This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - NanoWar
1
« on: March 23, 2016, 08:21:32 am »
You should really try to compile a newer version of spasm. You could try and grab the sources here: https://github.com/NanoWar/spasm-funk/I think you need to install libgmp-dev and libssl-dev to be able to compile it.
2
« on: December 07, 2015, 04:14:51 am »
RevSoft got hacked, too. phpBB3 still uses looped MD5 hashing And with, I belive, another admin's credentials they got access to our admin panel, changed files and downloaded the database (including the pw hashes).
5
« on: February 16, 2015, 05:34:40 am »
I believe the trees make this game really distinctive. The upwards movement is a bit wobbly!
6
« on: February 15, 2015, 12:40:39 pm »
Ok great, thanks. Party principles: - Single: one main character fights
- Party: multiple characters form a group and fight
- Monster party: exchangable monsters fight by your side
RPG elements: - Classes/Skills: magic attacks, skill tree, ...
- Attributes: strength, intelligence, dexterity, vitality => attack, defense, agility, hit points, mana
- Equipment: weapons, shields, rings, ...
- Crafting: ingredients, enemies drop items, recipes, professions, ...
The more I think about this, the more I like the idea of a single player crafting rpg game with random monster encounters.
8
« on: February 13, 2015, 08:28:43 pm »
Hey guys, I just wanted to share a little side project I've been working on now for a short while. There's no story or game mechanic implemented yet, so I would like to have your thoughts/ideas! I was initially planning to remake Dragon Quest Monsters, but it seems a bit too complex. Monster encounters should be in it, though. Random maps: Town:
10
« on: February 10, 2015, 10:00:55 am »
Hi, we've met. If you want to learn assembly, you MUST learn another language. It is difficult if not impossible to learn assembly as a first or second language. For starters, you should try learning python, ruby, lua, or any language in which you can learn the concepts. I'd then recommend learning axe, which is fast like assembly but is much easier to learn and can help teach assembly. Another thing you should do is READ AND FOLLOW THIS POST. WE ARE TRYING TO HELP YOU LEARN. Sorry about the caps and bold, but I don't think he would have read it otherwise
Do you really think he can understand BIG text better? You probably don't get it.
11
« on: February 10, 2015, 01:44:57 am »
Just some ideas from my old hard drive
dragon warrior monsters! =D
Of course, I forgot to mention that. I just did the greyscaling, but I also prepared some b/w sprites of that awesome game.
12
« on: February 05, 2015, 05:34:59 pm »
We need a math lib for z80. Do it.
13
« on: February 05, 2015, 03:48:57 pm »
Just some ideas from my old hard drive
14
« on: April 28, 2013, 12:24:36 pm »
Cool, I'm still waiting for this:
15
« on: April 23, 2013, 04:46:25 pm »
Seems they got featured. Congrats!
|