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Axe / Re: Did I permanently 'break' my calculator's data editors?
« on: June 11, 2013, 03:32:17 pm »
Nice! And yeah, just tested on my emulator and got the same problem so I think I probably just didn't notice before.
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Axe / Re: Did I permanently 'break' my calculator's data editors?« on: June 11, 2013, 03:32:17 pm »
Nice! And yeah, just tested on my emulator and got the same problem so I think I probably just didn't notice before.
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Axe / Re: Did I permanently 'break' my calculator's data editors?« on: June 11, 2013, 04:46:59 am »
After doing that, editors work until I run axe and exit. Like I said in the post it seems like a text flag isn't getting set to what it should, because if I go into my list editor then immediately quit and go to the graph screen I see L1 L2 L3 as well as the _____ indicating no data in the lists (basically the text that would have been in the list editor)
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Axe / Re: Did I permanently 'break' my calculator's data editors?« on: June 10, 2013, 06:43:18 pm »
I'm on v1.18 OS. Don't remember if my calculator came with 1.17 or 1.18, but I haven't updated to 1.19
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Axe / Re: Did I permanently 'break' my calculator's data editors?« on: June 10, 2013, 05:39:41 pm »
Unfortunately ram clears are only a temporary fix. I made a quick axe program to reset all text flags to default, and running that fixes the problem temporarily, but the problem comes back if I run the Axe app again.
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Axe / Did I permanently 'break' my calculator's data editors?« on: June 10, 2013, 05:11:33 pm »
So I was messing around with TI-OS lists in axe, and ended up overwriting what I assume is some kind of tail sequence to mark the end of the list. When I went into my ram it then said the list was taking up all available ram. Well, I wiped my ram which seemed to mostly fix the problem, but now any time I run Axe, after closing axe my data editors will break. I don't know if this is directly related to me messing with the lists, but it started happening around the same time so I assume it is.
My list editor looks like this: My stat plots screen looks like this: My matrix editor looks like this: My function editor looks like this: and my table screen (2nd + graph) looks like this: Interestingly, running Doors CS fixes the editors, as does wiping my ram. SetUpEditor does not fix it though. It looks like a problem with some sort of OS flag actually, because after viewing these screens, if I go to my graph screen all the text that should have been in the editor screens are on the graph screen. It's drawing the text to the graph buffer rather than the screen. In fact, after using a BASIC Text( command on the graph screen, the editors work again properly. I've tried everything I can think of to make it stop doing this. I've wiped my ram, archive, and entire calculator. I've put a freshly downloaded version of axe on it with nothing else, I've even tried re installing my operating system. None of these have fixed the problem. Is this a bug with axe that I never noticed before? (Been using this version for awhile now, never noticed it before). I'm using 1.2.1. is there anything I can do to stop it? EDIT: Using a TI-83+ Black 6
Axe / Re: 65535->r6 results in r6 being 0?« on: March 31, 2013, 04:54:44 pm »
That makes sense, thanks!
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Axe / 65535->r6 results in r6 being 0? (Solved)« on: March 31, 2013, 04:01:56 pm »Code: [Select] If r4!=r2 The code above is called within a subroutine. When r4 > r2 is displays r6 as 1. However, when r4 < r2 is displays r6 as 0. In my code I displayed r2 and r4 to make sure that they weren't actually equal. I have a draw interrupt for greyscale:Code: [Select] If DrawC++=2 Would this be changing the value of r6?I also tried creating a custom variable and locating it towards the middle of L1, and then using that. That also failed. What am I doing wrong?
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