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